Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Mirror. More...
#include <d_a_mirror.h>
Public Types | |
typedef int(daMirror_c::* | entryModelFunc) (J3DModel *) |
Public Member Functions | |
daMirror_c () | |
BOOL | createHeap () |
void | setModelMtx () |
int | create () |
int | execute () |
int | entryModel (J3DModel *) |
int | Delete () |
int | draw () |
s32 | getType () |
s32 | getSw () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Static Public Member Functions | |
static int | entry (J3DModel *) |
static bool | remove () |
static u32 | getMirrorRoomPrm () |
Static Public Member Functions inherited from fopAc_ac_c | |
static void | setStopStatus (u32 status) |
Static Public Attributes | |
static entryModelFunc | m_entryModel = NULL |
static daMirror_c * | m_myObj |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Mirror.
Used in Link's House? Or Blizzeta's Room? Or Twilight Mirror?
daMirror_c::daMirror_c | ( | ) |
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inline |
BOOL daMirror_c::createHeap | ( | ) |
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inline |
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inline |
int daMirror_c::execute | ( | ) |
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inline |
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inline |
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static |
void daMirror_c::setModelMtx | ( | ) |
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static |
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static |
dMirror_packet_c daMirror_c::mPacket |
J3DModel* daMirror_c::mpModel |