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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dSv_player_info_c Class Reference

#include <d_save.h>

Public Member Functions

void init ()
 
char * getLinkName ()
 
char * getHorseName ()
 
void setPlayerName (const char *i_name)
 
void setHorseName (const char *i_name)
 
void setTotalTime (s64 i_time)
 
s64 getTotalTime () const
 
u8 getClearCount () const
 
void addDeathCount ()
 

Private Attributes

u64 unk0
 
s64 mTotalTime
 
u16 unk16
 
u16 mDeathCount
 
char mPlayerName [16]
 
u8 unk36
 
char mHorseName [16]
 
u8 unk53
 
u8 mClearCount
 
u8 unk55 [5]
 

Member Function Documentation

◆ addDeathCount()

void dSv_player_info_c::addDeathCount ( )
inline

◆ getClearCount()

u8 dSv_player_info_c::getClearCount ( ) const
inline

◆ getHorseName()

char * dSv_player_info_c::getHorseName ( )
inline

◆ getLinkName()

char * dSv_player_info_c::getLinkName ( )
inline

◆ getTotalTime()

s64 dSv_player_info_c::getTotalTime ( ) const
inline

◆ init()

void dSv_player_info_c::init ( )

◆ setHorseName()

void dSv_player_info_c::setHorseName ( const char * i_name)
inline

◆ setPlayerName()

void dSv_player_info_c::setPlayerName ( const char * i_name)
inline

◆ setTotalTime()

void dSv_player_info_c::setTotalTime ( s64 i_time)
inline

Member Data Documentation

◆ mClearCount

u8 dSv_player_info_c::mClearCount
private

◆ mDeathCount

u16 dSv_player_info_c::mDeathCount
private

◆ mHorseName

char dSv_player_info_c::mHorseName[16]
private

◆ mPlayerName

char dSv_player_info_c::mPlayerName[16]
private

◆ mTotalTime

s64 dSv_player_info_c::mTotalTime
private

◆ unk0

u64 dSv_player_info_c::unk0
private

◆ unk16

u16 dSv_player_info_c::unk16
private

◆ unk36

u8 dSv_player_info_c::unk36
private

◆ unk53

u8 dSv_player_info_c::unk53
private

◆ unk55

u8 dSv_player_info_c::unk55[5]
private

The documentation for this class was generated from the following files: