#include <d_map_path.h>
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void | preRenderingMap () |
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void | postRenderingMap () |
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void | getDecoLineColor (int, int) |
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void | getDecorationLineWidth (int) |
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| dRenderingFDAmap_c () |
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void | setTevSettingNonTextureDirectColor () const |
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void | setTevSettingIntensityTextureToCI () const |
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void | drawBack () const |
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void | renderingDecoration (dDrawPath_c::line_class const *) |
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virtual | ~dRenderingFDAmap_c () |
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virtual void | preRenderingMap () |
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virtual void | postRenderingMap () |
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virtual const GXColor * | getBackColor () const =0 |
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virtual const GXColor * | getDecoLineColor (int, int) |
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virtual s32 | getDecorationLineWidth (int) |
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bool | isDrawAreaCheck (const Vec ¶m_0) |
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void | makeResTIMG (ResTIMG *, u16, u16, u8 *, u8 *, u16) const |
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void | makeResTIMG (ResTIMG *, u16, u16, u8 *, u8 *, u16) const |
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void | renderingMap () |
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virtual | ~dRenderingMap_c () |
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virtual void | beforeDrawPath ()=0 |
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virtual void | afterDrawPath ()=0 |
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virtual void | preDrawPath ()=0 |
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virtual void | postDrawPath ()=0 |
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virtual bool | isDrawPath ()=0 |
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virtual | ~dDrawPathWithNormalPattern_c () |
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bool | isDrawType (int) |
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void | getLineColor (int, int) |
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void | rendering (dDrawPath_c::poly_class const *) |
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void | rendering (dDrawPath_c::room_class const *) |
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void | rendering (dDrawPath_c::line_class const *) |
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void | drawPath () |
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void | rendering (dDrawPath_c::group_class const *) |
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void | rendering (dDrawPath_c::floor_class const *) |
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virtual | ~dDrawPath_c () |
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virtual bool | isDrawType (int) |
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virtual const GXColor * | getColor (int)=0 |
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virtual const GXColor * | getLineColor (int param_0, int) |
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virtual int | getLineWidth (int)=0 |
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virtual bool | isSwitch (dDrawPath_c::group_class const *)=0 |
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virtual bool | isRenderingFloor (int)=0 |
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virtual room_class * | getFirstRoomPointer ()=0 |
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virtual room_class * | getNextRoomPointer ()=0 |
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virtual void | drawPath () |
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virtual void | rendering (dDrawPath_c::line_class const *) |
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virtual void | rendering (dDrawPath_c::poly_class const *) |
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virtual void | rendering (dDrawPath_c::room_class const *) |
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| dDlst_base_c () |
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virtual void | draw () |
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virtual void | draw () |
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◆ dRenderingFDAmap_c()
dRenderingFDAmap_c::dRenderingFDAmap_c |
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inline |
◆ ~dRenderingFDAmap_c()
virtual dRenderingFDAmap_c::~dRenderingFDAmap_c |
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inlinevirtual |
◆ drawBack()
void dRenderingFDAmap_c::drawBack |
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const |
◆ getBackColor()
◆ getDecoLineColor() [1/2]
◆ getDecoLineColor() [2/2]
◆ getDecorationLineWidth() [1/2]
◆ getDecorationLineWidth() [2/2]
s32 dRenderingFDAmap_c::getDecorationLineWidth |
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int |
param_0 | ) |
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◆ isDrawAreaCheck()
bool dRenderingFDAmap_c::isDrawAreaCheck |
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const Vec & |
param_0 | ) |
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inline |
◆ postRenderingMap() [1/2]
◆ postRenderingMap() [2/2]
void dRenderingFDAmap_c::postRenderingMap |
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virtual |
◆ preRenderingMap() [1/2]
◆ preRenderingMap() [2/2]
void dRenderingFDAmap_c::preRenderingMap |
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virtual |
◆ renderingDecoration()
◆ setTevSettingIntensityTextureToCI()
void dRenderingFDAmap_c::setTevSettingIntensityTextureToCI |
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const |
◆ setTevSettingNonTextureDirectColor()
void dRenderingFDAmap_c::setTevSettingNonTextureDirectColor |
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const |
◆ field_0x20
u16 dRenderingFDAmap_c::field_0x20 |
◆ field_0x22
u16 dRenderingFDAmap_c::field_0x22 |
◆ field_0x4
u8* dRenderingFDAmap_c::field_0x4 |
◆ field_0x8
f32 dRenderingFDAmap_c::field_0x8 |
◆ field_0xc
f32 dRenderingFDAmap_c::field_0xc |
◆ mCmPerTexel
f32 dRenderingFDAmap_c::mCmPerTexel |
◆ mPosX
f32 dRenderingFDAmap_c::mPosX |
◆ mPosZ
f32 dRenderingFDAmap_c::mPosZ |
◆ mTexHeight
u16 dRenderingFDAmap_c::mTexHeight |
◆ mTexWidth
u16 dRenderingFDAmap_c::mTexWidth |
The documentation for this class was generated from the following files: