#include <c_m3d_g_cyl.h>
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void | SetC (cXyz const &) |
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void | SetH (f32) |
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void | SetR (f32) |
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| ~cM3dGCyl () |
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void | SetC (cXyz const &) |
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void | SetH (f32) |
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void | SetR (f32) |
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| ~cM3dGCyl () |
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void | Set (cXyz const &, f32, f32) |
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| cM3dGCyl () |
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| cM3dGCyl (const cXyz *, f32, f32) |
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virtual | ~cM3dGCyl () |
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void | Set (const cM3dGCylS &) |
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void | Set (const cXyz &, f32, f32) |
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void | SetC (const cXyz &pos) |
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void | SetH (f32 h) |
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void | SetR (f32 r) |
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bool | cross (const cM3dGSph *, cXyz *) const |
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bool | cross (const cM3dGCyl *, cXyz *) const |
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void | calcMinMax (cXyz *, cXyz *) |
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const cXyz * | GetCP () const |
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cXyz * | GetCP () |
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f32 | GetR () const |
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f32 * | GetRP () |
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f32 | GetH () const |
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cXyz & | GetC () |
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const cXyz & | GetC () const |
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bool | Cross (const cM3dGCps *cps, cXyz *xyz) const |
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bool | Cross (const cM3dGTri &tri, cXyz *xyz) const |
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bool | Cross (const cM3dGCyl *other, f32 *f) const |
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bool | Cross (const cM3dGSph *sph, f32 *f) const |
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◆ ~cM3dGCyl() [1/3]
◆ ~cM3dGCyl() [2/3]
◆ cM3dGCyl() [1/2]
◆ cM3dGCyl() [2/2]
◆ ~cM3dGCyl() [3/3]
◆ calcMinMax()
◆ Cross() [1/4]
◆ cross() [1/2]
◆ Cross() [2/4]
◆ cross() [2/2]
◆ Cross() [3/4]
◆ Cross() [4/4]
◆ GetC() [1/2]
cXyz & cM3dGCyl::GetC |
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inline |
◆ GetC() [2/2]
◆ GetCP() [1/2]
cXyz * cM3dGCyl::GetCP |
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inline |
◆ GetCP() [2/2]
◆ GetH()
f32 cM3dGCyl::GetH |
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const |
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inline |
◆ GetR()
f32 cM3dGCyl::GetR |
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const |
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inline |
◆ GetRP()
f32 * cM3dGCyl::GetRP |
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inline |
◆ Set() [1/3]
◆ Set() [2/3]
◆ Set() [3/3]
◆ SetC() [1/3]
◆ SetC() [2/3]
◆ SetC() [3/3]
◆ SetH() [1/3]
◆ SetH() [2/3]
◆ SetH() [3/3]
◆ SetR() [1/3]
◆ SetR() [2/3]
◆ SetR() [3/3]
◆ mCenter
◆ mHeight
◆ mRadius
The documentation for this class was generated from the following files: