Here is a list of all class members with links to the classes they belong to:
- a -
- a : _GXColor, _GXColorS10, cM3dGTriS, fakeSyRockPadding, fakeWtPillarPadding
- a0 : _GXLightObj
- a1 : _GXLightObj, std::pair< A1, B1 >
- a2 : _GXLightObj
- Abs() : cSAngle
- abs() : cXyz
- abs2() : cXyz
- abs2XZ() : cXyz
- absolute() : JGeometry::TBox2< T >
- absXZ() : cXyz
- abtWaitPECopy : _GXData
- acc() : dDlst_TimerScrnDraw_c, dMeterString_c
- acceleration : daHorse_hio_c1
- acceptPlayerRide() : daHorse_c
- acceptsNewAudible() : JAISound
- acceptSubjectModeChange() : daAlink_c
- accumePeek() : JUTProcBar::CTime
- acos_() : TAsinAcosTable
- acosDegree() : TAsinAcosTable
- ACT_APPEAR : e_ba_class, e_fs_class
- ACT_ATTACK : daE_YM_c, e_ba_class, e_fs_class, e_yc_class
- ACT_ATTACK_BODY : daB_YO_c
- ACT_ATTACK_ICE : daB_YO_c
- ACT_ATTACK_WALL : daE_YM_c
- ACT_ATTACK_YOSE : daB_YO_c
- ACT_AWAY : npc_ne_class, sq_class
- ACT_B2_DAMAGE : daB_DS_c
- ACT_B2_DEAD : daB_DS_c
- ACT_B2_F_MOVE : daB_DS_c
- ACT_B2_OPENING_DEMO : daB_DS_c
- ACT_B2_TIRED : daB_DS_c
- ACT_B2_WAIT : daB_DS_c
- ACT_BACK : daE_YM_c
- ACT_BACK_RAIL : daE_YM_c
- ACT_BALL : npc_ne_class
- ACT_BIRD : npc_ne_class
- ACT_BREATH_ATTACK : daB_DS_c
- ACT_BREATH_SEARCH : daB_DS_c
- ACT_CANCEL_EVENT : daObjBossWarp_c
- ACT_CARRY : e_nest_class, npc_ne_class, sq_class
- ACT_CHANCE : e_ba_class
- ACT_CHASE : daB_YO_c
- ACT_CHECK : daAlldie_c
- ACT_CHK_EVENT : daObjBossWarp_c
- ACT_CIRCLE : daB_DS_c
- ACT_CLIMB : npc_ne_class
- ACT_CLOSE_WAIT : daBdoor_c
- ACT_CONFUSE : daB_ZANT_c
- ACT_DAMAGE : daB_DS_c, daB_YO_c, daB_YOI_c, daB_ZANT_c, daObjDAN_c, e_fs_class
- ACT_DEAD : bee_s, daObjBossWarp_c, daObjCdoor_c
- ACT_DEAD_e : daObjIceLeaf_c
- ACT_DEATH : daB_YO_c, daB_YOI_c
- ACT_DEBRIS : e_nest_class
- ACT_DEFENSE : daE_YM_c
- ACT_DEMO_FILONE_1 : daTagTWGate_c
- ACT_DEMO_FILONE_2 : daTagTWGate_c
- ACT_DEMO_FILONE_3 : daTagTWGate_c
- ACT_DEMO_HYRAL_1 : daTagTWGate_c
- ACT_DEMO_HYRAL_2 : daTagTWGate_c
- ACT_DEMO_HYRAL_3 : daTagTWGate_c
- ACT_DEMO_ORDIN_1 : daTagTWGate_c
- ACT_DEMO_ORDIN_2 : daTagTWGate_c
- ACT_DEMO_ORDIN_3 : daTagTWGate_c
- ACT_DEMO_RANAIL_1 : daTagTWGate_c
- ACT_DEMO_RANAIL_2 : daTagTWGate_c
- ACT_DEMO_RANAIL_3 : daTagTWGate_c
- ACT_DEMO_REVIVAL : daB_YO_c, daB_YOI_c
- ACT_DEMOWAIT : e_fs_class
- ACT_DISH : npc_ne_class
- ACT_DOWN : daE_YM_c, daObjMirrorScrew_c
- ACT_DROP : e_nest_class, npc_ne_class
- act_e : daDoorPush_c, daScExit_c, daTagRiverBack_c
- ACT_ELECTRIC : daE_YM_c
- ACT_END : daBdoor_c, e_fs_class
- ACT_ESCAPE : daE_YM_c
- ACT_ETC_DAMAGE : daB_DS_c
- ACT_EVENT : daAlldie_c, daObjBossWarp_c, daObjCdoor_c
- ACT_EVENT_e : daAndsw2_c, daObjIceLeaf_c
- ACT_F_FLY : e_yc_class
- ACT_FAIL : bee_s
- ACT_FALL : daE_YM_c
- ACT_FIGHT : e_ba_class
- ACT_FIGHT_FLY : e_ba_class
- ACT_FIRE : daE_YM_c
- ACT_FIRST : daB_YOI_c
- ACT_FLOAT : e_nest_class
- ACT_FLY : bee_s, daB_ZANT_c, daE_YM_c, e_ba_class, e_yc_class, sq_class
- ACT_FLY_ATTACK : daE_YM_c
- ACT_FLY_GROUND : daB_ZANT_c
- ACT_FLY_HOME_A : bee_s
- ACT_FLY_HOME_B : bee_s
- ACT_HAND_ATTACK : daB_DS_c
- ACT_HOME : bee_s, npc_ne_class
- ACT_HOOK : daB_ZANT_c, e_nest_class
- ACT_HOVERING : e_yc_class
- ACT_ICE_DAMAGE : daB_ZANT_c
- ACT_ICE_DEMO : daB_ZANT_c
- ACT_ICE_JUMP : daB_ZANT_c
- ACT_ICE_STEP : daB_ZANT_c
- ACT_JUMP : daB_YO_c, npc_ne_class
- ACT_LAST_ATTACK : daB_ZANT_c
- ACT_LAST_DAMAGE : daB_ZANT_c
- ACT_LAST_END_DEMO : daB_ZANT_c
- ACT_LAST_START_DEMO : daB_ZANT_c
- ACT_LAST_TIRED : daB_ZANT_c
- ACT_MESSAGE : npc_ne_class, sq_class
- ACT_MONKEY : daB_ZANT_c
- ACT_MONKEY_DAMAGE : daB_ZANT_c
- ACT_MONKEY_FALL : daB_ZANT_c
- ACT_MOVE : daE_YM_c, daObjCHO_c, daObjDAN_c, daObjKABUTO_c, e_fs_class, npc_lf_class
- ACT_NEXT : daAlldie_c
- ACT_NORMAL : e_nest_class, npc_sq_class, sq_class
- ACT_OFF_e : daAndsw2_c
- ACT_ON_ALL_e : daAndsw2_c
- ACT_OPEN : daBdoor_c
- ACT_OPENING : daB_YO_c, daB_ZANT_c
- ACT_OPENING_DEMO : daB_DS_c
- ACT_ORDER : daAlldie_c
- ACT_ORDER_CANCEL_EVENT : daObjBossWarp_c
- ACT_ORDER_CHK_EVENT : daObjBossWarp_c
- ACT_ORDER_e : daAndsw2_c
- ACT_ORDER_EVENT : daObjBossWarp_c, daObjCdoor_c
- ACT_ORDER_EVENT_e : daObjIceLeaf_c
- ACT_ORDER_WARP_EVENT : daObjBossWarp_c
- ACT_OUT_SWIM : npc_ne_class
- ACT_PATH_FLY : e_ba_class
- ACT_PATH_WALK : npc_ne_class
- ACT_RAIL : daE_YM_c
- ACT_RETURN : e_ba_class
- ACT_RISE_UP : daB_YOI_c
- ACT_RIVER : daE_YM_c
- ACT_ROOF : e_ba_class, npc_ne_class
- ACT_ROOM_CHANGE : daB_ZANT_c
- ACT_S_DROP : npc_ne_class
- ACT_S_JUMP : npc_ne_class
- ACT_SANBASI : npc_ne_class
- ACT_SERIOUS_DEMO : daB_YO_c
- ACT_SIMA_JUMP : daB_ZANT_c
- ACT_SINGLE_FALL : daB_YOI_c
- ACT_SMALL_ATTACK : daB_ZANT_c
- ACT_START : bee_s
- ACT_SURPRISE : daE_YM_c
- ACT_SWIM : daB_ZANT_c, npc_ne_class
- ACT_SWITCH : daE_YM_c
- ACT_TAME : npc_ne_class
- ACT_TIMER : daAlldie_c
- ACT_TIMER_e : daAndsw2_c
- ACT_TYPE_0 : daNpc_zrA_c
- ACT_TYPE_1 : daNpc_zrA_c
- ACT_TYPE_2 : daNpc_zrA_c
- ACT_TYPE_3 : daNpc_zrA_c
- ACT_TYPE_4 : daNpc_zrA_c
- ACT_TYPE_5 : daNpc_zrA_c
- ACT_TYPE_6 : daNpc_zrA_c
- act_type_num : dAttention_c
- act_type_tbl : dAttention_c
- ACT_WAIT : daAlldie_c, daB_DS_c, daBdoor_c, daE_YM_c, daObjBossWarp_c, daObjCdoor_c, daObjCHO_c, daObjKABUTO_c, daObjMirrorScrew_c, daTagTWGate_c, e_fs_class, npc_ne_class
- ACT_WAIT_e : daAndsw2_c, daObjIceLeaf_c
- ACT_WAIT_WARP : daObjBossWarp_c
- ACT_WALK : daObjKABUTO_c
- ACT_WARP : daB_ZANT_c
- ACT_WARP_EVENT : daObjBossWarp_c
- ACT_WATER : daB_ZANT_c
- ACT_WIND : daE_YM_c, e_ba_class
- ACT_WOLFBITE : e_ba_class, e_yc_class
- ACT_YOSE : daB_YOI_c
- ACT_YOSE_FALL : daB_YOI_c
- ACTableSelector : _THPComponent
- actcol_ratio : dScnKy_env_light_c
- Action : bee_s
- action() : daB_DR_c
- Action() : daB_DRE_c, daB_DS_c
- action() : daB_DS_c
- Action() : daB_GG_c
- action() : daB_MGN_c, daB_TN_c, daB_YO_c
- Action : daB_YO_c
- action() : daB_YOI_c
- Action : daB_YOI_c
- action() : daB_ZANT_c, daB_ZANTS_c, daB_ZANTZ_c
- Action : daBdoor_c
- action() : daCow_c, daDitem_c, daDoorPush_c, daDr_c, daE_BG_c
- Action() : daE_DF_c
- action() : daE_DK_c, daE_DT_c, daE_FB_c
- Action() : daE_FK_c
- action() : daE_FZ_c, daE_GE_c, daE_GI_c, daE_GM_c, daE_HP_c, daE_HZ_c, daE_KK_c
- Action() : daE_MD_c
- action() : daE_OC_c, daE_OctBg_c, daE_OT_c
- Action() : daE_PH_c, daE_PM_c
- action() : daE_PZ_c
- Action() : daE_SM_c
- action() : daE_SW_c, daE_TT_c, daE_VA_c, daE_WS_c, daE_WW_c, daE_YM_c, daE_YMB_c, daE_ZH_c, daE_ZM_c, daE_ZS_c
- Action : daItemShield_c
- action() : daKago_c, daL7lowDr_c, daL7ODR_c, daNpc_Aru_c, daNpc_Bans_c, daNpc_Besu_c, daNpc_Bou_c, daNpc_clerkA_c, daNpc_clerkB_c, daNpc_Doc_c, daNpc_Fairy_c, daNpc_FairySeirei_c, daNpc_Gnd_c, daNpc_grM_c, daNpc_grMC_c, daNpc_Hanjo_c, daNpc_Hoz_c, daNpc_Jagar_c, daNpc_Kakashi_c, daNpc_Kkri_c, daNpc_Kn_c, daNpc_Knj_c, daNpc_Kolin_c, daNpc_Kolinb_c, daNpc_Kyury_c, daNpc_Len_c, daNpc_Lud_c, daNpc_Maro_c, daNpc_midP_c, daNpc_Moi_c, daNpc_Pachi_Besu_c, daNpc_Pachi_Maro_c, daNpc_Pachi_Taro_c, daNpc_Post_c, daNpc_Pouya_c, daNpc_Raca_c, daNpc_Saru_c, daNpc_seiB_c, daNpc_seiC_c, daNpc_seiD_c, daNpc_Seira2_c, daNpc_Seira_c, daNpc_Seirei_c, daNpc_Sha_c, daNpc_solA_c, daNpc_Taro_c, daNPC_TK_c, daNpc_Toby_c, daNpc_Uri_c, daNpc_yamiD_c, daNpc_yamiS_c, daNpc_yamiT_c, daNpc_Yelia_c, daNpc_ykM_c, daNpc_ykW_c, daNpc_zanB_c, daNpc_Zant_c, daNpc_Zelda_c, daNpc_ZelR_c, daNpc_ZelRo_c, daNpcClerkT_c, daNpcT_c, daNpcTkj_c, daObj_Balloon_c, daObj_Kanban2_c, daObj_Sekizoa_c
- Action() : daObjARI_c, daObjAvalanche_c
- action() : daObjBATTA_c
- Action : daObjBossWarp_c, daObjCdoor_c
- action() : daObjChest_c
- Action : daObjCHO_c, daObjCRVFENCE_c, daObjCRVSTEEL_c, daObjDAN_c
- action() : daObjDigSnow_c
- Action() : daObjE_CREATE_c
- action() : daObjFallObj_c, daObjFan_c
- Action : daObjFPillar2_c
- action() : daObjFPillar2_c
- Action : daObjFPillar_c
- action() : daObjFPillar_c, daObjGeyser_c
- Action() : daObjGOMIKABE_c, daObjH_Saku_c
- action() : daObjIceLeaf_c
- Action : daObjKABUTO_c
- action() : daObjKAG_c
- Action() : daObjKAM_c, daObjKAT_c
- action() : daObjKGate_c
- Action() : daObjKUW_c
- action() : daObjL4DigSand_c, daObjL6Bm_c, daObjLv4Brg_c, daObjLv4Floor_c, daObjLv4Sand_c, daObjLv4Wall_c
- Action() : daObjLv5Key_c
- action() : daObjLv6Bm_c, daObjLv7Brg_c, daObjMarm_c, daObjMATO_c
- Action : daObjMirrorScrew_c
- action() : daObjNAN_c
- Action() : daObjOCTHASHI_c
- action() : daObjRBridge_c, daObjRgate_c
- Action() : daObjRIVERROCK_c, daObjRotStair_c, daObjSM_DOOR_c
- action() : daObjStopper_c, daObjSwHang_c, daObjSwLight_c
- Action : daObjTEN_c
- action() : daObjThDoor_c, daObjTobyHouse_c
- Action() : daObjTOMBO_c
- action() : daObjVolcBall_c, daObjWCover_c
- Action() : daObjYOUSEI_c
- action() : daPeru_c
- Action : daSwLBall_c
- action() : daTagAtkItem_c, daTagLv2PrChk_c, daTbox2_c, daTbox_c, dNpcLib_lookat_c, e_ai_class
- Action : e_ba_class, e_fs_class, e_nest_class, e_yc_class, npc_lf_class, npc_ne_class, npc_sq_class, sq_class
- action_angry() : daCow_c
- ACTION_ARRIVAL : daTag_Event_c
- ACTION_BREAK : daObjRIVERROCK_c
- action_c() : daDsh_c::action_c
- ACTION_CAM_DEMO : daItemShield_c
- ACTION_CAM_DEMO_END : daItemShield_c
- ACTION_CHECK_e : daTagLv2PrChk_c
- action_class() : action_class< A0 >
- ACTION_CLEAR_ATTACK_e : daE_VA_c
- ACTION_CLEAR_CHASE_e : daE_VA_c
- ACTION_CLEAR_WAIT_e : daE_VA_c
- ACTION_CLOSE : daObjStopper_c
- ACTION_CLOSE_INIT : daObjStopper_c
- ACTION_CLOSE_WAIT : daBdoorL1_c, daBdoorL5_c, daMBdoorL1_c
- action_countdown() : daObjFallObj_c
- action_crazy() : daCow_c
- action_damage() : daCow_c
- ACTION_DEAD : daKnob20_c, daObjAvalanche_c, daObjRotStair_c, daObjStopper_c
- ACTION_DEAD_e : daObjIceBlk_c, daScExit_c, daTagRiverBack_c, daTagStatue_c
- ACTION_DEMO : daDoor20_c, daKnob20_c, daMBdoorL1_c
- ACTION_DEMO_OP_e : daE_VA_c
- ACTION_DEMO_OP_WAIT_e : daE_VA_c
- ACTION_DIG_e : daObjDigSnow_c
- ACTION_DOWN : daWtPillar_c
- Action_e : daAndsw2_c, daDitem_c
- action_e : daDoorPush_c
- ACTION_e : daGlwSph_c
- Action_e : daObjDigSnow_c, daObjIceBlk_c, daObjLv4Floor_c
- action_e : daScExit_c
- Action_e : daTag_Event_c, daTagLv2PrChk_c
- action_e : daTagRiverBack_c
- Action_e : daTagStatue_c, daTbox2_c, daWtPillar_c
- action_eat() : daCow_c
- ACTION_END : daBdoorL1_c, daBdoorL5_c, daObjChest_c
- action_end() : daObjFallObj_c
- ACTION_END : daWtPillar_c
- ACTION_END_e : daDitem_c, daObjDigSnow_c, daTagLv2PrChk_c
- action_enter() : daCow_c
- ACTION_EVENT : daObjAvalanche_c, daObjRotStair_c, daObjStopper_c, daTag_Event_c
- ACTION_EVENT_e : daDitem_c, daObjIceBlk_c, daScExit_c, daTagRiverBack_c, daTagStatue_c
- action_fall() : daObjFallObj_c
- action_fallStart() : daObjFallObj_c
- action_fire() : daB_DR_c, daE_PZ_c
- action_follow_fall() : daObjFallObj_c
- ACTION_GET_e : daGlwSph_c
- ACTION_HUNT : daTag_Event_c
- ACTION_HUNT2 : daTag_Event_c
- ACTION_INIT : daDoor20_c, daKnob20_c, daMBdoorL1_c, daSwLBall_c
- ACTION_MODE_FALL : daTagKagoFall_c
- ACTION_MODE_RIVER : daTagKagoFall_c
- action_moo() : daCow_c
- ACTION_MOVE : daObjChest_c, daObjTEN_c
- ACTION_MOVE_e : daGlwSph_c
- ACTION_NEXT : daTag_Event_c
- ACTION_NOT_OPEN_DEMO_e : daTbox2_c
- ACTION_OFF : daObjFPillar2_c, daObjFPillar_c
- ACTION_ON : daObjFPillar2_c, daObjFPillar_c
- ACTION_ON_WAIT : daObjFPillar2_c, daObjFPillar_c
- ACTION_OPACI_ATTACK_e : daE_VA_c
- ACTION_OPACI_CHASE_e : daE_VA_c
- ACTION_OPACI_DAMAGE_e : daE_VA_c
- ACTION_OPACI_DEATH_e : daE_VA_c
- ACTION_OPACI_DOWN_DAMAGE_e : daE_VA_c
- ACTION_OPACI_DOWN_e : daE_VA_c
- ACTION_OPACI_FADE_AWAY_e : daE_VA_c
- ACTION_OPACI_FLIP_e : daE_VA_c
- ACTION_OPACI_FLY_e : daE_VA_c
- ACTION_OPACI_WAIT_e : daE_VA_c
- ACTION_OPEN : daBdoorL1_c, daBdoorL5_c, daMBdoorL1_c
- ACTION_OPEN_DEMO_e : daTbox2_c
- ACTION_OPEN_WAIT_e : daDoorPush_c, daTbox2_c
- ACTION_ORDER_CAM_DEMO : daItemShield_c
- ACTION_ORDER_EVENT : daObjAvalanche_c, daObjRotStair_c, daObjStopper_c
- ACTION_ORDER_EVENT_e : daDoorPush_c, daObjIceBlk_c, daScExit_c, daTagRiverBack_c, daTagStatue_c
- action_parts() : daB_DR_c
- action_proc_call() : daItemShield_c
- ACTION_READY : daTag_Event_c
- ACTION_ROCK_ON : daWtPillar_c
- ACTION_ROCK_WAIT : daWtPillar_c
- action_run() : daCow_c
- ACTION_RUN : daSwLBall_c
- action_shake() : daCow_c
- ACTION_SPECIAL_DEMO : daKnob20_c
- ACTION_START_DEMO : daMBdoorL1_c
- ACTION_START_e : daDitem_c
- ACTION_STOP : daSwLBall_c
- ACTION_STOP_CLOSE : daDoor20_c, daMBdoorL1_c
- ACTION_SW_WAIT : daWtPillar_c
- ACTION_TALK : daKnob20_c
- ACTION_TALK_OPEN : daKnob20_c
- ACTION_TALK_WAIT : daKnob20_c
- action_thrown() : daCow_c
- ACTION_TRANS_ATTACK_e : daE_VA_c
- ACTION_TRANS_BITE_DAMAGE_e : daE_VA_c
- ACTION_TRANS_CHASE_e : daE_VA_c
- ACTION_TRANS_DAMAGE_e : daE_VA_c
- ACTION_TRANS_THROUGH_e : daE_VA_c
- ACTION_TRANS_WAIT_e : daE_VA_c
- action_typeA() : daObjKGate_c, daObjRgate_c
- action_typeB() : daObjKGate_c
- ACTION_UP : daWtPillar_c
- ACTION_UP_FIRST : daWtPillar_c
- ACTION_UP_FIRST_WAIT : daWtPillar_c
- ACTION_UP_WAIT : daWtPillar_c
- ACTION_WAIT : daBdoorL1_c, daBdoorL5_c
- action_wait() : daCow_c
- ACTION_WAIT : daDoor20_c, daKnob20_c, daMBdoorL1_c, daObjAvalanche_c, daObjChest_c
- action_wait() : daObjFallObj_c
- ACTION_WAIT : daObjRIVERROCK_c, daObjRotStair_c, daObjStopper_c, daObjTEN_c, daTag_Event_c, daWtPillar_c
- ACTION_WAIT_CAM_DEMO : daItemShield_c
- ACTION_WAIT_CLOSE : daObjStopper_c
- ACTION_WAIT_e : daGlwSph_c, daObjDigSnow_c, daObjIceBlk_c, daScExit_c, daTagRiverBack_c, daTagStatue_c, daTbox2_c
- ACTION_WAIT_LIGHT_END_e : daDitem_c
- ACTION_WAIT_ORDER_EVENT : daObjStopper_c
- ACTION_WALK : daObjTEN_c
- action_wolf() : daCow_c
- actionArrival() : daTag_Event_c
- actionAttack() : daObjBm_c, daObjL6Bm_c, daObjLv6Bm_c
- actionBoomerangCarry() : daKey_c, daObjLife_c, daObjWStatue_c
- actionCamDemo() : daItemShield_c
- actionCamDemoEnd() : daItemShield_c
- actionCancelEvent() : daObjBossWarp_c
- actionCheck() : daAlldie_c
- ActionCheck() : daE_SB_c
- actionCheck() : daTagLv2PrChk_c
- ActionChk() : daE_PM_c
- actionChkEvent() : daObjBossWarp_c
- actionClose() : daObjStopper_c
- actionCloseInit() : daObjStopper_c
- actionCloseWait() : daBdoor_c, daBdoorL1_c, daBdoorL5_c, daDbDoor00_c, daMBdoorL1_c
- actionCompleateDemo() : daObjDrop_c
- actionCompleteGetDemo() : daObjDrop_c
- actionCompleteWait() : daObjDrop_c
- actionDead() : daKnob20_c, daObjAvalanche_c, daObjBm_c, daObjBmSh_c, daObjBossWarp_c, daObjCdoor_c, daObjDmElevator_c, daObjIceBlk_c, daObjIceLeaf_c, daObjKGate_c, daObjKshtr_c, daObjLv6Bm_c, daObjRgate_c, daObjRotStair_c, daObjSmgDoor_c, daObjStopper2_c, daObjStopper_c, daObjSwBallC_c, daObjThDoor_c, daObjTobyHouse_c, daObjVolcBom_c, daObjWarpKBrg_c, daObjWarpOBrg_c, daScExit_c, daSwc00_c, daTagRiverBack_c, daTagStatue_c
- actionDead2() : daObjKshtr_c, daObjWarpKBrg_c
- actionDemo() : daDoor20_c, daKnob20_c, daMBdoorL1_c, daTbox_c
- actionDemo2() : daTbox_c
- actionDemoEvent() : daObjCRVGATE_c
- actionDisappear() : daObjGeyser_c
- actionDisappearInit() : daObjGeyser_c
- actionDown() : daWtPillar_c
- actionDownInit() : daWtPillar_c
- actionDropDemo() : daTbox_c
- actionDropForWeb() : daTbox_c
- actionDropWait() : daTbox_c
- actionDropWaitForWeb() : daTbox_c
- actionE_GB() : daKey_c
- actionEnBemos() : daObjBm_c
- actionEnd() : daBdoor_c, daBdoorL1_c, daBdoorL5_c, daDitem_c, daObjChest_c, daObjLv6Bm_c, daObjStair_c, daObjVolcBall_c, daPillar_c, daTagLv2PrChk_c, daWtPillar_c
- actionEndInit() : daWtPillar_c
- ActionEnum : daObjRIVERROCK_c
- actionEruption() : daObjVolcBall_c
- actionEvent() : daAlldie_c, daBgObj_c, daDitem_c, daDoorPush_c, daObjAvalanche_c, daObjBmSh_c, daObjBossWarp_c, daObjCdoor_c, daObjDmElevator_c, daObjIceBlk_c, daObjIceLeaf_c, daObjKGate_c, daObjKshtr_c, daObjRgate_c, daObjRotStair_c, daObjSmgDoor_c, daObjStair_c, daObjStopper2_c, daObjStopper_c, daObjSw5_c, daObjSwBallC_c, daObjThDoor_c, daObjTobyHouse_c, daScExit_c, daSwc00_c, daTag_Event_c, daTagRiverBack_c, daTagStatue_c
- actionEvent2() : daObjKshtr_c
- actionFindPlayer() : daObjBm_c, daObjL6Bm_c, daObjLv6Bm_c
- ActionFn : daNpc_zrA_c, daNpc_zrC_c, daNpc_zrZ_c, daNpcAsh_c, daNpcAshB_c, daNpcThe_c
- actionFunc : daBdoorL1_c, daBdoorL5_c, daDsh_c::action_c, daE_OctBg_c
- ActionFunc : daFmtMng_c
- actionFunc : daItemKantera_c, daItemShield_c, daKnob20_c, daMBdoorL1_c, daNpc_Hanjo_c, daObjFPillar2_c, daObjFPillar_c, daObjLv5Key_c, daObjRotStair_c, daObjYobikusa_c, daSwLBall_c
- actionGenocide() : daTbox_c
- actionGet() : daGlwSph_c
- actionGetDemo() : daItemKantera_c, daItemShield_c, daKey_c, daObjLife_c, daObjSword_c, daObjWStatue_c
- actionGetInit() : daGlwSph_c
- actionHunt() : daTag_Event_c
- actionHunt2() : daTag_Event_c
- actionInit() : daDoor20_c, daItemKantera_c, daItemShield_c, daKey_c, daKnob20_c, daMBdoorL1_c, daSwLBall_c
- actionInitBoomerangCarry() : daKey_c, daObjLife_c, daObjWStatue_c
- actionInitE_GB() : daKey_c
- actionInitInit() : daKey_c
- actionInitSwOnWait() : daKey_c, daObjWStatue_c
- actionInitWait2() : daObjLife_c
- actionLockDemo() : daDbDoor00_c
- actionLockOff() : daDbDoor00_c
- actionLockWait() : daDbDoor00_c
- actionMain() : daGlwSph_c, daWtPillar_c
- ActionMode() : daE_HM_c, daTagKagoFall_c
- actionMove() : daGlwSph_c, daObjChest_c
- actionMoveInit() : daGlwSph_c
- actionMoveStart() : daObjDmElevator_c
- actionNext() : daAlldie_c, daTag_Event_c
- actionNotOpenDemo() : daTbox2_c, daTbox_c
- actionObjBemos() : daObjBm_c
- actionOff() : daObjFPillar2_c, daObjFPillar_c, daObjGeyser_c
- actionOff2() : daObjGeyser_c
- actionOff2Init() : daObjGeyser_c
- actionOffInit() : daObjFPillar2_c, daObjFPillar_c, daObjGeyser_c
- actionOffWait() : daSwhit0_c
- actionOn() : daObjFPillar2_c, daObjFPillar_c, daObjGeyser_c
- actionOn2() : daObjGeyser_c
- actionOn2Init() : daObjGeyser_c
- actionOnInit() : daObjFPillar2_c, daObjFPillar_c, daObjGeyser_c
- actionOnWait() : daObjFPillar2_c, daObjFPillar_c, daObjGeyser_c, daSwhit0_c
- actionOnWait2() : daObjGeyser_c
- actionOnWait2Init() : daObjGeyser_c
- actionOnWaitInit() : daObjFPillar2_c, daObjFPillar_c, daObjGeyser_c
- actionOpen() : daBdoor_c, daBdoorL1_c, daBdoorL5_c, daDbDoor00_c, daMBdoorL1_c, daObjKshtr_c
- actionOpenDemo() : daTbox2_c
- actionOpenWait() : daDoorPush_c, daTbox2_c, daTbox_c
- actionOrder() : daAlldie_c, daBgObj_c, daObjSw5_c
- actionOrderATalkEvent() : daObjVolcBom_c, daObjWarpKBrg_c
- actionOrderCamDemo() : daItemShield_c
- actionOrderCancelEvent() : daObjBossWarp_c
- actionOrderChkEvent() : daObjBossWarp_c
- actionOrderCompleteDemo() : daObjDrop_c
- actionOrderEvent() : daDoorPush_c, daObjAvalanche_c, daObjBmSh_c, daObjBossWarp_c, daObjCdoor_c, daObjDmElevator_c, daObjIceBlk_c, daObjIceLeaf_c, daObjRotStair_c, daObjStair_c, daObjStopper2_c, daObjStopper_c, daObjSwBallC_c, daObjThDoor_c, daObjTobyHouse_c, daObjVolcBom_c, daObjWarpKBrg_c, daObjWarpOBrg_c, daScExit_c, daSwc00_c, daTagRiverBack_c, daTagStatue_c
- actionOrderEvent2() : daObjWarpKBrg_c
- actionOrderEventDst() : daObjWarpOBrg_c
- actionOrderGetDemo() : daItemKantera_c, daItemShield_c, daKey_c, daObjLife_c, daObjSword_c, daObjWStatue_c
- actionOrderWait() : daBgObj_c
- actionOrderWarpEvent() : daObjBossWarp_c
- actionParentWait() : daKey_c
- actionParentWaitInit() : daKey_c
- actionPause() : daObjSw5_c
- actionPauseInit() : daObjSw5_c
- actionPauseNone() : daObjSw5_c
- actionPauseNoneInit() : daObjSw5_c
- actionPauseOrder() : daObjSw5_c
- actionPauseOrderInit() : daObjSw5_c
- actionPlayerWait() : daObjVolcBall_c
- actionReady() : daTag_Event_c
- actionRockOn() : daWtPillar_c
- actionRockOnInit() : daWtPillar_c
- actionRockWait() : daWtPillar_c
- actionRockWaitInit() : daWtPillar_c
- actionRun() : daObjSwBallA_c, daObjSwBallB_c, daSwBall_c, daSwLBall_c
- actionSpecialDemo() : daKnob20_c
- actionStart() : daDitem_c
- actionStartDemo() : daMBdoorL1_c
- actionStartEvent() : daObjCRVGATE_c, daObjDmElevator_c
- actionStop() : daObjSwBallA_c, daObjSwBallB_c, daObjVolcBall_c, daSwBall_c, daSwLBall_c
- actionStopClose() : daDoor20_c, daMBdoorL1_c
- actionSwOn() : daPillar_c
- actionSwOnWait() : daKey_c, daObjLife_c, daObjWStatue_c, daPillar_c, daTbox_c
- actionSwOnWait2() : daTbox_c
- actionSwPause() : daObjDmElevator_c
- actionSwPauseInit() : daObjDmElevator_c
- actionSwPauseNone() : daObjDmElevator_c
- actionSwPauseNoneInit() : daObjDmElevator_c
- actionSwPauseOrder() : daObjDmElevator_c
- actionSwPauseOrderInit() : daObjDmElevator_c
- actionSwWait() : daObjBm_c, daObjLv6Bm_c, daObjVolcBall_c, daSwhit0_c, daWtPillar_c
- actionSwWaitInit() : daWtPillar_c
- ActionTable : daFmtMng_c, daNpcCdn3_c, daNpcGuard_c, daNpcPasser2_c, daNpcPasser_c, daObjKznkarm_c, daObjMasterSword_c, daObjMirror6Pole_c, daObjMirrorScrew_c, daObjYobikusa_c, daTagTWGate_c
- actionTalk() : daKnob20_c
- actionTalkEvent() : daObjVolcBom_c, daObjWarpKBrg_c, daObjWarpOBrg_c
- actionTalkOpen() : daKnob20_c
- actionTalkWait() : daKnob20_c
- ActionTarget() : dAttention_c
- actionTimer() : daAlldie_c
- actionToOnDemo() : daSwhit0_c
- actionToOnDemo2() : daSwhit0_c
- actionToOnOrder() : daSwhit0_c
- actionToOnReady() : daSwhit0_c
- ActionType : daBdoorL1_c, daBdoorL5_c, daDoor20_c, daMBdoorL1_c, daNpc_zrA_c, daObjStopper_c
- actionUp() : daWtPillar_c
- actionUpFirst() : daWtPillar_c
- actionUpFirstInit() : daWtPillar_c
- actionUpFirstWait() : daWtPillar_c
- actionUpFirstWaitInit() : daWtPillar_c
- actionUpInit() : daWtPillar_c
- actionUpWait() : daWtPillar_c
- actionUpWaitInit() : daWtPillar_c
- actionWait() : daAlldie_c, daBdoor_c, daBdoorL1_c, daBdoorL5_c, daBgObj_c, daDbDoor00_c, daDoor20_c, daGlwSph_c, daItemKantera_c, daItemShield_c, daKey_c, daKnob20_c, daMBdoorL1_c, daObjAvalanche_c, daObjBmSh_c, daObjBossWarp_c, daObjCdoor_c, daObjChest_c, daObjDmElevator_c, daObjIceBlk_c, daObjIceLeaf_c, daObjL6Bm_c, daObjLife_c, daObjRotStair_c, daObjStair_c, daObjStopper2_c, daObjStopper_c, daObjSw5_c, daObjSwBallC_c, daObjSword_c, daObjThDoor_c, daObjTobyHouse_c, daObjVolcBom_c, daObjWarpKBrg_c, daObjWarpOBrg_c, daObjWStatue_c, daScExit_c, daSwc00_c, daTag_Event_c, daTagRiverBack_c, daTagStatue_c, daTbox2_c, daTbox_c, daWtPillar_c
- actionWait2() : daObjLife_c, daObjWarpKBrg_c
- actionWaitCamDemo() : daItemShield_c
- actionWaitClose() : daObjStopper_c
- actionWaitCompleteGetDemo() : daObjDrop_c
- actionWaitEvent() : daObjCRVGATE_c, daObjKGate_c, daObjKshtr_c, daObjRgate_c, daObjSmgDoor_c
- actionWaitEvent2() : daObjKshtr_c
- actionWaitFall() : daTagKagoFall_c
- actionWaitInit() : daGlwSph_c, daItemKantera_c, daItemShield_c, daKey_c, daObjLife_c, daObjWStatue_c, daWtPillar_c
- actionWaitLightEnd() : daDitem_c
- actionWaitOrderEvent() : daObjStopper_c
- actionWaitRiver() : daTagKagoFall_c
- actionWaitWarp() : daObjBossWarp_c
- actionWaitWarpEvent() : daObjWarpKBrg_c
- actionWarning() : daObjBm_c, daObjLv6Bm_c, daObjVolcBall_c
- actionWarpEvent() : daObjBossWarp_c, daObjVolcBom_c, daObjWarpKBrg_c, daObjWarpOBrg_c
- actionWarpEvent2() : daObjWarpKBrg_c
- actionWarpEventDst() : daObjWarpOBrg_c
- Active() : dCamera_c
- active : TRKStepStatus
- active_threads_link : OSThread
- actLeaving() : daDemo00_c
- actor_addcol_amb : dScnKy_env_light_c
- actor_amb_col : dScnKy_env_light_c, stage_palette_info_class
- actor_condition : fopAc_ac_c
- actor_front_check() : daNpcKasiHana_c, daNpcKasiKyu_c, daNpcKasiMich_c
- actor_id : SND_INFLUENCE
- ACTOR_MAX : dSv_zoneActor_c
- actor_status : fopAc_ac_c
- actor_tag : fopAc_ac_c
- actor_type : fopAc_ac_c
- actorPosCheck() : daStartAndGoal_c
- actPerformance() : daDemo00_c
- actStandby() : daDemo00_c
- acv : VITimingInfo
- adaptor_do_ANIMATION() : JStudio::TAdaptor_actor, JStudio_JStage::TAdaptor_actor
- adaptor_do_ANIMATION_MODE() : JStudio::TAdaptor_actor, JStudio_JStage::TAdaptor_actor
- adaptor_do_begin() : JStudio::TAdaptor
- adaptor_do_BEGIN() : JStudio_JAudio2::TAdaptor_sound, JStudio_JParticle::TAdaptor_particle
- adaptor_do_begin() : JStudio_JStage::TAdaptor_actor, JStudio_JStage::TAdaptor_ambientLight, JStudio_JStage::TAdaptor_camera, JStudio_JStage::TAdaptor_fog, JStudio_JStage::TAdaptor_light
- adaptor_do_BEGIN_FADE_IN() : JStudio_JAudio2::TAdaptor_sound, JStudio_JParticle::TAdaptor_particle
- adaptor_do_CONTINUOUS() : JStudio_JAudio2::TAdaptor_sound
- adaptor_do_data() : JStudio::TAdaptor, JStudio_JStage::TAdaptor_actor, JStudio_JStage::TAdaptor_ambientLight, JStudio_JStage::TAdaptor_camera, JStudio_JStage::TAdaptor_fog, JStudio_JStage::TAdaptor_light
- adaptor_do_ENABLE() : JStudio_JStage::TAdaptor_light
- adaptor_do_end() : JStudio::TAdaptor, JStudio_JAudio2::TAdaptor_sound
- adaptor_do_END() : JStudio_JAudio2::TAdaptor_sound
- adaptor_do_end() : JStudio_JParticle::TAdaptor_particle
- adaptor_do_END() : JStudio_JParticle::TAdaptor_particle
- adaptor_do_end() : JStudio_JStage::TAdaptor_actor, JStudio_JStage::TAdaptor_ambientLight, JStudio_JStage::TAdaptor_camera, JStudio_JStage::TAdaptor_fog, JStudio_JStage::TAdaptor_light
- adaptor_do_END_FADE_OUT() : JStudio_JAudio2::TAdaptor_sound, JStudio_JParticle::TAdaptor_particle
- adaptor_do_FACULTY() : JStudio_JStage::TAdaptor_light
- adaptor_do_LOCATED() : JStudio_JAudio2::TAdaptor_sound
- adaptor_do_ON_EXIT_NOT_END() : JStudio_JAudio2::TAdaptor_sound, JStudio_JParticle::TAdaptor_particle
- adaptor_do_PARENT() : JStudio::TAdaptor_actor, JStudio::TAdaptor_camera, JStudio_JAudio2::TAdaptor_sound, JStudio_JParticle::TAdaptor_particle, JStudio_JStage::TAdaptor_actor, JStudio_JStage::TAdaptor_camera
- adaptor_do_PARENT_ENABLE() : JStudio::TAdaptor_actor, JStudio::TAdaptor_camera, JStudio_JAudio2::TAdaptor_sound, JStudio_JParticle::TAdaptor_particle, JStudio_JStage::TAdaptor_actor, JStudio_JStage::TAdaptor_camera
- adaptor_do_PARENT_FUNCTION() : JStudio::TAdaptor_actor, JStudio::TAdaptor_camera, JStudio_JParticle::TAdaptor_particle, JStudio_JStage::TAdaptor_actor, JStudio_JStage::TAdaptor_camera
- adaptor_do_PARENT_NODE() : JStudio::TAdaptor_actor, JStudio::TAdaptor_camera, JStudio_JAudio2::TAdaptor_sound, JStudio_JParticle::TAdaptor_particle, JStudio_JStage::TAdaptor_actor, JStudio_JStage::TAdaptor_camera
- adaptor_do_PARTICLE() : JStudio_JParticle::TAdaptor_particle
- adaptor_do_prepare() : JStudio::TAdaptor, JStudio_JAudio2::TAdaptor_sound, JStudio_JParticle::TAdaptor_particle, JStudio_JStage::TAdaptor_actor, JStudio_JStage::TAdaptor_ambientLight, JStudio_JStage::TAdaptor_camera, JStudio_JStage::TAdaptor_fog, JStudio_JStage::TAdaptor_light
- adaptor_do_RELATION() : JStudio::TAdaptor_actor, JStudio_JStage::TAdaptor_actor
- adaptor_do_RELATION_ENABLE() : JStudio::TAdaptor_actor, JStudio_JStage::TAdaptor_actor
- adaptor_do_RELATION_NODE() : JStudio::TAdaptor_actor, JStudio_JStage::TAdaptor_actor
- adaptor_do_REPEAT() : JStudio_JAudio2::TAdaptor_sound, JStudio_JParticle::TAdaptor_particle
- adaptor_do_SHAPE() : JStudio::TAdaptor_actor, JStudio_JStage::TAdaptor_actor
- adaptor_do_SOUND() : JStudio_JAudio2::TAdaptor_sound
- adaptor_do_TARGET_PARENT() : JStudio::TAdaptor_camera, JStudio_JStage::TAdaptor_camera
- adaptor_do_TARGET_PARENT_ENABLE() : JStudio::TAdaptor_camera, JStudio_JStage::TAdaptor_camera
- adaptor_do_TARGET_PARENT_NODE() : JStudio::TAdaptor_camera, JStudio_JStage::TAdaptor_camera
- adaptor_do_TEXTURE_ANIMATION() : JStudio::TAdaptor_actor, JStudio_JStage::TAdaptor_actor
- adaptor_do_TEXTURE_ANIMATION_MODE() : JStudio::TAdaptor_actor, JStudio_JStage::TAdaptor_actor
- adaptor_do_update() : JStudio::TAdaptor, JStudio_JAudio2::TAdaptor_sound, JStudio_JParticle::TAdaptor_particle, JStudio_JStage::TAdaptor_actor, JStudio_JStage::TAdaptor_ambientLight, JStudio_JStage::TAdaptor_camera, JStudio_JStage::TAdaptor_fog, JStudio_JStage::TAdaptor_light
- adaptor_getObject() : JStudio::TAdaptor
- adaptor_getVariableValue() : JStudio::TAdaptor
- adaptor_getVariableValue_GXColor() : JStudio::TAdaptor
- adaptor_getVariableValue_Vec() : JStudio::TAdaptor
- adaptor_object_begin_() : JStudio_JStage::TAdaptor_object_
- adaptor_object_data_() : JStudio_JStage::TAdaptor_object_
- adaptor_object_ENABLE_() : JStudio_JStage::TAdaptor_object_
- adaptor_object_end_() : JStudio_JStage::TAdaptor_object_
- adaptor_object_findJSGObject_() : JStudio_JStage::TAdaptor_object_
- adaptor_object_findJSGObjectNode_() : JStudio_JStage::TAdaptor_object_
- adaptor_referVariableValue() : JStudio::TAdaptor
- adaptor_setObject_() : JStudio::TAdaptor
- adaptor_setOutput_() : JStudio_JStage::TAdaptor_actor::TVVOutput_ANIMATION_FRAME_, JStudio_JStage::TAdaptor_light::TVVOutput_direction_, JStudio_JStage::TVariableValueOutput_object_< TAdaptor, TStageObject >
- adaptor_setVariableValue() : JStudio::TAdaptor
- adaptor_setVariableValue_FVR_INDEX_() : JStudio::TAdaptor
- adaptor_setVariableValue_FVR_NAME_() : JStudio::TAdaptor
- adaptor_setVariableValue_GXColor() : JStudio::TAdaptor
- adaptor_setVariableValue_immediate() : JStudio::TAdaptor
- adaptor_setVariableValue_IMMEDIATE_() : JStudio::TAdaptor
- adaptor_setVariableValue_n() : JStudio::TAdaptor
- adaptor_setVariableValue_TIME_() : JStudio::TAdaptor
- adaptor_setVariableValue_Vec() : JStudio::TAdaptor
- adaptor_setVariableValue_VOID_() : JStudio::TAdaptor
- adaptor_updateVariableValue() : JStudio::TAdaptor
- add() : daSus_c::room_c, dDlst_shadowReal_c, dStage_roomControl_c::roomDzs_c, J2DPane, JGeometry::TVec2< T >, JGeometry::TVec3< f32 >
- add_lash_speed : daHorse_hio_c1
- addAlpha() : dSelect_cursor_c
- addBottleNum() : dSv_player_item_record_c
- addCharactor() : jmessage_string_tReference, jmessage_tReference
- addCharAllAlphaRate() : jmessage_tReference
- addChildPacket() : J3DPacket
- addcol_fog : dScnKy_env_light_c
- addCount() : dMsgScrnHowl_c
- addCountGuide() : dMsgScrnHowl_c
- addCurrentCost() : JKRThread::TLoad
- addData() : dTres_c
- addDeathCount() : dSv_player_info_c
- addend : OSRel
- addFishCount() : dSv_fishing_info_c
- addGetAdrs() : JHICommBufReader::Header
- addGoldFrameAlphaRate() : dMenu_DmapBg_c
- addition() : mDoDvdThd_param_c
- addLineCount() : jmessage_string_tReference
- addLineLength() : jmessage_string_tReference, jmessage_tReference
- addModel() : dSmplMdl_draw_c
- addNowTotalPayment() : dMsgObject_c
- addNowTotalPaymentLocal() : dMsgObject_c
- addNowTotalPrice() : dMsgObject_c
- addNowTotalPriceLocal() : dMsgObject_c
- addPos() : JGeometry::TBox< TVec2< f32 > >
- addPutAdrs() : JHICommBufWriter::Header
- addr : __bss_init_info, __rom_copy_info, CARDControl, DVDBuffer, DVDCommand, JAISeqDataRegion
- addReal() : dDlst_shadowControl_c
- addRealShadow() : dDlst_list_c
- address : _GXTlutObj
- addResTIMG() : J3DTexture
- addRoomDzs() : dStage_roomControl_c
- addScoreCount() : daBalloon2D_c
- addSelectBomBag() : dMsgObject_c
- addSelLength() : jmessage_tReference
- addShapePacket() : J3DMatPacket
- addSimpleModel() : dComIfG_play_c
- addTable() : dPa_control_c::level_c
- addTag() : JHIComPortManager< T >
- addTexMtxIndexInDL() : J3DShape, J3DShapeDraw
- addTexMtxIndexInVcd() : J3DShape
- addTypeGroupData() : fmpTresTypeGroupDataList_c, fmpTresTypeGroupDataListAll_c
- ADJ_INIT : JStudio::TFunctionValue
- ADJ_UNK1 : JStudio::TFunctionValue
- ADJ_UNK2 : JStudio::TFunctionValue
- ADJ_UNK3 : JStudio::TFunctionValue
- ADJ_UNK4 : JStudio::TFunctionValue
- adjDispPosX : VIPositionInfo
- adjDispPosY : VIPositionInfo
- adjDispSizeY : VIPositionInfo
- adjoinPlayer() : daDoor20_c
- adjPanPosY : VIPositionInfo
- adjPanSizeY : VIPositionInfo
- Adjust() : cAngle
- adjustHeap() : dThunder_c
- adjustmentAngle() : daDoor20_c
- adjustmentProc() : daDoor20_c, daKnob20_c, daMBdoorL1_c, daObjKshtr_c
- adjustMeterLength() : JUTProcBar
- adjustMoveDir() : daNpc_Aru_c
- adjustMoveDisAngle() : daNpcF_Lookat_c
- adjustShapeAngle() : daBaseNpc_c, daNpc_grA_c, daNpc_grC_c, daNpc_Grd_c, daNpc_grO_c, daNpc_grR_c, daNpc_grS_c, daNpc_Grz_c, daNpc_GWolf_c, daNpc_zrA_c, daNpc_zrC_c, daNpc_zrZ_c, daNpcBlueNS_c, daNpcBouS_c, daNpcChat_c, daNpcDoorBoy_c, daNpcDrSol_c, daNpcF_c, daNpcKasiHana_c, daNpcKasiKyu_c, daNpcKasiMich_c, daNpcPray_c, daNpcShoe_c, daNpcThe_c, daNpcWrestler_c, daObj_GrA_c
- adjustSize() : JKRSolidHeap
- advance() : JGadget::binary::TParseValue< T, Parser >
- advanceCut() : dEvDtBase_c, dEvDtStaff_c
- advanceCutLocal() : dEvDtBase_c
- afl_sway() : daObjMovebox::Act_c
- afterDrawPath() : dRenderingMap_c, renderingAmap_c, renderingDmap_c, renderingFmap_c, renderingPlusDoor_c, renderingPlusDoorAndCursor_c
- afterFlagProc() : dEvt_control_c
- afterJntAnm() : daNpc_Aru_c, daNpc_Bans_c, daNpc_Besu_c, daNpc_Bou_c, daNpc_clerkA_c, daNpc_clerkB_c, daNpc_Doc_c, daNpc_Fairy_c, daNpc_Gnd_c, daNpc_grM_c, daNpc_grMC_c, daNpc_Hanjo_c, daNpc_Jagar_c, daNpc_Kn_c, daNpc_Kolin_c, daNpc_Kyury_c, daNpc_Len_c, daNpc_Lud_c, daNpc_Maro_c, daNpc_midP_c, daNpc_Moi_c, daNpc_Pachi_Besu_c, daNpc_Pachi_Maro_c, daNpc_Pachi_Taro_c, daNpc_Post_c, daNpc_Pouya_c, daNpc_Raca_c, daNpc_Saru_c, daNpc_Seira2_c, daNpc_Seira_c, daNpc_Sha_c, daNpc_Taro_c, daNpc_Toby_c, daNpc_Uri_c, daNpc_yamiD_c, daNpc_yamiS_c, daNpc_yamiT_c, daNpc_Yelia_c, daNpc_ykM_c, daNpc_ykW_c, daNpc_zanB_c, daNpc_Zant_c, daNpc_Zelda_c, daNpc_ZelR_c, daNpc_ZelRo_c, daNpcClerkT_c, daNpcT_c, daObj_Sekizoa_c
- afterMoved() : daNpc_Fairy_c, daNpc_Hanjo_c, daNpc_Kn_c, daNpc_Pachi_Besu_c, daNpc_Pachi_Maro_c, daNpc_Post_c, daNpc_ykM_c, daNpc_ykW_c, daNpcT_c
- afterOfDrawMtd : cAPI_Interface
- afterSetFaceMotionAnm() : daNpc_Kn_c, daNpc_Toby_c, daNpcT_c
- afterSetMotionAnm() : daNpc_Bans_c, daNpc_Besu_c, daNpc_Fairy_c, daNpc_Gnd_c, daNpc_Kn_c, daNpc_Knj_c, daNpc_Lud_c, daNpc_Moi_c, daNpc_Post_c, daNpc_Pouya_c, daNpc_seiB_c, daNpc_seiC_c, daNpc_seiD_c, daNpc_Seira2_c, daNpc_Seira_c, daNpc_Seirei_c, daNpc_Toby_c, daNpc_Uri_c, daNpc_ykM_c, daNpcT_c, daObj_Sekizoa_c
- ageSounds_() : Z2SoundObjAnime
- AGITHA : dMeter_drawInsectHIO_c
- air_end_frame : daHorse_hio_c1
- air_interpolation : daHorse_hio_c1
- air_start_frame : daHorse_hio_c1
- AK_JN_appearChest00_e : dPa_name
- AK_JN_appearChest01_e : dPa_name
- AK_JN_auraBody00_e : dPa_name
- AK_JN_auraHead00_e : dPa_name
- AK_JN_auraLimbs00_e : dPa_name
- AK_JN_bodyAblaze00_e : dPa_name
- AK_JN_breakFaceRock00_e : dPa_name
- AK_JN_breakGreatRock00_e : dPa_name
- AK_JN_breakLifeball_e : dPa_name
- AK_JN_breakLittleRock00_e : dPa_name
- AK_JN_breakMajuCup00_e : dPa_name
- AK_JN_breakMajuPlate00_e : dPa_name
- AK_JN_breakMajuPot00_e : dPa_name
- AK_JN_chargePower00_e : dPa_name
- AK_JN_chargePower01_e : dPa_name
- AK_JN_criticalHit_e : dPa_name
- AK_JN_criticalHitFlash_e : dPa_name
- AK_JN_cureFairy00_e : dPa_name
- AK_JN_drowningSplash00_e : dPa_name
- AK_JN_elementHibana00_e : dPa_name
- AK_JN_elementKikuzu00_e : dPa_name
- AK_JN_elementKusa00_e : dPa_name
- AK_JN_elementShibuki00_e : dPa_name
- AK_JN_enemyFlash00_e : dPa_name
- AK_JN_enemyFreeze00_e : dPa_name
- AK_JN_enemyFreeze01_e : dPa_name
- AK_JN_enemyFreeze02_e : dPa_name
- AK_JN_evaporation00_e : dPa_name
- AK_JN_hahenLifeball_e : dPa_name
- AK_JN_hamon00_e : dPa_name
- AK_JN_heartVessel_e : dPa_name
- AK_JN_iceHahen00_e : dPa_name
- AK_JN_iceThaw00_e : dPa_name
- AK_JN_leafFan00_e : dPa_name
- AK_JN_leafParachute00_e : dPa_name
- AK_JN_leafParachute01_e : dPa_name
- AK_JN_lightSaver00_e : dPa_name
- AK_JN_lightSaver01_e : dPa_name
- AK_JN_lk_nure_pota01_e : dPa_name
- AK_JN_lootItem00_e : dPa_name
- AK_JN_M_breakFaceRock00_e : dPa_name
- AK_JN_M_breakGreatRock00_e : dPa_name
- AK_JN_M_breakLittleRock00_e : dPa_name
- AK_JN_M_tuboHahen_e : dPa_name
- AK_JN_NG_e : dPa_name
- AK_JN_O_appearHeart_e : dPa_name
- AK_JN_O_appearLupy_e : dPa_name
- AK_JN_O_fire00_e : dPa_name
- AK_JN_OK_e : dPa_name
- AK_JN_ratSplash00_e : dPa_name
- AK_JN_roundAttack00_e : dPa_name
- AK_JN_roundAttack01_e : dPa_name
- AK_JN_roundAttack02_e : dPa_name
- AK_JN_roundAttackKusa_e : dPa_name
- AK_JN_roundAttackShibuki_e : dPa_name
- AK_JN_roundAttackToe_e : dPa_name
- AK_JN_shootingStar00_e : dPa_name
- AK_JN_shotenBakuen_e : dPa_name
- AK_JN_shotenPofu_e : dPa_name
- AK_JN_shotenSpirit_e : dPa_name
- AK_JN_sibouBakuen_e : dPa_name
- AK_JN_sibouFlash_e : dPa_name
- AK_JN_sibouPofu_e : dPa_name
- AK_JN_sibouSpirit_e : dPa_name
- AK_JN_spillWater00_e : dPa_name
- AK_JN_torch_e : dPa_name
- AK_JN_tuba00_e : dPa_name
- AK_JN_tuboKonagona_e : dPa_name
- AK_JN_uchiwaWind00_e : dPa_name
- AK_JN_uchiwaWind01_e : dPa_name
- AK_JN_windLine00_e : dPa_name
- AK_JP_O_kagerou00_e : dPa_name
- AK_JT_elementSmoke00_e : dPa_name
- AK_JT_elementSmoke01_e : dPa_name
- AK_JT_liftRockSmoke00_e : dPa_name
- AK_JT_roundAttackSmoke_e : dPa_name
- AK_SN_bmosBall00_e : dPa_name
- AK_SN_bmosBreak00_e : dPa_name
- AK_SN_bmosBreak01_e : dPa_name
- AK_SN_bmosEye00_e : dPa_name
- AK_SN_bmosWait00_e : dPa_name
- AK_SN_bridgeRopeFire00_e : dPa_name
- AK_SN_fallenLeafBomb00_e : dPa_name
- AK_SN_fallenLeafFan00_e : dPa_name
- AK_SN_fallenLeafFire00_e : dPa_name
- AK_SN_fallenLeafFire01_e : dPa_name
- AK_SN_fallenLeafRun00_e : dPa_name
- AK_SN_flamethrower00_e : dPa_name
- AK_SN_hidarumaFire_e : dPa_name
- AK_SN_hitShieldLight00_e : dPa_name
- AK_SN_kindanHoushi00_e : dPa_name
- AK_SN_kira00_e : dPa_name
- AK_SN_kutaniVessel_e : dPa_name
- AK_SN_mirrorShield00_e : dPa_name
- AK_SN_mozFire00_e : dPa_name
- AK_SN_mozFire01_e : dPa_name
- AK_SN_O_ghostShipFire00_e : dPa_name
- AK_SN_oshiriKurokoge_e : dPa_name
- AK_SN_pigDassui_e : dPa_name
- AK_SN_pigGas00_e : dPa_name
- AK_SN_pirateShipTail00_e : dPa_name
- AK_SN_steam00_e : dPa_name
- AK_SN_steam01_e : dPa_name
- AK_SN_warpPotClose00_e : dPa_name
- AK_SN_warpPotFire00_e : dPa_name
- AK_SN_warpPotFire01_e : dPa_name
- AK_SN_warpPotOpen00_e : dPa_name
- AK_SP_MtDragonKagerou_e : dPa_name
- AK_ST_fallenLeafSmoke00_e : dPa_name
- AK_ST_pigDigSmoke00_e : dPa_name
- alarm : CARDControl
- Algorythmn() : dCamParam_c
- align() : JSURandomInputStream, OSModuleHeader
- alignGetAdrs() : JHICommBufReader::Header
- alignPutAdrs() : JHICommBufWriter::Header
- all_map_init() : dMenu_Fmap_c
- all_map_proc() : dMenu_Fmap_c
- allAnimePlay() : daAlink_c, daMidna_c
- allAnmPlay() : daBaseNpc_c
- allcol_ratio : dScnKy_env_light_c
- allDemoMove() : daNpcKasi_Mng_c
- allDemoNotMove() : daNpcKasi_Mng_c
- allForceOnEventMove() : dPa_control_c::level_c
- allLookPosSet() : daNpc_Pachi_Taro_c
- allmap_move2() : dMenu_Fmap2DBack_c
- alloc() : JASDSPChannel, JASGenericMemPool, JASHeap, JASMemChunkPool< ChunkSize, T >, JASMemChunkPool< ChunkSize, T >::MemoryChunk, JASMemPool< T >, JASMemPool_MultiThreaded< T >, JKRAramHeap, JKRHeap
- ALLOC_DIRECTION_BACKWARD : JKRDvdRipper
- ALLOC_DIRECTION_FORWARD : JKRDvdRipper
- ALLOC_MODE_1 : JKRExpHeap
- allocArea() : JUTCacheFont
- allocArray() : JUTCacheFont
- allocate() : JGadget::TAllocator< T >
- AllocateRaw() : JGadget::TAllocator< T >
- allocBack() : JKRExpHeap::CMemBlock
- allocBuffer() : J3DDrawBuffer
- allocCallStack() : JASTaskThread
- allocForce() : JASDSPChannel
- allocFore() : JKRExpHeap::CMemBlock
- allocFromHead() : JKRAramHeap, JKRExpHeap, JKRSolidHeap
- allocFromTail() : JKRAramHeap, JKRExpHeap, JKRSolidHeap
- allocHead() : JKRAramBlock
- allocTail() : JASHeap, JKRAramBlock
- allocTransformedVtxNrmArray() : J3DVertexBuffer
- allocTransformedVtxPosArray() : J3DVertexBuffer
- allocVcdVatCmdBuffer() : J3DShapeFactory
- ALLOW_ARROWS_e : daObjWaterFall_c
- allsetCharCountBuffer() : jmessage_tReference
- allTagPosSet() : daNpc_Pachi_Taro_c
- allUnequip() : daAlink_c
- allUseButton() : dMeter2Info_c
- Alpha : dMenu_Fmap2DTop_c
- ALPHA_DEFAULT : dMenu_Fmap2DTop_c
- ALPHA_MAX : dMenu_Fmap2DTop_c
- ALPHA_MID : dMenu_Fmap2DTop_c
- ALPHA_MIN : dMenu_Fmap2DTop_c
- alphaAnime() : CPaneMgrAlpha
- alphaAnimeButton() : dMeter2_c
- alphaAnimeButton3D() : dMeterButton_c
- alphaAnimeButton3DB() : dMeterButton_c
- alphaAnimeButtonA() : dMeterButton_c
- alphaAnimeButtonAB() : dMeterButton_c
- alphaAnimeButtonAR() : dMeterButton_c
- alphaAnimeButtonB() : dMeterButton_c
- alphaAnimeButtonBin() : dMeterButton_c
- alphaAnimeButtonC() : dMeterButton_c
- alphaAnimeButtonCross() : dMeter2_c
- alphaAnimeButtonNun() : dMeterButton_c
- alphaAnimeButtonNunC() : dMeterButton_c
- alphaAnimeButtonNunZ() : dMeterButton_c
- alphaAnimeButtonNURE() : dMeterButton_c
- alphaAnimeButtonR() : dMeterButton_c
- alphaAnimeButtonReel() : dMeterButton_c
- alphaAnimeButtonReel2() : dMeterButton_c
- alphaAnimeButtonRemo() : dMeterButton_c
- alphaAnimeButtonRemo2() : dMeterButton_c
- alphaAnimeButtonS() : dMeterButton_c
- alphaAnimeButtonTate() : dMeterButton_c
- alphaAnimeButtonX() : dMeterButton_c
- alphaAnimeButtonY() : dMeterButton_c
- alphaAnimeButtonZ() : dMeterButton_c
- alphaAnimeHaihai() : dMeterHaihai_c
- alphaAnimeHakusha() : dMeterHakusha_c
- alphaAnimeKantera() : dMeter2_c
- alphaAnimeKey() : dMeter2_c
- alphaAnimeLife() : dMeter2_c
- alphaAnimeLightDrop() : dMeter2_c
- alphaAnimeLoop() : CPaneMgrAlpha
- alphaAnimeOxygen() : dMeter2_c
- alphaAnimeRupee() : dMeter2_c
- alphaAnimeStart() : CPaneMgrAlpha
- alphaAnm() : dAttDraw_c
- alphaEnabled : ResTIMG
- alternate_form : print_format
- always_search_first : pool_options
- AmbCol : dKy_tevstr_c
- ambColor : _GXData
- analog_a : PADStatus
- analog_b : PADStatus
- angle : actor_place, camera_process_class, daObjCatDoor_Door_c, fopAcM_prm_class
- anim_control() : daDitem_c
- Animation : daB_YO_c, daNpc_zrA_c, daNpc_zrC_c, daNpc_zrZ_c, daNpcAsh_c, daNpcAshB_c
- animation() : daNpcCd2_c, daNpcCd_c
- Animation : daNpcThe_c
- animation() : dSelect_icon_c
- Animation : e_ba_class, e_yc_class
- animation() : J2DMaterial, J2DScreen
- Animation : npc_ne_class
- animationPane() : J2DPane, J2DPictureEx, J2DTextBoxEx, J2DWindowEx
- animationSet() : dMenu_Collect2D_c
- animationState : JAISoundStatus_
- animationTransform() : J2DPane
- anime() : dDlst_TimerScrnDraw_c
- animeControl() : daMyna_c
- animeEntry() : daObj_SSDrink_c, dFile_select3D_c, dMenu_Collect3D_c
- animEntry() : daItemBase_c
- animePlay() : daAlink_c, daHorse_c, daHoZelda_c, daMyna_c, daObj_SSDrink_c, dFile_select3D_c, dMenu_Collect3D_c
- animeStart() : dGameover_c
- animPlay() : daItemBase_c
- ANM_ANGRY : daB_YO_c
- ANM_ANGRY_WAIT : daB_YO_c
- ANM_APPEAR : e_ba_class
- ANM_APPEARANCE : daAlink_c
- ANM_ASHIMOTO : daAlink_c
- ANM_ASK : daNpcAsh_c, daNpcAshB_c
- ANM_ATN_BACK_RUN : daAlink_c
- ANM_ATN_BACK_WALK : daAlink_c
- ANM_ATN_BACK_WALK_HEAVY : daAlink_c
- ANM_ATN_COW : daAlink_c
- ANM_ATN_LOCK_BACK_RUN : daAlink_c
- ANM_ATN_LOCK_BACK_WALK : daAlink_c
- ANM_ATN_LOCK_RUN_LEFT : daAlink_c
- ANM_ATN_LOCK_RUN_RIGHT : daAlink_c
- ANM_ATN_LOCK_WALK_LEFT : daAlink_c
- ANM_ATN_LOCK_WALK_RIGHT : daAlink_c
- ANM_ATN_RETURN_FROM_RUN : daAlink_c
- ANM_ATN_RETURN_FROM_WALK : daAlink_c
- ANM_ATN_RIGHT : daAlink_c
- ANM_ATN_RUN_LEFT : daAlink_c
- ANM_ATN_RUN_RIGHT : daAlink_c
- ANM_ATN_SWIM_BACK : daAlink_c
- ANM_ATN_SWIM_LEFT : daAlink_c
- ANM_ATN_SWIM_RIGHT : daAlink_c
- ANM_ATN_WAIT_LEFT : daAlink_c
- ANM_ATN_WAIT_RIGHT : daAlink_c
- ANM_ATN_WALK_LEFT : daAlink_c
- ANM_ATN_WALK_RIGHT : daAlink_c
- ANM_ATTACK01_A : daB_DS_c
- ANM_ATTACK01_B : daB_DS_c
- ANM_ATTACK01_C : daB_DS_c
- ANM_ATTACK02_A_A : daB_DS_c
- ANM_ATTACK02_A_B : daB_DS_c
- ANM_ATTACK02_A_C : daB_DS_c
- ANM_ATTACK02_B_A : daB_DS_c
- ANM_ATTACK02_B_B : daB_DS_c
- ANM_ATTACK02_B_C : daB_DS_c
- ANM_ATTACK02_C_A : daB_DS_c
- ANM_ATTACK02_C_B : daB_DS_c
- ANM_ATTACK02_C_C : daB_DS_c
- ANM_ATTACK_L_A : daB_DS_c
- ANM_ATTACK_L_B : daB_DS_c
- ANM_ATTACK_L_C : daB_DS_c
- ANM_ATTACK_R_A : daB_DS_c
- ANM_ATTACK_R_B : daB_DS_c
- ANM_ATTACK_R_C : daB_DS_c
- ANM_BACK_JUMP : daAlink_c
- ANM_BACK_JUMP_LAND : daAlink_c
- ANM_BACKFLIP : daAlink_c
- ANM_BACKFLIP_LAND : daAlink_c
- ANM_BARRIER_RECOIL : daAlink_c
- ANM_BOOMERANG_CATCH : daAlink_c
- ANM_BOTTLE_DRINK : daAlink_c
- ANM_BOTTLE_DRINK_END : daAlink_c
- ANM_BOTTLE_DRINK_NASTY : daAlink_c
- ANM_BOTTLE_DRINK_START : daAlink_c
- ANM_BOTTLE_FAIRY : daAlink_c
- ANM_BOTTLE_GET : daAlink_c
- ANM_BOTTLE_OPEN : daAlink_c
- ANM_BOTTLE_POUR : daAlink_c
- ANM_BOTTLE_SCOOP : daAlink_c
- ANM_BOTTLE_SWING : daAlink_c
- ANM_BOTTLE_SWING_DOWN : daAlink_c
- ANM_BOWRUN : daNpcAsh_c, daNpcAshB_c
- ANM_BOWWAIT : daNpcAsh_c, daNpcAshB_c
- ANM_CANOE_CHANGE_HAND : daAlink_c
- ANM_CANOE_FISH_LEFT : daAlink_c
- ANM_CANOE_FISH_RIGHT : daAlink_c
- ANM_CANOE_PADDLE_TO_ROD : daAlink_c
- ANM_CANOE_REEL : daAlink_c
- ANM_CANOE_RELEASE : daAlink_c
- ANM_CANOE_ROW_LEFT : daAlink_c
- ANM_CANOE_ROW_LEFT_BACK : daAlink_c
- ANM_CANOE_ROW_RIGHT : daAlink_c
- ANM_CANOE_ROW_RIGHT_BACK : daAlink_c
- ANM_CARRY : daAlink_c
- ANM_CARRY_A : npc_ne_class
- ANM_CARRY_B : npc_ne_class
- ANM_CATCH_END : e_yc_class
- ANM_CATCH_MIDDLE : e_yc_class
- ANM_CATCH_START : e_yc_class
- ANM_CHAIN_PICK_UP : daAlink_c
- ANM_CHAIN_PULL : daAlink_c
- ANM_CHAIN_PULL_END : daAlink_c
- ANM_CHAIN_PULL_FYRUS : daAlink_c
- ANM_CIRCLE_L_A : daB_DS_c
- ANM_CIRCLE_L_B : daB_DS_c
- ANM_CIRCLE_L_C : daB_DS_c
- ANM_CIRCLE_R_A : daB_DS_c
- ANM_CIRCLE_R_B : daB_DS_c
- ANM_CIRCLE_R_C : daB_DS_c
- ANM_CLIMB_HANG : daAlink_c
- ANM_CLIMB_HANG_MISS : daAlink_c
- ANM_CLIMB_JUMP : daAlink_c
- ANM_CLIMB_LEFT : daAlink_c
- ANM_CLIMB_RIGHT : daAlink_c
- ANM_CLIMB_SLIDE_LEFT : daAlink_c
- ANM_CLIMB_SLIDE_RIGHT : daAlink_c
- ANM_CLIMB_START : daAlink_c
- ANM_CLIMB_TOP_SMALL : daAlink_c
- ANM_CLING : daMidna_c
- ANM_CLINGB : daMidna_c
- ANM_CLINGD : daMidna_c
- ANM_CLINGST : daMidna_c
- ANM_COMEON : daNpc_zrZ_c
- ANM_COOL : daNpcAsh_c, daNpcAshB_c
- ANM_COPYROD_SWING : daAlink_c
- ANM_COPYROD_SWING_LARGE : daAlink_c
- ANM_COW_A_D : daAlink_c
- ANM_COW_CATCH : daAlink_c
- ANM_COW_CATCH_START : daAlink_c
- ANM_COW_MOVE_LEFT_RIGHT : daAlink_c
- ANM_COW_PRESS : daAlink_c
- ANM_COW_STROKE : daAlink_c
- ANM_COW_THROW_LEFT : daAlink_c
- ANM_COW_THROW_RIGHT : daAlink_c
- ANM_CRASH : e_yc_class
- ANM_CRASH2 : e_yc_class
- ANM_CRAWL : daAlink_c
- ANM_CRAWL_START : daAlink_c
- ANM_CROUCH : daAlink_c
- ANM_CROUCH_DEF : daAlink_c
- ANM_CROUCH_START : daAlink_c
- ANM_CUT_COMBO_STAB : daAlink_c
- ANM_CUT_FINISH_LEFT : daAlink_c
- ANM_CUT_FINISH_RIGHT : daAlink_c
- ANM_CUT_FINISH_STAB : daAlink_c
- ANM_CUT_FINISH_VERTICAL : daAlink_c
- ANM_CUT_FINISHING_BLOW_FALL : daAlink_c
- ANM_CUT_FINISHING_BLOW_JUMP : daAlink_c
- ANM_CUT_FINISHING_BLOW_MISS : daAlink_c
- ANM_CUT_FINISHING_BLOW_STAB : daAlink_c
- ANM_CUT_HEAD : daAlink_c
- ANM_CUT_HEAD_JUMP : daAlink_c
- ANM_CUT_HEAD_LAND : daAlink_c
- ANM_CUT_JUMP : daAlink_c
- ANM_CUT_JUMP_LAND : daAlink_c
- ANM_CUT_JUMP_LARGE : daAlink_c
- ANM_CUT_JUMP_LARGE_CHARGE : daAlink_c
- ANM_CUT_JUMP_LARGE_LAND : daAlink_c
- ANM_CUT_JUMP_LARGE_START : daAlink_c
- ANM_CUT_MORTAL_DRAW_A : daAlink_c
- ANM_CUT_MORTAL_DRAW_B : daAlink_c
- ANM_CUT_NM_LEFT : daAlink_c
- ANM_CUT_NM_RIGHT : daAlink_c
- ANM_CUT_NM_STAB : daAlink_c
- ANM_CUT_NM_VERTICAL : daAlink_c
- ANM_CUT_RECOIL_A : daAlink_c
- ANM_CUT_RECOIL_B : daAlink_c
- ANM_CUT_TURN_CHARGE : daAlink_c
- ANM_CUT_TURN_CHARGE_MOVE : daAlink_c
- ANM_CUT_TURN_CHARGE_START : daAlink_c
- ANM_CUT_TURN_LEFT : daAlink_c
- ANM_CUT_TURN_RIGHT : daAlink_c
- ANM_CUT_TWIRL : daAlink_c
- ANM_CUT_TWIRL_LAND : daAlink_c
- ANM_DAMAGE_A : daB_DS_c
- ANM_DAMAGE_A_WAIT : daB_DS_c
- ANM_DAMAGE_B : daB_DS_c
- ANM_DAMAGE_B_WAIT : daB_DS_c
- anm_data_offset : J3DAnmTransform_ANK1
- ANM_DEAD : e_ba_class
- ANM_DEMO_KAMAE : daAlink_c
- ANM_DEMO_MASTER_SWORD_PULL : daAlink_c
- ANM_DEMO_MASTER_SWORD_STICK : daAlink_c
- ANM_DEMO_MASTER_SWORD_WAIT : daAlink_c
- ANM_DEMO_MHOP : daAlink_c
- ANM_DIE : daAlink_c
- ANM_DIGIN : daMidna_c
- ANM_DIVE : daAlink_c, daNpc_zrA_c
- ANM_DIVE_B : daNpc_zrA_c
- ANM_DIVE_B_SP : daNpc_zrA_c
- ANM_DIVE_SP : daNpc_zrA_c
- ANM_DIVE_START : daAlink_c
- ANM_DMG : daAlink_c
- ANM_DMG_AIR_FRONT : daAlink_c
- ANM_DMG_AIR_LAND : daAlink_c
- ANM_DMG_AIR_LEFT : daAlink_c
- ANM_DMG_AIR_LEFT_LAND : daAlink_c
- ANM_DMG_AIR_RIGHT : daAlink_c
- ANM_DMG_AIR_RIGHT_LAND : daAlink_c
- ANM_DMG_FALL : daAlink_c
- ANM_DMG_FALL_RECOVER : daAlink_c
- ANM_DMG_FBW : daAlink_c
- ANM_DMG_LARGE : daAlink_c
- ANM_DMG_LARGE_LAND : daAlink_c
- ANM_DMG_SMALL_A : daAlink_c
- ANM_DMG_SMALL_B : daAlink_c
- ANM_DMG_SMALL_LEFT : daAlink_c
- ANM_DMG_SMALL_RIGHT : daAlink_c
- ANM_DOOR_OPEN_LEFT : daAlink_c
- ANM_DOOR_OPEN_LOCK_LEFT : daAlink_c
- ANM_DOOR_OPEN_LOCK_RIGHT : daAlink_c
- ANM_DOOR_OPEN_RIGHT : daAlink_c
- ANM_DOOR_OPEN_ROLL : daAlink_c
- ANM_DOOR_OPEN_SLIDE : daAlink_c
- ANM_DOOROPC : daMidna_c
- ANM_DOOROPD : daMidna_c
- ANM_DOWN : daB_YO_c
- ANM_DOWN_A : daB_YO_c
- ANM_DOWN_B : daB_YO_c
- ANM_DOWN_C : daB_YO_c
- ANM_DRAGON_CUT : daAlink_c
- ANM_DRAGON_CUT_B : daAlink_c
- ANM_DRAGON_CUT_FINAL : daAlink_c
- ANM_DRAGON_HANG : daAlink_c
- ANM_DRAGON_HANG_LEFT : daAlink_c
- ANM_DRAGON_HANG_RIGHT : daAlink_c
- ANM_DRAGON_HANG_WAIT : daAlink_c
- ANM_DRAGON_HANG_WAIT_B : daAlink_c
- ANM_DRINK_DISH : npc_ne_class
- ANM_ELEC_STUN_AIR : daAlink_c
- ANM_ELEC_STUN_GND : daAlink_c
- ANM_EMPTY_DISH : npc_ne_class
- ANM_END_EF_e : daE_VA_c
- ANM_ENDDEMO : daB_DS_c
- ANM_ENTRANCE : daAlink_c, daMidna_c
- ANM_EXPLAIN_A : daNpcAsh_c, daNpcAshB_c
- ANM_EXPLAIN_B : daNpcAsh_c, daNpcAshB_c
- ANM_EXPRESSION_FLAGS : daNpcF_c
- ANM_F_ASK : daNpcAsh_c, daNpcAshB_c
- ANM_F_CHUCKLE : daNpcThe_c
- ANM_F_COOL : daNpcAsh_c, daNpcAshB_c
- ANM_F_EXPLAIN_A : daNpcAsh_c, daNpcAshB_c
- ANM_F_EXPLAIN_B : daNpcAsh_c, daNpcAshB_c
- ANM_F_GETUP : daNpc_zrC_c
- ANM_F_KIZUKU : daNpc_zrC_c
- ANM_F_KIZUKU_WAIT : daNpc_zrC_c
- ANM_F_LAUGH : daNpcThe_c
- ANM_F_LOOKING_SP : daNpc_zrA_c
- ANM_F_LOOKUP : daNpc_zrA_c
- ANM_F_PRAY : daNpc_zrC_c
- ANM_F_SAD : daNpc_zrC_c
- ANM_F_SAD_WAIT : daNpc_zrC_c
- ANM_F_SICK_DEMO_WAIT : daNpc_zrC_c
- ANM_F_SILENT : daNpcAsh_c, daNpcAshB_c
- ANM_F_SIT : daNpc_zrC_c
- ANM_F_SIT_TALK : daNpc_zrC_c
- ANM_F_SMILE : daNpc_zrC_c, daNpcThe_c
- ANM_F_SPA_TALK_A : daNpc_zrA_c
- ANM_F_SPA_TALK_B : daNpc_zrA_c
- ANM_F_STEP : daNpc_zrC_c
- ANM_F_TALK_A : daNpc_zrA_c, daNpc_zrC_c, daNpc_zrZ_c, daNpcAsh_c, daNpcAshB_c, daNpcThe_c
- ANM_F_TALK_A_SP : daNpc_zrA_c
- ANM_F_TALK_B : daNpcAsh_c, daNpcAshB_c, daNpcThe_c
- ANM_F_TALK_B_SP : daNpc_zrA_c
- ANM_F_TALK_C : daNpcThe_c
- ANM_F_TALK_NOMAL : daNpc_zrA_c
- ANM_F_TALK_NORMAL : daNpc_zrC_c
- ANM_F_TALK_R : daNpcThe_c
- ANM_F_TALK_SWIM_SP : daNpc_zrA_c
- ANM_F_TOPRAY : daNpc_zrC_c
- ANM_F_WAIT_A : daNpc_zrC_c
- ANM_F_WAIT_SWIM : daNpc_zrA_c
- ANM_FALL : daAlink_c
- ANM_FALLSWIM : daNpc_zrA_c
- ANM_FAWN_L : npc_ne_class
- ANM_FAWN_R : npc_ne_class
- ANM_FH_CHUCKLE : daNpcThe_c
- ANM_FH_KIZUKU : daNpc_zrC_c
- ANM_FH_LAUGH : daNpcThe_c
- ANM_FH_LOOKING_SP : daNpc_zrA_c
- ANM_FH_LOOKUP : daNpc_zrA_c
- ANM_FH_SAD : daNpc_zrC_c
- ANM_FH_SADSIT_A : daNpc_zrA_c
- ANM_FH_SADSIT_B : daNpc_zrA_c
- ANM_FH_SADSIT_C : daNpc_zrA_c
- ANM_FH_SADSIT_D : daNpc_zrA_c
- ANM_FH_SADSIT_E : daNpc_zrA_c
- ANM_FH_SMILE : daNpc_zrC_c, daNpcThe_c
- ANM_FH_SPA_WAIT_A : daNpc_zrA_c
- ANM_FH_SPA_WAIT_B : daNpc_zrA_c
- ANM_FH_TALK_B : daNpcThe_c
- ANM_FH_TALK_C : daNpcThe_c
- ANM_FH_TALK_NOMAL : daNpc_zrA_c
- ANM_FH_TALK_R : daNpcThe_c
- ANM_FINISH : daAlink_c
- ANM_FINISH_END : daAlink_c
- ANM_FLAG_400 : daNpcF_c
- ANM_FLAG_800 : daNpcF_c
- ANM_FLOAT : daB_YO_c, daNpc_zrA_c
- ANM_FLOAT_ATTACK_e : daE_VA_c
- ANM_FLOAT_B : daB_YO_c, daNpc_zrA_c
- ANM_FLOAT_B_SP : daNpc_zrA_c
- ANM_FLOAT_DMG_A_e : daE_VA_c
- ANM_FLOAT_DMG_B_e : daE_VA_c
- ANM_FLOAT_DMG_C_e : daE_VA_c
- ANM_FLOAT_SP : daNpc_zrA_c
- ANM_FLOAT_WAIT_e : daE_VA_c
- ANM_FLY : e_ba_class, e_yc_class
- ANM_FLY_BRAKE : e_yc_class
- ANM_FLY_DASH_WL : e_yc_class
- ANM_FLY_GLIDE : e_yc_class
- ANM_FLY_GLIDE_WL : e_yc_class
- ANM_FLY_LIMIT_WL : e_yc_class
- ANM_FLY_WL : e_yc_class
- ANM_FRONT_ROLL : daAlink_c
- ANM_FROZEN_FREE : daAlink_c
- ANM_FTALKA : daMidna_c
- ANM_FTALKB : daMidna_c
- ANM_FTALKC : daMidna_c
- ANM_FTALKC2 : daMidna_c
- ANM_FURA2 : e_ba_class
- ANM_GANON_CHANCE : daAlink_c
- ANM_GANON_CHANCE_LOSE : daAlink_c
- ANM_GANON_CHANCE_LOSING : daAlink_c
- ANM_GANON_CHANCE_WIN : daAlink_c
- ANM_GANON_CHANCE_WINNING : daAlink_c
- ANM_GANON_FINISH : daAlink_c
- ANM_GANON_FINISH_WAIT : daAlink_c
- ANM_GANON_ON_HORSE : daAlink_c
- ANM_GET_A : daAlink_c
- ANM_GET_A_WAIT : daAlink_c
- ANM_GET_A_WAIT2 : daAlink_c
- ANM_GET_HOLDOUT : daAlink_c
- ANM_GET_MASTER_SWORD : daAlink_c
- ANM_GETUP : daNpc_zrC_c
- ANM_GRAB : daMidna_c
- ANM_GRAB_UP : daAlink_c
- ANM_GRAB_UP_START : daAlink_c
- ANM_GRABED : daMidna_c
- ANM_GRABST : daMidna_c
- ANM_GRASS_WHISTLE_PLAY : daAlink_c
- ANM_GRASS_WHISTLE_START : daAlink_c
- ANM_GUARD_BREAK : daAlink_c
- ANM_GUARD_LEFT : daAlink_c
- ANM_GUARD_RIGHT : daAlink_c
- ANM_HAIR : daMidna_c
- ANM_HANG_CLIMB_TOP : daAlink_c
- ANM_HANG_MOVE_LEFT : daAlink_c
- ANM_HANG_MOVE_RIGHT : daAlink_c
- ANM_HANG_ONE_HAND : daAlink_c
- ANM_HANG_ONE_HAND_MOVE : daAlink_c
- ANM_HANG_READY : daAlink_c
- ANM_HANGED : e_yc_class
- ANM_HANGED_BRUSH : e_yc_class
- ANM_HANGED_BRUSH2 : e_yc_class
- ANM_HANGED_DAMAGE : e_yc_class
- ANM_HANGED_WAIT : e_yc_class
- ANM_HAWK_CATCH : daAlink_c
- ANM_HAWK_WAIT : daAlink_c
- ANM_HEAD_DAMAGE : daB_DS_c
- ANM_HEAD_DIE : daB_DS_c
- ANM_HEAD_DIEB : daB_DS_c
- ANM_HEAD_DOWN : daB_DS_c
- ANM_HEAD_DOWN_DAMAGE : daB_DS_c
- ANM_HEAD_DOWN_UP : daB_DS_c
- ANM_HEAD_FATTACK_A : daB_DS_c
- ANM_HEAD_FATTACK_B : daB_DS_c
- ANM_HEAD_FATTACK_C : daB_DS_c
- ANM_HEAD_FWAIT : daB_DS_c
- ANM_HEAD_RETURN : daB_DS_c
- ANM_HEAD_TIRED : daB_DS_c
- ANM_HIT : daMidna_c
- ANM_HOLDWAIT : e_ba_class
- ANM_HOOKSHOT_FLY_LEFT : daAlink_c
- ANM_HOOKSHOT_FLY_RIGHT : daAlink_c
- ANM_HOOKSHOT_HANG_END_LEFT : daAlink_c
- ANM_HOOKSHOT_HANG_END_RIGHT : daAlink_c
- ANM_HOOKSHOT_HANG_LEFT : daAlink_c
- ANM_HOOKSHOT_HANG_LEFT_START : daAlink_c
- ANM_HOOKSHOT_HANG_RIGHT : daAlink_c
- ANM_HOOKSHOT_HANG_RIGHT_START : daAlink_c
- ANM_HOOKSHOT_HANG_SHOOT_LEFT : daAlink_c
- ANM_HOOKSHOT_HANG_SHOOT_RIGHT : daAlink_c
- ANM_HOOKSHOT_HANG_WAIT_LEFT : daAlink_c
- ANM_HOOKSHOT_HANG_WAIT_RIGHT : daAlink_c
- ANM_HOOKSHOT_SHOOT : daAlink_c
- ANM_HOOKSHOT_WALL_END_LEFT : daAlink_c
- ANM_HOOKSHOT_WALL_END_RIGHT : daAlink_c
- ANM_HOOKSHOT_WALL_LEFT : daAlink_c
- ANM_HOOKSHOT_WALL_RIGHT : daAlink_c
- ANM_HOOKSHOT_WALL_SHOOT_LEFT : daAlink_c
- ANM_HOOKSHOT_WALL_SHOOT_RIGHT : daAlink_c
- ANM_HOOKSHOT_WALL_WAIT_LEFT : daAlink_c
- ANM_HOOKSHOT_WALL_WAIT_RIGHT : daAlink_c
- ANM_HORSE_CROUCH : daAlink_c
- ANM_HORSE_CUT_TURN : daAlink_c
- ANM_HORSE_DASH_A : daAlink_c
- ANM_HORSE_DASH_B : daAlink_c
- ANM_HORSE_DASH_START : daAlink_c
- ANM_HORSE_DIE : daAlink_c
- ANM_HORSE_DIE_RECOVER : daAlink_c
- ANM_HORSE_DMG_LEFT : daAlink_c
- ANM_HORSE_DMG_RIGHT : daAlink_c
- ANM_HORSE_FALL_LEFT : daAlink_c
- ANM_HORSE_FALL_RIGHT : daAlink_c
- ANM_HORSE_GET_ITEM : daAlink_c
- ANM_HORSE_GETOFF_LEFT : daAlink_c
- ANM_HORSE_GETOFF_RIGHT : daAlink_c
- ANM_HORSE_HANG_LEFT : daAlink_c
- ANM_HORSE_HANG_RIGHT : daAlink_c
- ANM_HORSE_JUMP : daAlink_c
- ANM_HORSE_JUMP_LAND : daAlink_c
- ANM_HORSE_JUMP_START : daAlink_c
- ANM_HORSE_LASH : daAlink_c
- ANM_HORSE_MOUNT_BACK : daAlink_c
- ANM_HORSE_MOUNT_LEFT : daAlink_c
- ANM_HORSE_MOUNT_RIGHT : daAlink_c
- ANM_HORSE_RIDE_LEFT : daAlink_c
- ANM_HORSE_RIDE_RIGHT : daAlink_c
- ANM_HORSE_STAND : daAlink_c
- ANM_HORSE_STOP : daAlink_c
- ANM_HORSE_STOP_TO_STAND : daAlink_c
- ANM_HORSE_TAME_WAIT_A_TO_B : daAlink_c
- ANM_HORSE_TAME_WAIT_B : daAlink_c
- ANM_HORSE_TURN_B : daAlink_c
- ANM_HORSE_TURN_LEFT : daAlink_c
- ANM_HORSE_TURN_RIGHT : daAlink_c
- ANM_HORSE_WAIT : daAlink_c
- ANM_HORSE_WAIT_A : daAlink_c
- ANM_HORSE_WAIT_B : daAlink_c
- ANM_HORSE_WAIT_D_B : daAlink_c
- ANM_HORSE_WALK_A : daAlink_c
- ANM_HORSE_WALK_B : daAlink_c
- ANM_HOVERING : e_ba_class, e_yc_class
- ANM_HVY_BOOTS_PUT_ON : daAlink_c
- anm_init() : e_ai_class
- ANM_INVI_ATTACK_A_e : daE_VA_c
- ANM_INVI_NOTICE_e : daE_VA_c
- ANM_INVI_WAIT_e : daE_VA_c
- ANM_INVI_WALK_e : daE_VA_c
- ANM_IRONBALL_ATTACK : daAlink_c
- ANM_IRONBALL_CATCH : daAlink_c
- ANM_IRONBALL_DEF : daAlink_c
- ANM_IRONBALL_PULL : daAlink_c
- ANM_IRONBALL_THROW : daAlink_c
- ANM_IRONBALL_TURN : daAlink_c
- ANM_IRONBALL_WAIT : daAlink_c
- ANM_IRONBALL_WALK : daAlink_c
- ANM_JUMP : daAlink_c
- ANM_JUMP_END : npc_ne_class
- ANM_JUMP_LAND : daAlink_c
- ANM_JUMP_LOOP : npc_ne_class
- ANM_JUMP_START : daAlink_c, npc_ne_class
- ANM_JUMP_UP : npc_ne_class
- ANM_KEY_CATCH : daAlink_c
- ANM_KIZUKU : daNpc_zrC_c
- ANM_KIZUKU_WAIT : daNpc_zrC_c
- ANM_KUNE_SHISHI : daNpcThe_c
- ANM_KUNE_TALK : daNpcThe_c
- ANM_KUNE_WAIT_A : daNpcThe_c
- ANM_KUNE_WAIT_B : daNpcThe_c
- ANM_LADDER_DOWN_END_LEFT : daAlink_c
- ANM_LADDER_DOWN_END_RIGHT : daAlink_c
- ANM_LADDER_DOWN_START : daAlink_c
- ANM_LADDER_LEFT_TO_RIGHT : daAlink_c
- ANM_LADDER_RIGHT_TO_LEFT : daAlink_c
- ANM_LADDER_UP_END_LEFT : daAlink_c
- ANM_LADDER_UP_END_RIGHT : daAlink_c
- ANM_LADDER_UP_START : daAlink_c
- ANM_LAND_UP : daAlink_c
- ANM_LANTERN_SWING : daAlink_c
- ANM_LASTDAMAGE : daB_DS_c
- ANM_LASTDAMAGE_WAIT : daB_DS_c
- ANM_LEAD : daNpc_zrZ_c
- ANM_LEADED : daMidna_c
- ANM_LEADST : daMidna_c
- ANM_LEADSWAIT : daMidna_c
- ANM_LEADTOWAITA : daMidna_c
- ANM_LEADWAIT : daMidna_c
- ANM_LOOK : daNpcThe_c
- ANM_LOOK_A : daNpcThe_c
- ANM_LOOKABOUT : daMidna_c
- ANM_LOOKING_SP : daNpc_zrA_c
- ANM_LOOKUP : daNpc_zrA_c
- ANM_MAX : daAlink_c, daMidna_c
- ANM_MG_KICK : daAlink_c
- ANM_MGNCATCHED : daMidna_c
- ANM_MGNCATCHST : daMidna_c
- ANM_MGNTHROWLED : daMidna_c
- ANM_MGNTHROWLST : daMidna_c
- ANM_MGNTHROWRED : daMidna_c
- ANM_MGNTHROWRST : daMidna_c
- ANM_MILK : npc_ne_class
- ANM_MORPHEEL_CUT : daAlink_c
- ANM_MORPHEEL_CUT_B : daAlink_c
- ANM_MORPHEEL_CUT_FINAL : daAlink_c
- ANM_MORPHEEL_HANG : daAlink_c
- ANM_MORPHEEL_HANG_MISS : daAlink_c
- ANM_MORPHEEL_HANG_WAIT : daAlink_c
- ANM_MORPHEEL_HANG_WAIT_B : daAlink_c
- ANM_MORPHEEL_SPIT_OUT : daAlink_c
- Anm_Motion() : daE_SB_c
- ANM_MOTION_FLAGS : daNpcF_c
- ANM_NODAMAGE_01_A : daB_DS_c
- ANM_NODAMAGE_01_B : daB_DS_c
- ANM_NODAMAGE_01_C : daB_DS_c
- ANM_NODAMAGE_02_A : daB_DS_c
- ANM_NODAMAGE_02_B : daB_DS_c
- ANM_NODAMAGE_02_C : daB_DS_c
- ANM_NODAMAGE_03_A : daB_DS_c
- ANM_NODAMAGE_03_B : daB_DS_c
- ANM_NODAMAGE_03_C : daB_DS_c
- ANM_NONE : daMidna_c, daNpc_zrA_c, daNpc_zrZ_c, daNpcAsh_c, daNpcAshB_c, daNpcThe_c
- ANM_ODOROKU : daAlink_c
- ANM_OIL_BOTTLE_POUR : daAlink_c
- ANM_OIL_BOTTLE_POUR_END : daAlink_c
- ANM_OIL_BOTTLE_POUR_START : daAlink_c
- ANM_OP_ATTACK_A_e : daE_VA_c
- ANM_OPDEMO : daB_DS_c
- ANM_PANIC : daMidna_c
- ANM_PAUSE_ALL : daNpcF_c
- ANM_PAUSE_BCK : daNpcF_c
- ANM_PAUSE_BPK : daNpcF_c
- ANM_PAUSE_BRK : daNpcF_c
- ANM_PAUSE_BTK : daNpcF_c
- ANM_PAUSE_BTP : daNpcF_c
- ANM_PAUSE_EXPRESSION : daNpcF_c
- ANM_PAUSE_MORF : daNpcF_c
- ANM_PICK_UP : daAlink_c
- ANM_PICK_UP_LARGE : daAlink_c
- ANM_PICK_UP_LARGE_START : daAlink_c
- ANM_PLAY_BCK : daNpcF_c
- ANM_PLAY_BPK : daNpcF_c
- ANM_PLAY_BRK : daNpcF_c
- ANM_PLAY_BTK : daNpcF_c
- ANM_PLAY_BTP : daNpcF_c
- ANM_PLAY_MORF : daNpcF_c
- ANM_PRAY : daNpc_zrC_c
- ANM_PULL : daAlink_c
- ANM_PULL_IRONBALL_SWITCH : daAlink_c
- ANM_PULL_LIGHT : daAlink_c
- ANM_PULL_START : daAlink_c
- ANM_PUSH : daAlink_c
- ANM_PUSH_LIGHT : daAlink_c
- ANM_PUSH_START : daAlink_c
- ANM_REEL : daAlink_c
- ANM_REEL_LEFT_RIGHT : daAlink_c
- ANM_RETURN : daMidna_c
- ANM_REVIVAL : daB_DS_c
- ANM_RIDE_CROUCH : daAlink_c
- ANM_RIDE_CUT_TURN : daAlink_c
- ANM_RIDE_CUT_TURN_CHARGE : daAlink_c
- ANM_RIDE_FRONT : daAlink_c
- ANM_RIDE_JUMP : daAlink_c
- ANM_RIDE_JUMP_LAND : daAlink_c
- ANM_RIDE_JUMP_START : daAlink_c
- ANM_RIDE_KICK : daAlink_c
- ANM_RIDE_STOP : daAlink_c
- ANM_RIDE_WAIT : daAlink_c
- ANM_ROLL_CRASH : daAlink_c
- ANM_ROLL_JUMP : daAlink_c
- ANM_ROOF_HANG : daAlink_c
- ANM_ROOF_HANG_LEFT : daAlink_c
- ANM_ROOF_HANG_MOVE : daAlink_c
- ANM_ROOF_HANG_RIGHT : daAlink_c
- ANM_ROOF_HANG_TURN : daAlink_c
- ANM_ROOF_HANG_WAIT : daAlink_c
- ANM_ROOF_UP : daAlink_c
- ANM_ROPE_SWING : daAlink_c
- ANM_ROPEFALTER : daMidna_c
- ANM_ROPEWAIT : daMidna_c
- ANM_RUN : daAlink_c, npc_ne_class
- ANM_RUN_B : daAlink_c
- ANM_S_APPEAR : daMidna_c
- ANM_S_APPEARBL : daMidna_c
- ANM_S_HOLE : daMidna_c
- ANM_S_JUMP_END : daAlink_c
- ANM_S_JUMP_START : daAlink_c
- ANM_S_MOVE : daMidna_c
- ANM_S_PACKAWAY : daMidna_c
- ANM_S_RETURN : daMidna_c
- ANM_S_TAKES : daMidna_c
- ANM_S_WAITS : daMidna_c
- ANM_SAD_TALK : daNpc_zrC_c
- ANM_SAD_WAIT : daNpc_zrC_c
- ANM_SADSIT_A : daNpc_zrA_c
- ANM_SADSIT_B : daNpc_zrA_c
- ANM_SADSIT_C : daNpc_zrA_c
- ANM_SADSIT_D : daNpc_zrA_c
- ANM_SADSIT_E : daNpc_zrA_c
- ANM_SCREAM : daB_YO_c
- ANM_SCREAM_WAIT : daB_YO_c
- ANM_SERVICE_WAIT : daAlink_c
- ANM_SHIELD_ATTACK : daAlink_c
- ANM_SHIELD_ATTACK_RECOIL : daAlink_c
- ANM_SICK_DEMO_WAIT : daNpc_zrC_c
- ANM_SIDE_JUMP_LEFT : daAlink_c
- ANM_SIDE_JUMP_LEFT_LAND : daAlink_c
- ANM_SIDE_JUMP_RIGHT : daAlink_c
- ANM_SIDE_JUMP_RIGHT_LAND : daAlink_c
- ANM_SIDE_ROLL_LEFT : daAlink_c
- ANM_SIDE_ROLL_RIGHT : daAlink_c
- ANM_SIT : daNpc_zrC_c
- ANM_SIT_A : npc_ne_class
- ANM_SIT_B : npc_ne_class
- ANM_SIT_TALK : daNpc_zrC_c
- ANM_SLIDE_BACKWARD : daAlink_c
- ANM_SLIDE_BACKWARD_END : daAlink_c
- ANM_SLIDE_FORWARD : daAlink_c
- ANM_SLIDE_FORWARD_END : daAlink_c
- ANM_SLIP : daAlink_c
- ANM_SMALL_GUARD : daAlink_c
- ANM_SMALL_GUARD_TIRED : daAlink_c
- ANM_SMILE_TALK : daNpc_zrC_c
- ANM_SPA_TALK_A : daNpc_zrA_c
- ANM_SPA_TALK_B : daNpc_zrA_c
- ANM_SPA_WAIT_A : daNpc_zrA_c
- ANM_SPA_WAIT_B : daNpc_zrA_c
- ANM_STEP : daNpc_zrA_c, daNpc_zrC_c, daNpcAsh_c, daNpcAshB_c
- ANM_STEP_SP : daNpc_zrA_c
- ANM_STEP_TURN : daAlink_c
- ANM_STEP_TURN_TIRED : daAlink_c
- ANM_STILL : daNpc_zrA_c
- ANM_SUBS_ATTACK_A1_e : daE_VA_c
- ANM_SUBS_ATTACK_A3_e : daE_VA_c
- ANM_SUBS_ATTACK_B_e : daE_VA_c
- ANM_SUBS_AVOID_e : daE_VA_c
- ANM_SUBS_DOWN_D_STAND_e : daE_VA_c
- ANM_SUBS_DOWN_DIE_e : daE_VA_c
- ANM_SUBS_DOWN_DMG_A1_e : daE_VA_c
- ANM_SUBS_DOWN_DMG_A2_e : daE_VA_c
- ANM_SUBS_DOWN_e : daE_VA_c
- ANM_SUBS_DOWN_STAGGER_e : daE_VA_c
- ANM_SUBS_DOWN_STAND_e : daE_VA_c
- ANM_SUBS_DOWN_WAIT_e : daE_VA_c
- ANM_SUBS_FLY_e : daE_VA_c
- ANM_SUBS_INVITE_A_e : daE_VA_c
- ANM_SUBS_INVITE_B_e : daE_VA_c
- ANM_SUBS_INVITE_C_e : daE_VA_c
- ANM_SUBS_STAGGER_e : daE_VA_c
- ANM_SUBS_TO_TRANS_e : daE_VA_c
- ANM_SUBS_WAIT_e : daE_VA_c
- ANM_SUMOU_DODGE_TACKLE : daAlink_c
- ANM_SUMOU_FIGHT_STEP : daAlink_c
- ANM_SUMOU_FIGHT_STEP_LEFT : daAlink_c
- ANM_SUMOU_FIGHT_STEP_RIGHT : daAlink_c
- ANM_SUMOU_FIGHT_WAIT : daAlink_c
- ANM_SUMOU_GET_UP : daAlink_c
- ANM_SUMOU_HAKEYOI : daAlink_c
- ANM_SUMOU_KNOCKED_DOWN : daAlink_c
- ANM_SUMOU_LOSE : daAlink_c
- ANM_SUMOU_LOSE_GORON : daAlink_c
- ANM_SUMOU_MIAU : daAlink_c
- ANM_SUMOU_PULL_BACK : daAlink_c
- ANM_SUMOU_PULL_BACK_GORON : daAlink_c
- ANM_SUMOU_PUNCH : daAlink_c
- ANM_SUMOU_PUNCH_MISS_SHOCK : daAlink_c
- ANM_SUMOU_PUNCH_MISS_SHOCK_RETURN : daAlink_c
- ANM_SUMOU_PUNCH_SHOCK : daAlink_c
- ANM_SUMOU_PUSH_BACK : daAlink_c
- ANM_SUMOU_SHIKO : daAlink_c
- ANM_SUMOU_SHIKO_WAIT : daAlink_c
- ANM_SUMOU_STAGGER : daAlink_c
- ANM_SUMOU_TACKLE : daAlink_c
- ANM_SUMOU_TACKLE_GORON : daAlink_c
- ANM_SUMOU_TACKLE_MISS : daAlink_c
- ANM_SUMOU_TACKLE_SHOCK : daAlink_c
- ANM_SUMOU_TACKLE_SHOCK_RETURN : daAlink_c
- ANM_SUMOU_TACKLE_STAGGER : daAlink_c
- ANM_SUMOU_TACKLE_STAGGER_GORON : daAlink_c
- ANM_SUMOU_TACKLE_WAIT : daAlink_c
- ANM_SUMOU_TACKLE_WAIT_GORON : daAlink_c
- ANM_SUMOU_WIN : daAlink_c
- ANM_SUMOU_WIN_GORON : daAlink_c
- ANM_SWAITA : daMidna_c
- ANM_SWAITB : daMidna_c
- ANM_SWAITC : daMidna_c
- ANM_SWAITD : daMidna_c
- ANM_SWIM : npc_ne_class
- ANM_SWIM_A : daAlink_c, daNpc_zrA_c
- ANM_SWIM_A_SP : daNpc_zrA_c
- ANM_SWIM_B : daNpc_zrA_c
- ANM_SWIM_B_SP : daNpc_zrA_c
- ANM_SWIM_C : daAlink_c
- ANM_SWIM_DASH : daAlink_c
- ANM_SWIM_DIE : daAlink_c
- ANM_SWIM_DIVE : daAlink_c
- ANM_SWIM_DMG_BACK : daAlink_c
- ANM_SWIM_DMG_FREEZE : daAlink_c
- ANM_SWIM_DMG_FRONT : daAlink_c
- ANM_SWIM_DMG_LEFT : daAlink_c
- ANM_SWIM_DMG_RIGHT : daAlink_c
- ANM_SWIM_DROWN : daAlink_c
- ANM_SWIM_RESURFACE : daAlink_c
- ANM_SWIM_TALK : daNpc_zrA_c
- ANM_SWIM_TURN : daNpc_zrA_c
- ANM_SWIM_WAIT : daAlink_c
- ANM_SWIM_ZORA_START : daAlink_c
- ANM_TALK : daAlink_c
- ANM_TALK_A : daB_YO_c, daNpc_zrA_c, daNpc_zrC_c
- ANM_TALK_A_SP : daNpc_zrA_c
- ANM_TALK_B : daB_YO_c
- ANM_TALK_B_SP : daNpc_zrA_c
- ANM_TALK_R : daNpcThe_c
- ANM_TALK_SWIM_SP : daNpc_zrA_c
- ANM_TALKA : daMidna_c
- ANM_TALKING_R : daNpcThe_c
- ANM_THROW : daAlink_c
- ANM_THROW_HEAVY : daAlink_c
- ANM_TO_CARRY_B : npc_ne_class
- ANM_TO_JUMP : npc_ne_class
- ANM_TO_TALK_B : daB_YO_c
- ANM_TO_WAIT : npc_ne_class
- ANM_TO_WAIT_B : daNpcThe_c
- ANM_TOBIKOMI_E : daNpc_zrA_c
- ANM_TOBIKOMI_S : daNpc_zrA_c
- ANM_TOBIKOMI_T : daNpc_zrA_c
- ANM_TOPRAY : daNpc_zrC_c
- ANM_TRADE_ITEM_PULL_OUT : daAlink_c
- ANM_TRADE_ITEM_WAIT : daAlink_c
- ANM_TRANS_ATTACK_A1_e : daE_VA_c
- ANM_TRANS_ATTACK_A2_e : daE_VA_c
- ANM_TRANS_ATTACK_A3_e : daE_VA_c
- ANM_TRANS_NECK_DMG_e : daE_VA_c
- ANM_TRANS_NECK_PAT_e : daE_VA_c
- ANM_TRANS_STRUGGLE_e : daE_VA_c
- ANM_TRANS_THROUGH_e : daE_VA_c
- ANM_TRANS_WAIT_e : daE_VA_c
- ANM_TRANS_WALK_e : daE_VA_c
- ANM_TRANSFORM_TO_HUMAN : daAlink_c
- ANM_TRANSFORM_TO_WOLF : daAlink_c
- ANM_TRES_OPEN_BIG : daAlink_c
- ANM_TRES_OPEN_KICK : daAlink_c
- ANM_TRES_OPEN_SMALL : daAlink_c
- ANM_TURN_BACK : daAlink_c
- ANM_TWGATE_PULLED_IN : daAlink_c
- ANM_VJUMP_START : daAlink_c
- ANM_WAIT : daAlink_c, e_ba_class, npc_ne_class
- ANM_WAIT01_A : daB_DS_c
- ANM_WAIT01_B : daB_DS_c
- ANM_WAIT01_C : daB_DS_c
- ANM_WAIT_A : daB_YO_c, daNpc_zrA_c, daNpc_zrC_c, daNpcAsh_c, daNpcAshB_c, daNpcThe_c
- ANM_WAIT_B : daAlink_c, daB_YO_c, daNpcAsh_c, daNpcAshB_c, daNpcThe_c
- ANM_WAIT_B_TO_A : daAlink_c
- ANM_WAIT_C : daB_YO_c, daNpcAsh_c, daNpcAshB_c
- ANM_WAIT_C2 : daB_YO_c
- ANM_WAIT_CANOE_LEFT : daAlink_c
- ANM_WAIT_CANOE_RIGHT : daAlink_c
- ANM_WAIT_D : daB_YO_c
- ANM_WAIT_D_B : daAlink_c
- ANM_WAIT_F : daAlink_c
- ANM_WAIT_GT_A : daNpc_zrZ_c
- ANM_WAIT_INSECT : daAlink_c
- ANM_WAIT_LOOKING : daNpcThe_c
- ANM_WAIT_LOOKUP : daNpcThe_c
- ANM_WAIT_PUSH_PULL : daAlink_c
- ANM_WAIT_SIT : daAlink_c
- ANM_WAIT_SP : daNpc_zrA_c
- ANM_WAIT_START : daAlink_c
- ANM_WAIT_SWIM : daNpc_zrA_c
- ANM_WAIT_SWIM_SP : daNpc_zrA_c
- ANM_WAIT_TIRED : daAlink_c
- ANM_WAIT_TO_TIRED : daAlink_c
- ANM_WAIT_WIND : daAlink_c
- ANM_WAITA : daMidna_c
- ANM_WAITB : daMidna_c
- ANM_WAITD : daMidna_c
- ANM_WAITTP : daMidna_c
- ANM_WALK : daAlink_c, daB_YO_c, npc_ne_class
- ANM_WALK_A : daNpc_zrA_c
- ANM_WALK_A_SP : daNpc_zrA_c
- ANM_WALK_HEAVY : daAlink_c
- ANM_WALK_SLOPE : daAlink_c
- ANM_WARPIN : daMidna_c
- ANM_WLDIEA : daMidna_c
- ANM_WLSWIMDIE : daMidna_c
- ANM_WSTARTH : daAlink_c
- AnmFlags : daNpcF_c
- AnmID : daB_DS_c
- anmInit() : daObjKshtr_c
- antialiasing : _GXRenderModeObj
- any() : std::__bitset_base< N >, std::__bitset_base< 1 >, std::bitset< N >
- Ap_CreateAction() : daE_PM_c
- Ap_EscapeAction() : daE_PM_c
- Ap_StartAction() : daE_PM_c
- apiCallback : CARDControl
- aPiecePriority : JFWSystem::CSetUpParam
- appear() : daE_GM_c, daNpcTkc_c, daObjBossWarp_c, daObjVolcBom_c
- AppearAction() : daE_PM_c
- appearCheck() : daNpcChat_c
- AppearDemoCall() : daNpc_Fairy_c
- appearSE() : daNpcBlueNS_c
- AppearSet() : daE_PM_c
- appearTimeCheck() : daNpcChat_c
- append : base_process_class, J2DPicture, J2DPictureEx, JASTrack::TList, JAUSeqDataBlocks, JSUList< T >, JSUPtrList
- appendActor() : dDemo_object_c
- appendBankTable() : JAUBankTableDictionary
- appendChild() : J2DPane, J3DJoint, JSUTree< T >
- appendConsole() : JUTConsoleManager
- appendCreateObject() : JStudio::TFactory
- appendDisposer() : JKRHeap
- appendDynamicSeqDataBlock() : JAUDynamicSeqDataBlocks
- appendEventCallbackListNode() : JORServer
- appendLight() : dDemo_object_c
- appendLink() : JFWAlarm
- appendMapFile() : JUTException
- appendObject() : JStudio::ctb::TControl, JStudio::fvb::TControl, JStudio::stb::TControl
- appendUsedList() : JKRExpHeap
- appLoaderFunc1 : DVDBB1
- appLoaderFunc2 : DVDBB1
- appLoaderFunc3 : DVDBB1
- appLoaderLength : DVDBB1
- apply() : JAISoundParamsTransition, JAISoundParamsTransition::TTransition
- aramAddr : DecodeParameters
- aramAudioBufSize : JFWSystem::CSetUpParam
- aramGraphBufSize : JFWSystem::CSetUpParam
- aramToMainRam() : JKRAram
- archive : dName_c
- arcIdx : daNpc_GetParam1, daNpc_GetParam2
- areaCheck() : daLv6CstaSw_c, daTagCstaSw_c
- arena_hi : OSBootInfo
- arena_high : GLOBAL_MEMORY
- arena_lo : OSBootInfo
- arena_low : GLOBAL_MEMORY
- Arg0 : daB_DS_c
- arg0 : daB_DS_c
- Arg0() : dCamParam_c
- Arg1() : dCamParam_c
- arg1 : exception
- Arg2() : dCamParam_c
- arg2 : exception
- argOffset : BI2Debug
- argsAddr : OSExecParams
- argsUseDefault : OSExecParams
- argument_options : print_format
- ArmAngleSet() : daB_GG_c
- arrivalTerms() : daTag_Event_c
- Arrow : dMenu_Fmap2DTop_c
- ARROW_DOWN : dMenu_Fmap2DTop_c
- ARROW_LEFT : dMenu_Fmap2DTop_c
- ARROW_LEFTRIGHT : dMenu_Fmap2DTop_c
- ARROW_MAX : dMeter2_c
- ARROW_RIGHT : dMenu_Fmap2DTop_c
- ARROW_TYPE_BOMB : daArrow_c
- ARROW_TYPE_LIGHT : daArrow_c
- ARROW_TYPE_NORMAL : daArrow_c
- ARROW_TYPE_SLING : daArrow_c
- ARROW_UP : dMenu_Fmap2DTop_c
- ARROW_UPDOWN : dMenu_Fmap2DTop_c
- arrowChangeTrigger() : daAlink_c
- ArrowCheck() : daE_SM_c
- ArrowOn() : daE_SM_c
- arrowPosInit() : dMenu_Fmap_c
- arrowShooting() : daArrow_c
- ArrowStickCallBack() : dBgS
- arrowTutorial() : daNpc_Maro_c
- ArrowType_e : daArrow_c
- ArrType : JGeometry::SMatrix34C< f32 >
- arwAnimeInit() : dMsgScrnArrow_c, dMsgScrnBase_c, dMsgScrnItem_c, dMsgScrnTalk_c
- arwAnimeMove() : dMsgScrnArrow_c, dMsgScrnBase_c, dMsgScrnItem_c, dMsgScrnTalk_c
- ascent : OSFontHeader, ResFONT::INF1
- asin() : JGeometry::TUtil< double >
- aspect : view_class
- asSe() : JAISe, JAISound
- asSectionHeap() : JAUSection
- asSeq() : JAISeq, JAISound
- assign() : JUTGamePad
- assignExtBuffer() : JASTrack
- assignWaveBank() : JASBank
- asStream() : JAISound, JAIStream
- AsyncCallback : JKRAMCommand, JKRDecompCommand
- at() : JGeometry::SMatrix33C< T >
- At_Check() : daB_GG_c, daE_FK_c, daE_HM_c, daE_MD_c, daE_PM_c
- at_sph_src : E_OC_n
- atan2() : JGeometry::TUtil< double >
- atan2sX_Z() : cXyz
- atan2sY_XZ() : cXyz
- AtChk() : daE_FK_c
- atHitCallBack() : daArrow_c
- atHitCallback() : daCstatue_c
- Att() : dCamera_c
- attach() : mDoMemCd_Ctrl_c
- attached : CARDControl
- attachHandle() : JAISound
- attachMCTX() : JORServer
- attachPalette() : JUTTexture
- Attack() : daE_SB_c
- attack2_init() : daMyna_c
- attack2_move() : daMyna_c
- attack2_talk_init() : daMyna_c
- attack2_talk_move() : daMyna_c
- attack_after_talk_init() : daMyna_c
- attack_after_talk_move() : daMyna_c
- attack_before_talk2_init() : daMyna_c
- attack_before_talk2_move() : daMyna_c
- attack_before_talk_init() : daMyna_c
- attack_before_talk_move() : daMyna_c
- attack_fly2_init() : daMyna_c
- attack_fly2_move() : daMyna_c
- attack_fly_init() : daMyna_c
- attack_fly_move() : daMyna_c
- attack_init() : daMyna_c
- Attack_Motion() : daE_SB_c
- attack_move() : daMyna_c
- attack_wait2_init() : daMyna_c
- attack_wait2_move() : daMyna_c
- attack_wait_init() : daMyna_c
- attack_wait_move() : daMyna_c
- AttackAction() : daE_FK_c, daE_HM_c
- AttackAfter() : daE_HM_c
- AttackAngle() : daE_SB_c
- AttackMotion() : daE_HM_c
- AttackSetSP() : daE_SB_c
- AttackSpeedMotion() : daE_SB_c
- AttackStop() : daE_SB_c
- atten_init() : dMenu_Option_c
- atten_move() : dMenu_Option_c
- ATTENTION : dMeter_drawOptionHIO_c
- attention_info : fopAc_ac_c
- AttentionChk() : daB_GG_c
- attentionPos() : dCamera_c
- AttentionSet() : daE_PH_c, e_ai_class
- attnSttsOn() : daBaseNpc_c
- attr : _GXVtxDescList, daCoachFire_c, daFmtMng_c, daNpc_GetParam2, daObjCatDoor_c, daObjKazeNeko_c, daObjMasterSword_c, daObjMovebox::Act_c, daObjYobikusa_c
- attribute : J3DAnmTransform_ANK1, KC_PrismData
- Attribute_e : J3DFrameCtrl
- attributes : OSThread
- audible_ : JAISound
- audience_ : JAISound
- autoDelete : JASTrack
- autoGroundHit() : daAlink_c, daHorse_c
- available() : JHICommBufReader, JHIMccBufReader