Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dSv_zoneActor_c Class Reference

#include <d_save.h>

Public Member Functions

void init ()
 
void on (int i_id)
 
void off (int i_id)
 
BOOL is (int i_id) const
 

Static Public Attributes

static const int ACTOR_MAX = 0xFFFF
 

Private Attributes

u32 mActorFlags [4]
 

Member Function Documentation

◆ init()

void dSv_zoneActor_c::init ( )

◆ is()

BOOL dSv_zoneActor_c::is ( int  i_id) const

◆ off()

void dSv_zoneActor_c::off ( int  i_id)

◆ on()

void dSv_zoneActor_c::on ( int  i_id)

Member Data Documentation

◆ ACTOR_MAX

const int dSv_zoneActor_c::ACTOR_MAX = 0xFFFF
static

◆ mActorFlags

u32 dSv_zoneActor_c::mActorFlags[4]
private

The documentation for this class was generated from the following files: