Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Z2CreatureSumomo Class Reference

#include <Z2Creature.h>

+ Inheritance diagram for Z2CreatureSumomo:
+ Collaboration diagram for Z2CreatureSumomo:

Public Member Functions

 Z2CreatureSumomo ()
 
void playSumomoBgm (u32)
 
void deleteObject ()
 
- Public Member Functions inherited from Z2Creature
 Z2Creature ()
 
 ~Z2Creature ()
 
void init (Vec *, Vec *, u8, u8)
 
 Z2Creature ()
 
 ~Z2Creature ()
 
void init (Vec *, Vec *, u8, u8)
 
 Z2Creature ()
 
 ~Z2Creature ()
 
void init (Vec *, Vec *, u8, u8)
 
void init (Vec *, Vec *, Vec *, u8, u8, u8)
 
void initAnime (void *, bool, f32, f32)
 
void updateAnime (f32, f32)
 
void stopAnime ()
 
virtual void setSoundStarter (Z2SoundStarter *)
 
virtual void framework (u32, s8)
 
virtual Z2SoundHandlePoolstartCreatureSound (JAISoundID, u32, s8)
 
virtual Z2SoundHandlePoolstartCreatureSoundLevel (JAISoundID, u32, s8)
 
virtual Z2SoundHandlePoolstartCreatureVoice (JAISoundID, s8)
 
virtual Z2SoundHandlePoolstartCreatureVoiceLevel (JAISoundID, s8)
 
virtual Z2SoundHandlePoolstartCreatureExtraSound (JAISoundID, u32, s8)
 
virtual Z2SoundHandlePoolstartCreatureExtraSoundLevel (JAISoundID, u32, s8)
 
virtual Z2SoundHandlePoolstartCollisionSE (u32, u32)
 
VecgetCurrentPos () const
 

Additional Inherited Members

- Public Attributes inherited from Z2Creature
VecmpPos
 
Z2SoundObjAnime mSoundObjAnime
 
Z2SoundObjSimple mSoundObjSimple1
 
Z2SoundObjSimple mSoundObjSimple2
 

Constructor & Destructor Documentation

◆ Z2CreatureSumomo()

Z2CreatureSumomo::Z2CreatureSumomo ( )

Member Function Documentation

◆ deleteObject()

void Z2CreatureSumomo::deleteObject ( )
virtual

Reimplemented from Z2Creature.

◆ playSumomoBgm()

void Z2CreatureSumomo::playSumomoBgm ( u32  param_0)

The documentation for this class was generated from the following files: