#include <Z2Creature.h>
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| Z2CreatureCitizen () |
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| ~Z2CreatureCitizen () |
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| Z2CreatureCitizen () |
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| ~Z2CreatureCitizen () |
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void | init (Vec *, Vec *, u8, u8) |
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virtual void | deleteObject () |
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void | setMdlType (s8, bool, bool) |
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void | playVoice (int) |
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virtual Z2SoundHandlePool * | startCreatureVoice (JAISoundID, s8) |
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| Z2Creature () |
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| ~Z2Creature () |
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void | init (Vec *, Vec *, u8, u8) |
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| Z2Creature () |
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| ~Z2Creature () |
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void | init (Vec *, Vec *, u8, u8) |
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| Z2Creature () |
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| ~Z2Creature () |
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void | init (Vec *, Vec *, u8, u8) |
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void | init (Vec *, Vec *, Vec *, u8, u8, u8) |
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void | initAnime (void *, bool, f32, f32) |
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void | updateAnime (f32, f32) |
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void | stopAnime () |
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virtual void | setSoundStarter (Z2SoundStarter *) |
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virtual void | framework (u32, s8) |
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virtual Z2SoundHandlePool * | startCreatureSound (JAISoundID, u32, s8) |
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virtual Z2SoundHandlePool * | startCreatureSoundLevel (JAISoundID, u32, s8) |
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virtual Z2SoundHandlePool * | startCreatureVoiceLevel (JAISoundID, s8) |
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virtual Z2SoundHandlePool * | startCreatureExtraSound (JAISoundID, u32, s8) |
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virtual Z2SoundHandlePool * | startCreatureExtraSoundLevel (JAISoundID, u32, s8) |
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virtual Z2SoundHandlePool * | startCollisionSE (u32, u32) |
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Vec * | getCurrentPos () const |
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| JSULink (Z2CreatureCitizen *object) |
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Z2CreatureCitizen * | getObject () const |
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JSUList< Z2CreatureCitizen > * | getSupervisor () const |
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JSULink< Z2CreatureCitizen > * | getNext () const |
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JSULink< Z2CreatureCitizen > * | getPrev () const |
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| JSUPtrLink (void *object) |
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| ~JSUPtrLink () |
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void * | getObjectPtr () const |
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JSUPtrList * | getList () const |
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JSUPtrLink * | getNext () const |
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JSUPtrLink * | getPrev () const |
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◆ Z2CreatureCitizen() [1/2]
Z2CreatureCitizen::Z2CreatureCitizen |
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◆ ~Z2CreatureCitizen() [1/2]
Z2CreatureCitizen::~Z2CreatureCitizen |
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◆ Z2CreatureCitizen() [2/2]
Z2CreatureCitizen::Z2CreatureCitizen |
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◆ ~Z2CreatureCitizen() [2/2]
Z2CreatureCitizen::~Z2CreatureCitizen |
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◆ deleteObject()
void Z2CreatureCitizen::deleteObject |
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virtual |
◆ init()
void Z2CreatureCitizen::init |
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Vec * |
param_0, |
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Vec * |
param_1, |
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u8 |
param_2, |
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u8 |
param_3 |
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) |
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◆ playVoice()
void Z2CreatureCitizen::playVoice |
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int |
i_sound | ) |
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◆ setMdlType()
void Z2CreatureCitizen::setMdlType |
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s8 |
param_0, |
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bool |
param_1, |
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bool |
param_2 |
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◆ startCreatureVoice()
◆ field_0xa1
s8 Z2CreatureCitizen::field_0xa1 |
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private |
◆ field_0xa3
u8 Z2CreatureCitizen::field_0xa3 |
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private |
◆ mCitizenID
s8 Z2CreatureCitizen::mCitizenID |
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private |
◆ mLinkSearch
bool Z2CreatureCitizen::mLinkSearch |
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private |
The documentation for this class was generated from the following files: