Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <J3DShapeMtx.h>
Public Member Functions | |
J3DShapeMtxMulti (u16 useMtxIndex, u16 useMtxNum, u16 *useMtxIndexTable) | |
virtual | ~J3DShapeMtxMulti () |
virtual u32 | getType () const |
virtual u32 | getUseMtxNum () const |
virtual u32 | getUseMtxIndex (u16 no) const |
virtual void | load () const |
virtual void | calcNBTScale (Vec const &, f32(*)[3][3], f32(*)[3][3]) |
Public Member Functions inherited from J3DShapeMtx | |
J3DShapeMtx (u16 useMtxIndex) | |
void | loadMtxIndx_PNGP (int, u16) const |
void | loadMtxIndx_PCPU (int, u16) const |
void | loadMtxIndx_NCPU (int, u16) const |
void | loadMtxIndx_PNCPU (int, u16) const |
virtual | ~J3DShapeMtx () |
Private Attributes | |
u16 | mUseMtxNum |
u16 * | mUseMtxIndexTable |
Additional Inherited Members | |
Static Public Member Functions inherited from J3DShapeMtx | |
static void | setCurrentPipeline (u32 pipeline) |
static void | setLODFlag (u8 flag) |
static u8 | getLODFlag () |
static void | resetMtxLoadCache () |
Static Public Attributes inherited from J3DShapeMtx | |
static J3DShapeMtx_LoadFunc | sMtxLoadPipeline [4] |
static u16 | sMtxLoadCache [10] |
static u32 | sCurrentPipeline |
static u8 * | sCurrentScaleFlag |
static u8 | sNBTFlag |
static u8 | sLODFlag |
static u32 | sTexMtxLoadType |
Protected Attributes inherited from J3DShapeMtx | |
u16 | mUseMtxIndex |
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inline |
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inlinevirtual |
Reimplemented from J3DShapeMtx.
Reimplemented from J3DShapeMtx.
Reimplemented from J3DShapeMtx.
Reimplemented from J3DShapeMtx.
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virtual |
Reimplemented from J3DShapeMtx.
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private |
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private |