Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
#include <d_a_tag_hstop.h>
Public Member Functions | |
int | create () |
~daTagHstop_c () | |
void | setActive () |
int | execute () |
daTagHstop_c * | getNext () |
bool | getActiveFlg () const |
void | onTagStop () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Static Public Member Functions | |
static daTagHstop_c * | getTop () |
Static Public Member Functions inherited from fopAc_ac_c | |
static void | setStopStatus (u32 status) |
Static Public Attributes | |
static daTagHstop_c * | m_top |
static dMsgFlow_c | m_msgFlow |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
daTagHstop_c::~daTagHstop_c | ( | ) |
int daTagHstop_c::create | ( | ) |
int daTagHstop_c::execute | ( | ) |
|
inline |
|
inline |
|
inlinestatic |
|
inline |
void daTagHstop_c::setActive | ( | ) |
u8 daTagHstop_c::field_0x573 |
int daTagHstop_c::field_0x574 |
|
static |
|
static |
bool daTagHstop_c::mActive |
daTagHstop_c* daTagHstop_c::mNext |
daTagHstop_c* daTagHstop_c::mPrev |
u8 daTagHstop_c::mPrm0 |
u8 daTagHstop_c::mPrm1 |