Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
#include <d_a_e_ba.h>
Public Member Functions | |
daE_BA_HIO_c () | |
virtual | ~daE_BA_HIO_c () |
Public Attributes | |
s8 | field_0x04 |
f32 | mScale |
f32 | mFlySpeed |
f32 | mFightDistance |
f32 | mFightSpeed |
f32 | mAttackSpeed |
daE_BA_HIO_c::daE_BA_HIO_c | ( | ) |
|
inlinevirtual |
s8 daE_BA_HIO_c::field_0x04 |
f32 daE_BA_HIO_c::mAttackSpeed |
f32 daE_BA_HIO_c::mFightDistance |
f32 daE_BA_HIO_c::mFightSpeed |
f32 daE_BA_HIO_c::mFlySpeed |
f32 daE_BA_HIO_c::mScale |