Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObjFuta_c Class Reference

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#include <d_a_obj_hfuta.h>

+ Inheritance diagram for daObjFuta_c:
+ Collaboration diagram for daObjFuta_c:

Public Types

enum  Mode { MODE_0 , MODE_1 , MODE_2 }
 
typedef void(daObjFuta_c::* modeFunc) ()
 

Public Member Functions

void initBaseMtx ()
 
void setBaseMtx ()
 
int Create ()
 
int CreateHeap ()
 
int create1st ()
 
int Execute (f32(**)[3][4])
 
void mode_proc_call ()
 
void mode_wait ()
 
void mode_move ()
 
void mode_end ()
 
int Draw ()
 
int Delete ()
 
void setMode (u8 mode)
 
- Public Member Functions inherited from dBgS_MoveBgActor
 dBgS_MoveBgActor ()
 
int MoveBGCreateHeap ()
 
int MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx)
 
int MoveBGDelete ()
 
int MoveBGExecute ()
 
int MoveBGDraw ()
 
int MoveBGIsDelete ()
 
virtual int Execute (Mtx **)
 
virtual int IsDelete ()
 
virtual int ToFore ()
 
virtual int ToBack ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Private Attributes

request_of_phase_process_class mPhase
 
J3DModelmModel
 
cXyz mTransM
 
csXyz mZXYRotationM
 
u8 mMode
 
u8 field_0x5bf
 
int field_0x5c0
 
f32 field_0x5c4
 
u8 field_0x5c8
 
u16 mRotationIndex
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from dBgS_MoveBgActor
dBgWmpBgW
 
Mtx mBgMtx
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Static Public Attributes inherited from dBgS_MoveBgActor
static const charm_name
 
static int m_dzb_id
 
static MoveBGActor_SetFunc m_set_func
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

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Member Typedef Documentation

◆ modeFunc

typedef void(daObjFuta_c::* daObjFuta_c::modeFunc) ()

Member Enumeration Documentation

◆ Mode

Enumerator
MODE_0 
MODE_1 
MODE_2 

Member Function Documentation

◆ Create()

int daObjFuta_c::Create ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ create1st()

int daObjFuta_c::create1st ( )

◆ CreateHeap()

int daObjFuta_c::CreateHeap ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Delete()

int daObjFuta_c::Delete ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Draw()

int daObjFuta_c::Draw ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Execute()

int daObjFuta_c::Execute ( f32(**)  mtx[3][4])

◆ initBaseMtx()

void daObjFuta_c::initBaseMtx ( )

◆ mode_end()

void daObjFuta_c::mode_end ( )

◆ mode_move()

void daObjFuta_c::mode_move ( )

◆ mode_proc_call()

void daObjFuta_c::mode_proc_call ( )

◆ mode_wait()

void daObjFuta_c::mode_wait ( )

◆ setBaseMtx()

void daObjFuta_c::setBaseMtx ( )

◆ setMode()

void daObjFuta_c::setMode ( u8  mode)
inline

Member Data Documentation

◆ field_0x5bf

u8 daObjFuta_c::field_0x5bf
private

◆ field_0x5c0

int daObjFuta_c::field_0x5c0
private

◆ field_0x5c4

f32 daObjFuta_c::field_0x5c4
private

◆ field_0x5c8

u8 daObjFuta_c::field_0x5c8
private

◆ mMode

u8 daObjFuta_c::mMode
private

◆ mModel

J3DModel* daObjFuta_c::mModel
private

◆ mPhase

request_of_phase_process_class daObjFuta_c::mPhase
private

◆ mRotationIndex

u16 daObjFuta_c::mRotationIndex
private

◆ mTransM

cXyz daObjFuta_c::mTransM
private

◆ mZXYRotationM

csXyz daObjFuta_c::mZXYRotationM
private

The documentation for this class was generated from the following files: