Here is a list of all file members with links to the files they belong to:
- r -
- r : e_asin.c, e_acos.c, k_sin.c, k_cos.c, e_pow.c, e_sqrt.c
- r0 : c_math.cpp
- r02 : c_math.cpp
- r05yuka_image : d_a_obj_toby.cpp
- r1 : c_math.cpp
- r11yuka_image : d_a_obj_toby.cpp
- r12 : c_math.cpp
- r2 : c_math.cpp
- r22 : c_math.cpp
- R__7cSGlobeCFv() : d_camera.cpp
- R__7cSGlobeFf() : d_camera.cpp
- R_Hpos : d_a_e_mb.cpp
- R_MoveAction__8daE_FK_cFv() : d_a_e_fk.cpp
- R_pos1 : d_a_e_mb.cpp
- R_pos2 : d_a_e_mb.cpp
- race__11daNpc_ykM_cFPv() : d_a_npc_ykm.cpp
- race__11daNpc_ykW_cFPv() : d_a_npc_ykw.cpp
- radiusActorInSight__9dCamera_cFP10fopAc_ac_cP10fopAc_ac_cP10fopAc_ac_c() : d_camera.cpp
- radiusActorInSight__9dCamera_cFP10fopAc_ac_cP10fopAc_ac_cP4cXyzP4cXyzfsf() : d_camera.cpp
- railCamera__9dCamera_cFl() : d_camera.cpp
- rain_bg_chk() : d_kankyo_rain.cpp
- raincnt_cut() : d_a_kytag00.cpp
- raincnt_set() : d_a_kytag00.cpp
- raise() : signal.h, signal.c
- randam_addcol_set() : d_a_grass.cpp
- randam_addcol_set__FPs() : d_a_grass.cpp
- range_getParameter__Q27JStudio29TFunctionValueAttribute_rangeCFddd() : functionvalue.cpp
- range_initialize__Q27JStudio29TFunctionValueAttribute_rangeFv() : functionvalue.cpp
- range_prepare__Q27JStudio29TFunctionValueAttribute_rangeFv() : functionvalue.cpp
- range_set__Q27JStudio29TFunctionValueAttribute_rangeFdd() : functionvalue.cpp, fvb.cpp
- rank_tbl : d_cc_s.cpp
- rationalBezierRatio__8dCamMathFff() : d_ev_camera.cpp, d_camera.cpp
- rboxPosX : d_meter_HIO.cpp
- rboxPosY : d_meter_HIO.cpp
- rboxScale : d_meter_HIO.cpp
- rd_count : d_a_e_rd.cpp, d_a_e_wb.cpp
- rd_disappear() : d_a_e_rd.cpp, d_a_e_rdy.cpp
- rd_disappear__FP10e_rd_class() : d_a_e_rd.cpp
- rd_disappear__FP11e_rdy_class() : d_a_e_rdy.cpp
- RDSTHandler : SIBios.c
- Read() : dvdlow.c
- read__14JSUInputStreamFPvl() : J2DPicture.cpp
- read_big_endian_u16() : JKRArchive.h
- read_big_endian_u32() : JKRArchive.h
- read_close_init__14dMenu_Letter_cFv() : d_menu_letter.cpp
- read_close_move__14dMenu_Letter_cFv() : d_menu_letter.cpp
- read_move_init__14dMenu_Letter_cFv() : d_menu_letter.cpp
- read_move_move__14dMenu_Letter_cFv() : d_menu_letter.cpp
- read_next_fadein_init__14dMenu_Letter_cFv() : d_menu_letter.cpp
- read_next_fadein_move__14dMenu_Letter_cFv() : d_menu_letter.cpp
- read_next_fadeout_init__14dMenu_Letter_cFv() : d_menu_letter.cpp
- read_next_fadeout_move__14dMenu_Letter_cFv() : d_menu_letter.cpp
- read_open_init__14dMenu_Letter_cFv() : d_menu_letter.cpp
- read_open_move__14dMenu_Letter_cFv() : d_menu_letter.cpp
- ReadArrayUnlock() : CARDUnlock.c
- ReadCallback() : CARDRead.c
- readCount : JKRAram.cpp, JKRDvdAramRipper.cpp, JKRDvdRipper.cpp
- ReadDisc() : OSExec.c
- readExport__12JASTrackPortFUl() : JASTrack.cpp
- ReadFPSCR() : targimpl.c
- readImport__12JASTrackPortFUl() : JASTrack.cpp
- readItemTexture__13dMeter2Info_cFUcPvP10J2DPicturePvP10J2DPicturePvP10J2DPicturePvP10J2DPicturei() : d_menu_dmap.cpp
- readMult() : d_stage.cpp
- readPort__8JASTrackFUl() : JASTrack.cpp
- readPortSelf__8JASTrackFUl() : JASTrack.cpp
- readResource__10JKRArchiveFPvUlPCc() : JKRAramArchive.cpp
- readResource__10JKRArchiveFPvUlUlPCc() : JKRAramArchive.cpp
- ReadSram() : OSRtc.c
- ReadUARTN() : EXIUart.c
- readyStartTimer__16daStartAndGoal_cFv() : d_a_npc_hoz.cpp, d_a_npc_theB.cpp
- RealAction__8daE_MD_cFv() : d_a_e_md.cpp
- RealMode() : OSMemory.c, OSMemory.h
- realPolygonCheck() : d_drawlist.cpp
- rebound__8daE_GM_cFv() : d_a_e_gm.cpp
- RecalibrateBits : Pad.c
- recalibrated : Pad.c
- ReceiverState : trk.h
- RecvDataLeng : DebuggerDriver.c
- Reel_CallBack() : d_a_mg_fshop.cpp, d_a_mg_rod.cpp
- Reel_CallBack__FP8J3DJointi() : d_a_mg_fshop.cpp, d_a_mg_rod.cpp
- refBuf : JKRAram.cpp, JKRDvdAramRipper.cpp, JKRDvdRipper.cpp
- refCurrent : JKRAram.cpp, JKRDvdAramRipper.cpp, JKRDvdRipper.cpp
- refEnd : JKRDvdRipper.cpp, JKRAram.cpp, JKRDvdAramRipper.cpp
- refer_initialize__Q27JStudio29TFunctionValueAttribute_referFv() : functionvalue.cpp
- Reflect() : d_a_obj_item.cpp, d_a_obj_kantera.cpp, d_a_obj_life_container.cpp, d_a_obj_shield.cpp, d_a_obj_smallkey.cpp, d_a_obj_wood_statue.cpp
- Reflect__FP4cXyzRC13cBgS_PolyInfof() : d_a_obj_smallkey.cpp, d_a_obj_wood_statue.cpp
- Regist__4dBgSFP9dBgW_BaseP10fopAc_ac_c() : d_a_obj_scannon_crs.cpp, d_a_obj_scannon.cpp, d_a_obj_rotTrap.cpp, d_a_obj_rotBridge.cpp, d_a_obj_poTbox.cpp, d_a_obj_picture.cpp, d_a_obj_pdwall.cpp, d_a_obj_nagaisu.cpp, d_a_obj_msima.cpp, d_a_obj_mirror_chain.cpp, d_a_obj_magne_arm.cpp, d_a_obj_lv8Lift.cpp, d_a_obj_so.cpp, d_a_obj_swpush.cpp, d_a_obj_swpush2.cpp, d_a_obj_swpush5.cpp, d_a_obj_takaraDai.cpp, d_a_obj_thdoor.cpp, d_a_obj_toby.cpp, d_a_obj_Turara.cpp, d_a_obj_udoor.cpp, d_a_obj_volcbom.cpp, d_a_obj_warp_kbrg.cpp, d_a_obj_zrTurara.cpp, d_a_obj_scannon_ten.cpp, d_a_obj_lv7bridge.cpp, d_a_bg.cpp, d_a_bg_obj.cpp, d_a_e_hz.cpp, d_a_e_ymb.cpp, d_a_mg_fshop.cpp, d_a_npc.cpp, d_a_npc_coach.cpp, d_a_npc_kolinb.cpp, d_a_obj_brakeeff.cpp, d_a_obj_brg.cpp, d_a_obj_dmelevator.cpp, d_a_obj_fmobj.cpp, d_a_obj_lv8KekkaiTrap.cpp, d_a_obj_fw.cpp, d_a_obj_lv6Tenbin.cpp, d_a_obj_lv6SzGate.cpp, d_a_obj_lv6SwGate.cpp, d_a_obj_lv6egate.cpp, d_a_obj_kwheel01.cpp, d_a_obj_kita.cpp, d_a_obj_kbox.cpp, d_a_obj_ihasi.cpp, d_a_obj_hakai_ftr.cpp, d_a_obj_gra2.cpp
- regist__9daBgObj_cFP4dBgW() : d_a_bg_obj.cpp
- REGISTER_CTORS() : d_a_obj_bemos.cpp, d_a_obj_batta.cpp, d_a_obj_amiShutter.cpp, d_a_npc_zelRo.cpp, d_a_npc_zelR.cpp, d_a_npc_zelda.cpp, d_a_npc_zant.cpp, d_a_npc_zanb.cpp, d_a_npc_ykw.cpp, d_a_npc_ykm.cpp, d_a_npc_yelia.cpp, d_a_npc_yamit.cpp, d_a_npc_yamis.cpp, d_a_npc_yamid.cpp, d_a_npc_wrestler.cpp, d_a_obj_kanban2.cpp, d_a_npc_uri.cpp, d_a_obj_h_saku.cpp, d_a_npc_maro.cpp, d_a_obj_kamakiri.cpp, d_a_obj_kago.cpp, d_a_obj_kag.cpp, d_a_obj_ito.cpp, d_a_obj_itamato.cpp, d_a_obj_ita.cpp, d_a_obj_ice_s.cpp, d_a_obj_cblock.cpp, d_a_obj_gra2.cpp, d_a_obj_gpTaru.cpp, d_a_obj_gomikabe.cpp, d_a_obj_goGate.cpp, d_a_obj_gm.cpp, d_a_obj_gadget.cpp, d_a_obj_fw.cpp, d_a_npc_passer.cpp, d_a_npc_seib.cpp, d_a_npc_saru.cpp, d_a_npc_rafrel.cpp, d_a_npc_raca.cpp, d_a_npc_prayer.cpp, d_a_npc_pouya.cpp, d_a_npc_post.cpp, d_a_npc_passer2.cpp, d_a_npc_seic.cpp, d_a_npc_pachi_taro.cpp, d_a_npc_pachi_maro.cpp, d_a_npc_pachi_besu.cpp, d_a_npc_myna2.cpp, d_a_npc_moir.cpp, d_a_npc_moi.cpp, d_a_npc_midp.cpp, d_a_npc_sola.cpp, d_a_npc_tks.cpp, d_a_npc_tkj2.cpp, d_a_npc_tkj.cpp, d_a_npc_tk.cpp, d_a_npc_theB.cpp, d_a_npc_taro.cpp, d_a_npc_soldierB.cpp, d_a_npc_soldierA.cpp, d_a_npc_toby.cpp, d_a_npc_shoe.cpp, d_a_npc_shaman.cpp, d_a_npc_shad.cpp, d_a_npc_seirei.cpp, d_a_npc_seira2.cpp, d_a_npc_seira.cpp, d_a_npc_seid.cpp, d_a_obj_scannon_crs.cpp, d_a_obj_stick.cpp, d_a_obj_stairBlock.cpp, d_a_obj_ss_drink.cpp, d_a_obj_spinLift.cpp, d_a_obj_so.cpp, d_a_obj_sekizoa.cpp, d_a_obj_sekidoor.cpp, d_a_obj_scannon_ten.cpp, d_a_obj_taFence.cpp, d_a_obj_scannon.cpp, d_a_obj_rw.cpp, d_a_obj_rotTrap.cpp, d_a_obj_rotBridge.cpp, d_a_obj_pumpkin.cpp, d_a_obj_poTbox.cpp, d_a_obj_poFire.cpp, d_a_obj_poCandle.cpp, d_a_obj_TvCdlst.cpp, d_a_npc_tkc.cpp, object-actor.cpp, jstudio-object.cpp, d_menu_dmap_map.cpp, d_ev_camera.cpp, d_a_peru.cpp, d_a_obj_waterGate.cpp, d_a_obj_twGate.cpp, d_a_obj_nougu.cpp, d_a_obj_Turara.cpp, d_a_obj_treesh.cpp, d_a_obj_tombo.cpp, d_a_obj_togeTrap.cpp, d_a_obj_toby.cpp, d_a_obj_tks.cpp, d_a_obj_takaraDai.cpp, d_a_obj_kznkarm.cpp, d_a_obj_lv6FurikoTrap.cpp, d_a_obj_lv6ChangeGate.cpp, d_a_obj_lv6bemos2.cpp, d_a_obj_lv4SlideWall.cpp, d_a_obj_lv4EdShutter.cpp, d_a_obj_lv4CandleTag.cpp, d_a_obj_lv4CandleDemoTag.cpp, d_a_obj_lv3Water2.cpp, d_a_obj_lv6Lblock.cpp, d_a_obj_kuwagata.cpp, d_a_obj_ktOnFire.cpp, d_a_obj_kita.cpp, d_a_obj_keyhole.cpp, d_a_obj_key.cpp, d_a_obj_kbox.cpp, d_a_obj_kbacket.cpp, d_a_obj_lv8KekkaiTrap.cpp, d_a_obj_nan.cpp, d_a_obj_msima.cpp, d_a_obj_mie.cpp, d_a_obj_master_sword.cpp, d_a_obj_maki.cpp, d_a_obj_lv9SwShutter.cpp, d_a_obj_lv8UdFloor.cpp, d_a_obj_lv8Lift.cpp, d_a_obj_katatsumuri.cpp, d_a_obj_lv7PropellerY.cpp, d_a_obj_lv7BsGate.cpp, d_a_obj_lv6TogeTrap.cpp, d_a_obj_lv6TogeRoll.cpp, d_a_obj_lv6Tenbin.cpp, d_a_obj_lv6SzGate.cpp, d_a_obj_lv6SwGate.cpp, d_a_e_kk.cpp, d_a_e_oc.cpp, d_a_e_nz.cpp, d_a_e_ms.cpp, d_a_e_mm.cpp, d_a_e_mk.cpp, d_a_e_mf.cpp, d_a_e_mb.cpp, d_a_e_kr.cpp, d_a_e_ot.cpp, d_a_e_kg.cpp, d_a_e_is.cpp, d_a_e_hz.cpp, d_a_e_hp.cpp, d_a_e_hm.cpp, d_a_e_hb.cpp, d_a_e_gs.cpp, d_a_e_gob.cpp, d_a_e_sf.cpp, d_a_e_tk.cpp, d_a_e_th.cpp, d_a_e_sw.cpp, d_a_e_st.cpp, d_a_e_sm2.cpp, d_a_e_sm.cpp, d_a_e_sh.cpp, d_a_e_sg.cpp, d_a_e_gm.cpp, d_a_e_sb.cpp, d_a_e_rdy.cpp, d_a_e_rdb.cpp, d_a_e_rd.cpp, d_a_e_rb.cpp, d_a_e_pz.cpp, d_a_e_po.cpp, d_a_bd.cpp, d_a_e_bi.cpp, d_a_e_bg.cpp, d_a_e_ai.cpp, d_a_demo00.cpp, d_a_cstaF.cpp, d_a_cow.cpp, d_a_coach_2D.cpp, d_a_bullet.cpp, d_a_e_bs.cpp, d_a_balloon_2D.cpp, d_a_b_tn.cpp, d_a_b_mgn.cpp, d_a_b_gnd.cpp, d_a_b_gg.cpp, d_a_b_dr.cpp, d_a_npc_lud.cpp, d_a_e_dn.cpp, d_a_e_gi.cpp, d_a_e_ge.cpp, d_a_e_gb.cpp, d_a_e_ga.cpp, d_a_e_fm.cpp, d_a_e_fk.cpp, d_a_e_fb.cpp, d_a_e_dt.cpp, d_a_npc_len.cpp, d_a_e_dk.cpp, d_a_e_df.cpp, d_a_e_dd.cpp, d_a_e_db.cpp, d_a_e_cr.cpp, d_a_e_bug.cpp, d_a_e_bu.cpp, d_a_npc_grc.cpp, d_a_npc_guard.cpp, d_a_npc_grz.cpp, d_a_npc_grs.cpp, d_a_npc_grr.cpp, d_a_npc_gro.cpp, d_a_npc_grmc.cpp, d_a_npc_grm.cpp, d_a_npc_grd.cpp, d_a_npc_gwolf.cpp, d_a_npc_gra.cpp, d_a_npc_gnd.cpp, d_a_npc_fairy_seirei.cpp, d_a_b_bh.cpp, d_a_npc_fairy.cpp, d_a_npc_du.cpp, d_a_npc_drainSol.cpp, d_a_npc_kasi_kyu.cpp, d_a_npc_kyury.cpp, d_a_npc_ks.cpp, d_a_npc_kolinb.cpp, d_a_npc_kolin.cpp, d_a_npc_knj.cpp, d_a_npc_kn.cpp, d_a_npc_kkri.cpp, d_a_npc_kasi_mich.cpp, d_a_e_tt.cpp, d_a_npc_kasi_hana.cpp, d_a_npc_kakashi.cpp, d_a_npc_jagar.cpp, d_a_npc_ins.cpp, d_a_npc_impal.cpp, d_a_npc_hoz.cpp, d_a_npc_henna.cpp, d_a_e_ymb.cpp, d_a_mg_rod.cpp, d_a_mg_fish.cpp, d_a_kago.cpp, d_a_fr.cpp, d_a_e_zs.cpp, d_a_e_zm.cpp, d_a_e_zh.cpp, d_a_e_yr.cpp, d_a_npc_doc.cpp, d_a_e_yh.cpp, d_a_e_yg.cpp, d_a_e_yd.cpp, d_a_e_ww.cpp, d_a_e_ws.cpp, d_a_e_wb.cpp, d_a_e_tk2.cpp, d_a_npc_doorboy.cpp, d_a_npc_aru.cpp, d_a_npc_df.cpp, d_a_npc_clerkt.cpp, d_a_npc_clerkb.cpp, d_a_npc_clerka.cpp, d_a_npc_chin.cpp, d_a_npc_chat.cpp, d_a_npc_cdn3.cpp, d_a_npc_cd2.cpp, d_a_npc_cd.cpp, d_a_npc_bouS.cpp, d_a_npc_bou.cpp, d_a_npc_blue_ns.cpp, d_a_npc_besu.cpp, d_a_npc_bans.cpp, d_a_npc.cpp
- registerDspSyncCallback__9JASDriverFPFPv_lPv() : JASAudioReseter.cpp
- registerSubFrameCallback__9JASDriverFPFPv_lPv() : JASTrack.cpp
- registMultiSePos__12Z2MultiSeMgrFP3Vec() : Z2SeMgr.cpp
- regs : vi.c
- reinit__8CPaneMgrFv() : d_msg_scrn_talk.cpp
- reinitGX__6J3DSysFv() : d_a_obj_flag3.cpp, d_a_obj_flag2.cpp, d_a_grass.cpp, d_a_mant.cpp
- reinsExecute__12daNpcCoach_cFv() : d_a_npc_coach.cpp
- reinsInit__12daNpcCoach_cFv() : d_a_npc_coach.cpp
- rel_pos_idx_tbl_3652 : d_a_obj_flag2.cpp
- rel_pos_idx_tbl_3734 : d_a_obj_flag2.cpp
- relationalPos__9dCamera_cFP10fopAc_ac_cP10fopAc_ac_cP4cXyzf() : d_camera.cpp, d_ev_camera.cpp
- relationalPos__9dCamera_cFP10fopAc_ac_cP4cXyz() : d_camera.cpp, d_ev_camera.cpp
- releaeScale : d_a_alink.cpp
- release__10JASChannelFUs() : JASTrack.cpp
- Release__4cBgSFP9dBgW_Base() : d_a_obj_smgdoor.cpp, d_a_obj_lv8KekkaiTrap.cpp, d_a_obj_scannon_ten.cpp, d_a_obj_scannon_crs.cpp, d_a_obj_scannon.cpp, d_a_obj_rotTrap.cpp, d_a_obj_rotBridge.cpp, d_a_obj_poTbox.cpp, d_a_obj_picture.cpp, d_a_obj_pdwall.cpp, d_a_obj_nagaisu.cpp, d_a_obj_kwheel01.cpp, d_a_obj_msima.cpp, d_a_obj_mirror_chain.cpp, d_a_obj_magne_arm.cpp, d_a_obj_lv8Lift.cpp, d_a_obj_so.cpp, d_a_obj_swpush.cpp, d_a_obj_swpush2.cpp, d_a_obj_swpush5.cpp, d_a_obj_taFence.cpp, d_a_obj_takaraDai.cpp, d_a_obj_thdoor.cpp, d_a_obj_toby.cpp, d_a_obj_togeTrap.cpp, d_a_obj_Turara.cpp, d_a_obj_udoor.cpp, d_a_obj_volcbom.cpp, d_a_obj_warp_kbrg.cpp, d_a_obj_warp_obrg.cpp, d_a_obj_zrTurara.cpp, d_a_peru.cpp, d_a_obj_dmelevator.cpp, d_a_obj_lv7bridge.cpp, d_a_bg.cpp, d_a_bg_obj.cpp, d_a_e_hz.cpp, d_a_e_ymb.cpp, d_a_mg_fshop.cpp, d_a_npc.cpp, d_a_npc_coach.cpp, d_a_npc_kolinb.cpp, d_a_obj_bhashi.cpp, d_a_obj_brakeeff.cpp, d_a_obj_brg.cpp, d_a_obj_crvfence.cpp, d_a_obj_crvlh_down.cpp, d_a_obj_crvlh_up.cpp, d_a_obj_ihasi.cpp, d_a_obj_lv6Tenbin.cpp, d_a_obj_lv6SzGate.cpp, d_a_obj_lv6SwGate.cpp, d_a_obj_lv6egate.cpp, d_a_obj_kshutter.cpp, d_a_obj_kita.cpp, d_a_obj_kbox.cpp, d_a_obj_hakai_ftr.cpp, d_a_obj_h_saku.cpp, d_a_obj_grz_rock.cpp, d_a_obj_gra2.cpp, d_a_obj_gomikabe.cpp, d_a_obj_fw.cpp, d_a_obj_fmobj.cpp
- release__9daBgObj_cFP4dBgW() : d_a_bg_obj.cpp
- releaseAll__Q28JASTrack11TChannelMgrFv() : JASTrack.cpp
- releaseJORMContext() : JORMContext.h
- Relocate() : OSLink.c
- reminiscence__13daNpc_Yelia_cFPv() : d_a_npc_yelia.cpp
- remove__10dMsgFlow_cFv() : d_a_e_rdb.cpp, d_a_kago.cpp, d_a_mg_rod.cpp, d_a_npc_hanjo.cpp, d_a_npc_henna.cpp, d_a_npc_saru.cpp, d_a_npc_yelia.cpp, d_a_npc_ykw.cpp
- remove__10J2DPictureFP10JUTTexture() : J2DPicture.cpp
- remove__10J2DPictureFUc() : J2DPicture.cpp
- remove__10J2DPictureFv() : J2DPicture.cpp
- remove__10JSUPtrListFP10JSUPtrLink() : JKRDvdAramRipper.cpp, JKRAramArchive.cpp
- remove__18daNpcF_ActorMngr_cFv() : d_a_npc_chin.cpp, d_a_npc_wrestler.cpp, d_a_npc_tks.cpp, d_a_npc_tkc.cpp, d_a_npc_theB.cpp, d_a_npc_the.cpp, d_a_npc_shoe.cpp, d_a_npc_shad.cpp, d_a_npc_rafrel.cpp, d_a_npc_prayer.cpp, d_a_npc_moir.cpp, d_a_npc_kasi_mich.cpp, d_a_npc_kasi_kyu.cpp, d_a_npc_kasi_hana.cpp, d_a_npc_ins.cpp, d_a_npc_gwolf.cpp, d_a_npc.cpp, d_a_npc_ash.cpp, d_a_npc_ashB.cpp, d_a_npc_blue_ns.cpp, d_a_npc_bouS.cpp, d_a_npc_impal.cpp, d_a_npc_doorboy.cpp, d_a_npc_grc.cpp, d_a_npc_grd.cpp, d_a_npc_gro.cpp, d_a_npc_grr.cpp, d_a_npc_grs.cpp, d_a_npc_grz.cpp, d_a_npc_gra.cpp
- remove__18daNpcT_ActorMngr_cFv() : d_a_npc_uri.cpp, d_a_npc_toby.cpp, d_a_npc_tkj.cpp, d_a_npc_taro.cpp, d_a_npc_pachi_maro.cpp, d_a_npc_sola.cpp, d_a_npc_shaman.cpp, d_a_npc_seira2.cpp, d_a_npc_seira.cpp, d_a_npc_saru.cpp, d_a_npc_raca.cpp, d_a_npc_pouya.cpp, d_a_npc_post.cpp, d_a_npc_pachi_taro.cpp, d_a_npc_yamid.cpp, d_a_npc_yamis.cpp, d_a_npc_yamit.cpp, d_a_npc_yelia.cpp, d_a_npc_ykm.cpp, d_a_npc_ykw.cpp, d_a_npc_zanb.cpp, d_a_npc_zant.cpp, d_a_npc_zelda.cpp, d_a_npc_zelR.cpp, d_a_npc_zelRo.cpp, d_a_obj_sekizoa.cpp, d_a_peru.cpp, d_a_tag_allmato.cpp, d_a_npc_doc.cpp, d_a_npc_gra.cpp, d_a_npc_pachi_besu.cpp, d_a_npc.cpp, d_a_npc_aru.cpp, d_a_npc_bans.cpp, d_a_npc_besu.cpp, d_a_npc_bou.cpp, d_a_npc_cdn3.cpp, d_a_npc_clerka.cpp, d_a_npc_clerkb.cpp, d_a_npc_clerkt.cpp, d_a_npc_fairy.cpp, d_a_npc_gnd.cpp, d_a_npc_grm.cpp, d_a_npc_kyury.cpp, d_a_npc_moi.cpp, d_a_npc_midp.cpp, d_a_npc_maro.cpp, d_a_npc_lud.cpp, d_a_npc_len.cpp, d_a_npc_grmc.cpp, d_a_npc_kolin.cpp, d_a_npc_knj.cpp, d_a_npc_kn.cpp, d_a_npc_kkri.cpp, d_a_npc_jagar.cpp, d_a_npc_hoz.cpp, d_a_npc_hanjo.cpp
- Remove__Q27JGadget13TNodeLinkListFPQ27JGadget13TLinkListNode() : JASTrack.cpp, linklist.cpp
- REMOVE_ISU_IDX__14daObjNagaisu_c : d_a_obj_nagaisu.cpp
- removeMatColorAnimator__16J3DMaterialTableFP11J3DAnmColor() : d_a_npc_kn.cpp, d_a_obj_swpush2.cpp, d_a_npc.cpp, d_a_demo00.cpp, d_a_npc_clerkb.cpp
- removeObject__Q37JStudio3ctb8TControlFPQ37JStudio3ctb7TObject() : ctb.cpp
- removeObject__Q37JStudio3fvb8TControlFPQ37JStudio3fvb7TObject() : fvb.cpp
- removeParticle__12daObjStair_cFv() : d_a_obj_mvstair.cpp
- removeResource__10JKRArchiveFPv() : JKRAramArchive.cpp
- removeResourceAll__10JKRArchiveFv() : JKRAramArchive.cpp
- removeResrc__10daNpcCd2_cFii() : d_a_npc_guard.cpp, d_a_npc_passer.cpp, d_a_npc_fguard.cpp, d_a_npc_cdn3.cpp, d_a_npc_cd2.cpp
- removeResrc__11daNpcChat_cFii() : d_a_npc_chat.cpp
- removeResrc__9daNpcCd_cFii() : d_a_npc_cd.cpp, d_a_npc_passer2.cpp
- removeSimpleModel__14dComIfG_play_cFP12J3DModelDatai() : d_a_mg_fshop.cpp, d_a_obj_toby.cpp, d_a_obj_tatigi.cpp, d_a_obj_sakuita_rope.cpp, d_a_obj_sakuita.cpp, d_a_obj_mato.cpp, d_a_obj_lp.cpp, d_a_obj_keyhole.cpp, d_a_obj_crvhahen.cpp, d_a_obj_bhashi.cpp, d_a_npc_df.cpp, d_a_e_ga.cpp, d_a_e_bug.cpp
- removeTevRegAnimator__16J3DMaterialTableFP15J3DAnmTevRegKey() : d_a_obj_swpush2.cpp, d_a_obj_sekizoa.cpp, d_a_obj_mirror_chain.cpp, d_a_obj_master_sword.cpp, d_a_npc.cpp, d_a_npc_kn.cpp, d_a_npc_gwolf.cpp, d_a_npc_fairy.cpp, d_a_npc_grz.cpp, d_a_b_mgn.cpp, d_a_demo00.cpp, d_a_e_hm.cpp, d_a_e_ai.cpp, d_a_npc_chat.cpp
- removeTexMtxAnimator__16J3DMaterialTableFP19J3DAnmTextureSRTKey() : d_a_obj_sekizoa.cpp, d_a_vrbox2.cpp, d_a_obj_swpush2.cpp, d_a_obj_scannon_crs.cpp, d_a_obj_scannon.cpp, d_a_obj_master_sword.cpp, d_a_obj_lv8Lift.cpp, d_a_obj_lv6bemos.cpp, d_a_npc_gwolf.cpp, d_a_b_mgn.cpp, d_a_demo00.cpp, d_a_npc.cpp, d_a_npc_chat.cpp, d_a_npc_kn.cpp, d_a_npc_fairy.cpp, d_a_npc_grz.cpp, d_a_npc_chin.cpp
- removeTexNoAnimator__16J3DMaterialTableFP16J3DAnmTexPattern() : d_a_npc_coach.cpp, d_a_npc_kn.cpp, d_a_npc_gwolf.cpp, d_a_npc_grz.cpp, d_a_npc_chat.cpp, d_a_npc_cd2.cpp, d_a_npc.cpp, d_a_demo00.cpp
- rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class() : d_menu_dmap_map.cpp, d_menu_fmap_map.cpp
- rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class() : d_menu_dmap_map.cpp, d_menu_fmap_map.cpp
- rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class() : d_menu_fmap_map.cpp, d_menu_dmap_map.cpp
- rendering__15dMenu_FmapMap_cFPCQ211dDrawPath_c10line_class() : d_menu_fmap_map.cpp
- renderingDecoration__18dRenderingFDAmap_cFPCQ211dDrawPath_c10line_class() : d_menu_fmap_map.cpp
- renderingMap__15dRenderingMap_cFv() : d_menu_fmap_map.cpp
- request__10dAttHint_cFP10fopAc_ac_ci() : d_a_obj_scannon_crs.cpp, d_a_obj_volcbom.cpp, d_a_obj_warp_kbrg.cpp, d_a_obj_warp_obrg.cpp, d_a_tag_wljump.cpp
- request__10dAttLook_cFP10fopAc_ac_cfffsi() : d_a_cow.cpp, d_a_e_nz.cpp, d_a_mg_rod.cpp, d_a_obj_magne_arm.cpp, d_a_obj_rope_bridge.cpp
- request__11dAttCatch_cFP10fopAc_ac_cUcfffsi() : d_a_npc_worm.cpp, d_a_obj_yousei.cpp, d_a_obj_poFire.cpp, d_a_e_sm2.cpp
- request_node_class : f_pc_node_req.h
- request_of_phase_process_class : c_phase.h
- request_of_phase_process_fn : c_phase.h
- ResArcMessage : JASResArcLoader.h
- RESARCMSG_Error : JASResArcLoader.h
- RESARCMSG_Success : JASResArcLoader.h
- Reschedule : OSThread.c
- ReserveEXI2Port() : dolphin_trk_glue.c, dolphin_trk_glue.h
- Reset() : OSReset.c, OSReset.h
- reset__10daNpc_Kn_cFv() : d_a_npc_kn.cpp
- reset__10daNpcAsh_cFv() : d_a_npc_ash.cpp
- reset__10daNpcIns_cFv() : d_a_npc_ins.cpp
- reset__10daNpcThe_cFv() : d_a_npc_the.cpp
- reset__10daNpcTkc_cFv() : d_a_npc_tkc.cpp
- reset__10daNpcTkj_cFv() : d_a_npc_tkj.cpp
- reset__10daNpcTks_cFv() : d_a_npc_tks.cpp
- reset__10daObjTks_cFv() : d_a_obj_tks.cpp
- reset__10J3DPEBlockFP10J3DPEBlock() : J3DMaterialFactory.cpp
- reset__11daNpc_Aru_cFv() : d_a_npc_aru.cpp
- reset__11daNpc_Bou_cFv() : d_a_npc_bou.cpp
- reset__11daNpc_Doc_cFv() : d_a_npc_doc.cpp
- reset__11daNpc_Gnd_cFv() : d_a_npc_gnd.cpp
- reset__11daNpc_grA_cFv() : d_a_npc_gra.cpp
- reset__11daNpc_grC_cFv() : d_a_npc_grc.cpp
- reset__11daNpc_Grd_cFv() : d_a_npc_grd.cpp
- reset__11daNpc_grM_cFv() : d_a_npc_grm.cpp
- reset__11daNpc_grO_cFv() : d_a_npc_gro.cpp
- reset__11daNpc_grR_cFv() : d_a_npc_grr.cpp
- reset__11daNpc_grS_cFv() : d_a_npc_grs.cpp
- reset__11daNpc_Grz_cFv() : d_a_npc_grz.cpp
- reset__11daNpc_Hoz_cFv() : d_a_npc_hoz.cpp
- reset__11daNpc_Knj_cFv() : d_a_npc_knj.cpp
- reset__11daNpc_Len_cFv() : d_a_npc_len.cpp
- reset__11daNpc_Lud_cFv() : d_a_npc_lud.cpp
- reset__11daNpc_Moi_cFv() : d_a_npc_moi.cpp
- reset__11daNpc_Sha_cFv() : d_a_npc_shaman.cpp
- reset__11daNpc_Uri_cFv() : d_a_npc_uri.cpp
- reset__11daNpc_ykM_cFv() : d_a_npc_ykm.cpp
- reset__11daNpc_ykW_cFv() : d_a_npc_ykw.cpp
- reset__11daNpcAshB_cFv() : d_a_npc_ashB.cpp
- reset__11daNpcBouS_cFv() : d_a_npc_bouS.cpp
- reset__11daNpcChat_cFv() : d_a_npc_chat.cpp
- reset__11daNpcChin_cFv() : d_a_npc_chin.cpp
- reset__11daNpcMoiR_cFv() : d_a_npc_moir.cpp
- reset__11daNpcPray_cFv() : d_a_npc_prayer.cpp
- reset__11daNpcShad_cFv() : d_a_npc_shad.cpp
- reset__11daNpcShoe_cFv() : d_a_npc_shoe.cpp
- reset__11daNpcTheB_cFv() : d_a_npc_theB.cpp
- reset__12daNpc_Bans_cFv() : d_a_npc_bans.cpp
- reset__12daNpc_Besu_cFv() : d_a_npc_besu.cpp
- reset__12daNpc_grMC_cFv() : d_a_npc_grmc.cpp
- reset__12daNpc_Kkri_cFv() : d_a_npc_kkri.cpp
- reset__12daNpc_Maro_cFv() : d_a_npc_maro.cpp
- reset__12daNpc_midP_cFv() : d_a_npc_midp.cpp
- reset__12daNpc_Post_cFv() : d_a_npc_post.cpp
- reset__12daNpc_Raca_cFv() : d_a_npc_raca.cpp
- reset__12daNpc_Saru_cFv() : d_a_npc_saru.cpp
- reset__12daNpc_seiB_cFv() : d_a_npc_seib.cpp
- reset__12daNpc_seiC_cFv() : d_a_npc_seic.cpp
- reset__12daNpc_seiD_cFv() : d_a_npc_seid.cpp
- reset__12daNpc_solA_cFv() : d_a_npc_sola.cpp
- reset__12daNpc_Taro_cFv() : d_a_npc_taro.cpp
- reset__12daNpc_Toby_cFv() : d_a_npc_toby.cpp
- reset__12daNpc_zanB_cFv() : d_a_npc_zanb.cpp
- reset__12daNpc_Zant_cFv() : d_a_npc_zant.cpp
- reset__12daNpc_ZelR_cFv() : d_a_npc_zelR.cpp
- reset__12daNpcDrSol_cFv() : d_a_npc_drainSol.cpp
- reset__12daNpcImpal_cFv() : d_a_npc_impal.cpp
- reset__12daObj_Kago_cFv() : d_a_obj_kago.cpp
- reset__13daNpc_Fairy_cFv() : d_a_npc_fairy.cpp
- reset__13daNpc_GWolf_cFv() : d_a_npc_gwolf.cpp
- reset__13daNpc_Hanjo_cFv() : d_a_npc_hanjo.cpp
- reset__13daNpc_Jagar_cFv() : d_a_npc_jagar.cpp
- reset__13daNpc_Kolin_cFv() : d_a_npc_kolin.cpp
- reset__13daNpc_Kyury_cFv() : d_a_npc_kyury.cpp
- reset__13daNpc_myna2_cFv() : d_a_npc_myna2.cpp
- reset__13daNpc_Pouya_cFv() : d_a_npc_pouya.cpp
- reset__13daNpc_Seira_cFv() : d_a_npc_seira.cpp
- reset__13daNpc_yamiD_cFv() : d_a_npc_yamid.cpp
- reset__13daNpc_yamiS_cFv() : d_a_npc_yamis.cpp
- reset__13daNpc_yamiT_cFv() : d_a_npc_yamit.cpp
- reset__13daNpc_Yelia_cFv() : d_a_npc_yelia.cpp
- reset__13daNpc_Zelda_cFv() : d_a_npc_zelda.cpp
- reset__13daNpc_ZelRo_cFv() : d_a_npc_zelRo.cpp
- reset__13daNpcBlueNS_cFv() : d_a_npc_blue_ns.cpp
- reset__13daNpcClerkT_cFv() : d_a_npc_clerkt.cpp
- reset__13daNpcRafrel_cFv() : d_a_npc_rafrel.cpp
- reset__13J3DColorBlockFP13J3DColorBlock() : J3DMaterialFactory.cpp
- reset__14daNpc_clerkA_cFv() : d_a_npc_clerka.cpp
- reset__14daNpc_clerkB_cFv() : d_a_npc_clerkb.cpp
- reset__14daNpc_Kolinb_cFv() : d_a_npc_kolinb.cpp
- reset__14daNpc_Seira2_cFv() : d_a_npc_seira2.cpp
- reset__14daNpc_Seirei_cFv() : d_a_npc_seirei.cpp
- reset__14daNpcDoorBoy_cFv() : d_a_npc_doorboy.cpp
- reset__14daNpcKasiKyu_cFv() : d_a_npc_kasi_kyu.cpp
- reset__14daObj_Gadget_cFv() : d_a_obj_gadget.cpp
- reset__14dEvt_control_cFPv() : d_a_tag_allmato.cpp, d_a_obj_wood_statue.cpp, d_a_obj_tks.cpp, d_a_npc_wrestler.cpp, d_a_npc_tks.cpp, d_a_npc_tkc.cpp, d_a_npc_the.cpp, d_a_npc_shad.cpp, d_a_npc_rafrel.cpp, d_a_npc_moir.cpp, d_a_npc_kn.cpp, d_a_npc_impal.cpp, d_a_e_pz.cpp, d_a_npc_ins.cpp, d_a_npc.cpp, d_a_npc_ashB.cpp, d_a_npc_doorboy.cpp, d_a_npc_gra.cpp, d_a_npc_grc.cpp, d_a_npc_gro.cpp, d_a_npc_grr.cpp, d_a_npc_grs.cpp
- reset__14dEvt_control_cFv() : d_a_npc_shad.cpp, d_a_npc_yelia.cpp, d_a_npc_shaman.cpp, d_a_npc_shoe.cpp, d_a_npc_shop0.cpp, d_a_npc_sola.cpp, d_a_npc_soldierA.cpp, d_a_npc_soldierB.cpp, d_a_npc_taro.cpp, d_a_npc_the.cpp, d_a_npc_theB.cpp, d_a_npc_tk.cpp, d_a_npc_tkc.cpp, d_a_npc_tkj.cpp, d_a_npc_tks.cpp, d_a_npc_toby.cpp, d_a_npc_uri.cpp, d_a_npc_wrestler.cpp, d_a_npc_yamid.cpp, d_a_npc_yamis.cpp, d_a_npc_yamit.cpp, d_a_npc_post.cpp, d_a_npc_len.cpp, d_a_npc_lud.cpp, d_a_npc_maro.cpp, d_a_npc_midp.cpp, d_a_npc_moi.cpp, d_a_npc_moir.cpp, d_a_npc_myna2.cpp, d_a_npc_pachi_besu.cpp, d_a_npc_pachi_maro.cpp, d_a_npc_pachi_taro.cpp, d_a_npc_seirei.cpp, d_a_npc_pouya.cpp, d_a_npc_prayer.cpp, d_a_npc_raca.cpp, d_a_npc_rafrel.cpp, d_a_npc_saru.cpp, d_a_npc_seib.cpp, d_a_npc_seic.cpp, d_a_npc_seid.cpp, d_a_npc_seira.cpp, d_a_npc_seira2.cpp, d_a_obj_toby.cpp, d_a_obj_ss_drink.cpp, d_a_obj_stopper.cpp, d_a_obj_stopper2.cpp, d_a_obj_sw.cpp, d_a_obj_sword.cpp, d_a_obj_swpush.cpp, d_a_obj_swpush2.cpp, d_a_obj_swpush5.cpp, d_a_obj_thdoor.cpp, d_a_obj_tks.cpp, d_a_obj_smallkey.cpp, d_a_obj_tobyhouse.cpp, d_a_obj_volcbom.cpp, d_a_obj_warp_kbrg.cpp, d_a_obj_warp_obrg.cpp, d_a_obj_wood_statue.cpp, d_a_peru.cpp, d_a_swc00.cpp, d_a_swhit0.cpp, d_a_tag_allmato.cpp, d_a_tag_wljump.cpp, d_a_obj_gra2.cpp, d_a_npc_ykw.cpp, d_a_npc_zanb.cpp, d_a_npc_zant.cpp, d_a_npc_zelda.cpp, d_a_npc_zelR.cpp, d_a_npc_zelRo.cpp, d_a_obj_bmshutter.cpp, d_a_obj_bosswarp.cpp, d_a_obj_crvgate.cpp, d_a_obj_dmelevator.cpp, d_a_npc_ykm.cpp, d_a_obj_kanban2.cpp, d_a_obj_kshutter.cpp, d_a_obj_ladder.cpp, d_a_obj_mvstair.cpp, d_a_obj_nameplate.cpp, d_a_obj_scannon.cpp, d_a_obj_scannon_crs.cpp, d_a_obj_scannon_ten.cpp, d_a_obj_sekizoa.cpp, d_a_fr.cpp, d_a_e_rdb.cpp, d_a_e_rdy.cpp, d_a_e_sf.cpp, d_a_e_sm.cpp, d_a_e_th.cpp, d_a_e_warpappear.cpp, d_a_e_wb.cpp, d_a_e_ymb.cpp, d_a_e_zh.cpp, d_a_ep.cpp, d_a_e_rd.cpp, d_a_kago.cpp, d_a_L7demo_dr.cpp, d_a_L7op_demo_dr.cpp, d_a_mg_rod.cpp, d_a_ni.cpp, d_a_npc.cpp, d_a_npc_aru.cpp, d_a_npc_ash.cpp, d_a_npc_ashB.cpp, d_a_npc_bans.cpp, d_a_e_df.cpp, d_a_npc_kyury.cpp, d_a_b_dr.cpp, d_a_b_gg.cpp, d_a_b_gnd.cpp, d_a_b_mgn.cpp, d_a_b_ob.cpp, d_a_b_tn.cpp, d_a_bg_obj.cpp, d_a_cstaF.cpp, d_a_cstatue.cpp, d_a_npc_ks.cpp, d_a_e_dt.cpp, d_a_e_fm.cpp, d_a_e_gb.cpp, d_a_e_gob.cpp, d_a_e_hp.cpp, d_a_e_hz.cpp, d_a_e_mk.cpp, d_a_e_oc.cpp, d_a_e_po.cpp, d_a_e_pz.cpp, d_a_npc_jagar.cpp, d_a_npc_grr.cpp, d_a_npc_grs.cpp, d_a_npc_grz.cpp, d_a_npc_gwolf.cpp, d_a_npc_hanjo.cpp, d_a_npc_henna.cpp, d_a_npc_hoz.cpp, d_a_npc_impal.cpp, d_a_npc_inko.cpp, d_a_npc_ins.cpp, d_a_npc_blue_ns.cpp, d_a_npc_kakashi.cpp, d_a_npc_kasi_hana.cpp, d_a_npc_kasi_kyu.cpp, d_a_npc_kasi_mich.cpp, d_a_npc_kkri.cpp, d_a_npc_kn.cpp, d_a_npc_knj.cpp, d_a_npc_kolin.cpp, d_a_npc_kolinb.cpp, d_a_npc_besu.cpp, d_a_npc_chin.cpp, d_a_npc_gro.cpp, d_a_npc_bou.cpp, d_a_npc_bouS.cpp, d_a_npc_cdn3.cpp, d_a_npc_chat.cpp, d_a_npc_clerka.cpp, d_a_npc_clerkb.cpp, d_a_npc_clerkt.cpp, d_a_npc_doc.cpp, d_a_npc_doorboy.cpp, d_a_npc_du.cpp, d_a_npc_grmc.cpp, d_a_npc_grm.cpp, d_a_npc_grd.cpp, d_a_npc_grc.cpp, d_a_npc_gra.cpp, d_a_npc_gnd.cpp, d_a_npc_fairy_seirei.cpp, d_a_npc_fairy.cpp, d_a_npc_drainSol.cpp
- reset__14J3DTexGenBlockFP14J3DTexGenBlock() : J3DMaterialFactory.cpp
- reset__15daNpc_Kakashi_cFv() : d_a_npc_kakashi.cpp
- reset__15daNpcKasiHana_cFv() : d_a_npc_kasi_hana.cpp
- reset__15daNpcKasiMich_cFv() : d_a_npc_kasi_mich.cpp
- reset__15daNpcWrestler_cFv() : d_a_npc_wrestler.cpp
- reset__15daObj_KBacket_cFv() : d_a_obj_kbacket.cpp
- reset__15daObj_Pumpkin_cFv() : d_a_obj_pumpkin.cpp
- reset__15daObj_Sekizoa_cFv() : d_a_obj_sekizoa.cpp
- reset__15J3DTevBlockNullFP11J3DTevBlock() : J3DMaterialFactory.cpp
- reset__16daDemo00_model_cFv() : d_a_demo00.cpp
- reset__16daDemo00_resID_cFv() : d_a_demo00.cpp
- reset__16daNpc_SoldierA_cFv() : d_a_npc_soldierA.cpp
- reset__16daNpc_SoldierB_cFv() : d_a_npc_soldierB.cpp
- Reset__16ShopCam_action_cFv() : d_a_npc_bans.cpp, d_a_npc_clerka.cpp, d_a_npc_clerkb.cpp, d_a_npc_clerkt.cpp, d_a_npc_grm.cpp, d_a_npc_grmc.cpp, d_a_npc_maro.cpp, d_a_npc_seira.cpp, d_a_npc_seira2.cpp
- reset__18daNpc_Pachi_Besu_cFv() : d_a_npc_pachi_besu.cpp
- reset__18daNpc_Pachi_Maro_cFv() : d_a_npc_pachi_maro.cpp
- reset__18daNpc_Pachi_Taro_cFv() : d_a_npc_pachi_taro.cpp
- reset__19daNpc_FairySeirei_cFv() : d_a_npc_fairy_seirei.cpp
- reset__8daPeru_cFv() : d_a_peru.cpp
- Reset__9dCamera_cF4cXyz4cXyz() : d_camera.cpp, d_a_obj_toby.cpp, d_a_obj_gra2.cpp, d_a_obj_crvgate.cpp, d_a_npc_wrestler.cpp, d_a_npc_tk.cpp, d_a_npc_henna.cpp, d_a_L7op_demo_dr.cpp, d_a_e_gb.cpp, d_a_kago.cpp, d_a_e_zh.cpp, d_a_e_ymb.cpp, d_a_e_wb.cpp, d_a_e_th.cpp, d_a_e_sm.cpp, d_a_e_rdy.cpp, d_a_e_sf.cpp, d_a_b_gg.cpp, d_a_b_gnd.cpp, d_a_b_mgn.cpp, d_a_b_ob.cpp, d_a_b_tn.cpp, d_a_e_df.cpp, d_a_e_fm.cpp, d_a_e_mk.cpp, d_a_e_po.cpp, d_a_e_pz.cpp, d_a_e_rdb.cpp, d_a_e_dt.cpp
- Reset__9dCamera_cF4cXyz4cXyzfs() : d_a_npc_henna.cpp, d_camera.cpp, d_a_obj_sw.cpp, d_a_obj_gra2.cpp, d_a_npc_ks.cpp, d_a_ni.cpp, d_a_mg_rod.cpp, d_a_e_wb.cpp, d_a_e_warpappear.cpp, d_a_e_rdy.cpp, d_a_e_oc.cpp, d_a_e_gob.cpp, d_a_e_dt.cpp
- Reset__9dCamera_cFv() : d_a_kago.cpp, d_camera.cpp, d_ev_camera.cpp
- reset__Q27daSus_c6room_cFv() : d_a_bg.cpp
- reset__Q28JMessage10TProcessorFv() : control.cpp, processor.cpp
- reset__Q37JStudio3stb7TObjectFPCv() : stb.cpp
- ResetAlarm : dvd.c
- resetArchiveBank() : d_s_room.cpp
- ResetAtHit__12dCcD_GObjInfFv() : d_a_cstatue.cpp, d_a_boomerang.cpp, d_a_npc_tk.cpp
- ResetBlure__9dCamera_cFv() : d_a_e_zh.cpp, d_camera.cpp
- ResetCallback : OSResetSW.c
- resetCharactor__19jmessage_tReferenceFv() : d_msg_class.cpp
- resetCharactor__26jmessage_string_tReferenceFv() : d_msg_class.cpp
- resetCharCountBuffer__19jmessage_tReferenceFv() : d_msg_class.cpp
- ResetCoHit__12dCcD_GObjInfFv() : d_a_cstatue.cpp, d_a_npc_tk.cpp
- resetCol__10daNpc_Kn_cFv() : d_a_npc_kn.cpp
- resetCol__11daNpc_Grz_cFv() : d_a_npc_grz.cpp
- ResetCoverCallback : dvdlow.c
- resetFuncRegistered : GXInit.c
- ResetFunctionInfo : Pad.c, OSMemory.c, CARDBios.c, OSAlarm.c
- ResetFunctionQueue : OSReset.c
- resetIconPosForLightBallA__12daObjCarry_cFv() : d_a_obj_carry.cpp
- resetIconPosForLightBallB__12daObjCarry_cFv() : d_a_obj_carry.cpp
- resetLockActor__13daBoomerang_cFv() : d_a_boomerang.cpp
- resetMeterString__13dMeter2Info_cFv() : d_a_npc_wrestler.cpp
- resetMiniGameItem__13dMeter2Info_cFb() : d_a_npc_hoz.cpp
- resetModY__7Z2SeMgrFv() : Z2SeMgr.cpp
- resetMultiSePos__12Z2MultiSeMgrFv() : Z2SeMgr.cpp
- ResetOccurred : dvdlow.c
- resetReference__19jmessage_tReferenceFv() : d_msg_class.cpp
- resetRendering__28jmessage_tRenderingProcessorFv() : d_msg_class.cpp
- ResetRequired : dvd.c
- resetSelectBomBag__12dMsgObject_cFv() : d_msg_class.cpp
- resetStringLocal__12dMsgString_cFP10J2DTextBox() : d_msg_string.cpp
- ResetTgHit__12dCcD_GObjInfFv() : d_a_obj_bhashi.cpp, d_a_npc_tk.cpp, d_a_cstatue.cpp, d_a_e_ymb.cpp
- ResettingBits : Pad.c
- ResettingChan : Pad.c
- resetType__10daNpc_Kn_cFv() : d_a_npc_kn.cpp
- resetUpperAnime__11daHoZelda_cFv() : d_a_hozelda.cpp
- resetWord__19jmessage_tReferenceFv() : d_msg_class.cpp
- resIdx : d_a_obj_sekizo.cpp
- resize__7J2DPaneFff() : J2DPicture.cpp
- resLoad() : d_s_logo.cpp, d_s_name.cpp
- resPhase : d_s_play.cpp
- resPreLoadTime0 : d_s_play.cpp
- resPreLoadTime1 : d_s_play.cpp
- rest__11daNpc_Moi_cFPv() : d_a_npc_moi.cpp
- restart__11daObj_GrA_cFv() : d_a_obj_gra2.cpp
- restart__15daObj_SSDrink_cFv() : d_a_obj_ss_drink.cpp
- restorePosEvCamera__9dCamera_cFv() : d_camera.cpp, d_ev_camera.cpp
- RestoreVertState() : GXDraw.c
- resume__15JASAudioReseterFv() : JASAudioReseter.cpp
- ResumeFromHere : dvd.c
- ret_ct : d_a_e_sf.cpp
- retraceCount : vi.c
- retraceQueue : vi.c
- Retry() : CARDBios.c
- retry_captue_frame() : m_Do_graphic.cpp
- return_pos_get() : d_a_npc_tkj2.cpp
- return_pos_get__FP14npc_tkj2_class() : d_a_npc_tkj2.cpp
- returnBoomerang__9daAlink_cFi() : d_a_boomerang.cpp
- ReturnDemoCall__13daNpc_Fairy_cFv() : d_a_npc_fairy.cpp
- reverse__13daNpcF_Path_cFv() : d_a_npc.cpp, d_a_npc_gra.cpp, d_a_npc_kasi_hana.cpp
- reverse__13daNpcT_Path_cFv() : d_a_npc.cpp, d_a_npc_moi.cpp
- reverseDir__16daBaseNpc_path_cFv() : d_a_npc.cpp, d_a_obj_gra2.cpp
- revolutionMove__8daB_DR_cFv() : d_a_b_dr.cpp
- revSwitch__10dSv_info_cFii() : d_a_obj_swpush.cpp, d_a_obj_swpush2.cpp
- rewriteAlpha__10J2DPictureFv() : J2DPicture.cpp
- ri_aqua() : d_a_mg_fish.cpp
- ri_aqua__FP13mg_fish_class() : d_a_mg_fish.cpp
- ri_swim() : d_a_mg_fish.cpp
- ri_swim__FP13mg_fish_class() : d_a_mg_fish.cpp
- ride_call_back() : d_a_obj_web1.cpp, d_a_obj_msima.cpp, d_a_obj_kita.cpp, d_a_obj_kbox.cpp, d_a_obj_cb.cpp, d_a_obj_fw.cpp, d_a_mg_fshop.cpp, d_a_obj_brg.cpp
- ride_call_back_0() : d_a_obj_so.cpp
- ride_call_back_0__FP4dBgWP10fopAc_ac_cP10fopAc_ac_c() : d_a_obj_so.cpp
- ride_call_back_1() : d_a_obj_so.cpp
- ride_call_back_1__FP4dBgWP10fopAc_ac_cP10fopAc_ac_c() : d_a_obj_so.cpp
- ride_call_back__FP4dBgWP10fopAc_ac_cP10fopAc_ac_c() : d_a_mg_fshop.cpp, d_a_obj_brg.cpp, d_a_obj_fw.cpp, d_a_obj_kbox.cpp, d_a_obj_kita.cpp, d_a_obj_msima.cpp
- ride_game_actor_set() : d_a_e_rd.cpp
- ride_game_actor_set__FP10e_rd_class() : d_a_e_rd.cpp
- ride_movebg_init() : d_a_e_bi.cpp
- ride_movebg_init__FP10e_bi_class() : d_a_e_bi.cpp
- ride_off() : d_a_e_rdy.cpp, d_a_e_rd.cpp
- ride_off__FP10e_rd_class() : d_a_e_rd.cpp
- ride_off__FP11e_rdy_class() : d_a_e_rdy.cpp
- rideActor__14daObjKLift00_cFP10fopAc_ac_c() : d_a_obj_klift00.cpp
- rideActor__14daObjLv4Chan_cFP10fopAc_ac_c() : d_a_obj_lv4chandelier.cpp
- rideActor__15daObjSZbridge_cFP10fopAc_ac_c() : d_a_obj_szbridge.cpp
- rideCallBack() : d_a_obj_ita.cpp, d_a_obj_klift00.cpp, d_a_obj_lv4chandelier.cpp, d_a_obj_lv5ychndlr.cpp, d_a_obj_magne_arm.cpp, d_a_obj_octhashi.cpp, d_a_obj_pdtile.cpp, d_a_obj_pillar.cpp, d_a_obj_swpush5.cpp
- rideCallback() : d_a_obj_lv5yiblltray.cpp
- rideCallBack() : d_a_obj_ikada.cpp, d_a_obj_iceblock.cpp, d_a_obj_ice_s.cpp, d_a_obj_ice_l.cpp, d_a_obj_hasu2.cpp, d_a_obj_dust.cpp, d_a_obj_dmelevator.cpp, d_a_obj_bhbridge.cpp, d_a_e_ymb.cpp
- rideCallback() : d_a_obj_szbridge.cpp
- rideCallBack1() : d_a_obj_mirror_table.cpp
- rideCallBack2() : d_a_obj_mirror_table.cpp
- rideCallBack__10daL8Lift_cFP4dBgWP10fopAc_ac_cP10fopAc_ac_c() : d_a_obj_lv8Lift.cpp
- rideCallBack__11daObj_GrA_cFP4dBgWP10fopAc_ac_cP10fopAc_ac_c() : d_a_obj_gra2.cpp
- rideCallBack__12daTogeTrap_cFP4dBgWP10fopAc_ac_cP10fopAc_ac_c() : d_a_obj_togeTrap.cpp
- rideCallBack__13daRotBridge_cFP4dBgWP10fopAc_ac_cP10fopAc_ac_c() : d_a_obj_rotBridge.cpp
- rideCallBack__FP4dBgWP10fopAc_ac_cP10fopAc_ac_c() : d_a_obj_bhbridge.cpp, d_a_e_ymb.cpp
- rideCallback__FP4dBgWP10fopAc_ac_cP10fopAc_ac_c() : d_a_obj_szbridge.cpp
- rideCallBack__FP4dBgWP10fopAc_ac_cP10fopAc_ac_c() : d_a_obj_swpush5.cpp, d_a_obj_magne_arm.cpp, d_a_obj_lv4chandelier.cpp, d_a_obj_klift00.cpp, d_a_obj_ita.cpp, d_a_obj_ice_s.cpp, d_a_obj_ikada.cpp, d_a_obj_dmelevator.cpp, d_a_obj_dust.cpp, d_a_obj_ice_l.cpp, d_a_obj_hasu2.cpp
- rideCallBackLeft__10daTenbin_cFP4dBgWP10fopAc_ac_cP10fopAc_ac_c() : d_a_obj_lv6Tenbin.cpp
- rideCallBackRight__10daTenbin_cFP4dBgWP10fopAc_ac_cP10fopAc_ac_c() : d_a_obj_lv6Tenbin.cpp
- rideCamera__9dCamera_cFl() : d_camera.cpp
- rideCB__Q211daObjSwpush5Act_cFP4dBgWP10fopAc_ac_cP10fopAc_ac_c() : d_a_obj_swpush.cpp
- rideCB__Q212daObjSwpush25Act_cFP4dBgWP10fopAc_ac_cP10fopAc_ac_c() : d_a_obj_swpush2.cpp
- RideOn_Angle__11daObjDust_cFRsfsf() : d_a_obj_dust.cpp
- RideOn_Angle__12daObjIce_l_cFRsfsf() : d_a_obj_ice_l.cpp
- RideOn_Angle__12daObjIce_s_cFRsfsf() : d_a_obj_ice_s.cpp
- RideOn_Angle__12daObjIkada_cFRsfsf() : d_a_obj_ikada.cpp
- RideOn_Angle__15daObjBhbridge_cFRsfsf() : d_a_obj_bhbridge.cpp
- rider_game() : d_a_econt.cpp
- right_justification : printf.c
- rightOffset : d_a_alink.cpp
- rod_color : d_a_mg_fshop.cpp
- rod_control() : d_a_mg_rod.cpp
- rod_control__FP13dmg_rod_class() : d_a_mg_rod.cpp
- rod_d : d_a_mg_fshop.cpp
- rod_main() : d_a_mg_rod.cpp
- rod_main__FP13dmg_rod_class() : d_a_mg_rod.cpp
- rod_p : d_a_mg_rod.cpp
- rod_set() : d_a_mg_fshop.cpp
- rod_set__FP11fshop_class() : d_a_mg_fshop.cpp
- rod_w : d_a_mg_fshop.cpp
- rod_wd_4591 : d_a_mg_rod.cpp
- rod_wd_4600 : d_a_mg_rod.cpp
- rodline_off : d_a_mg_rod.cpp
- rodline_p : d_a_mg_rod.cpp
- rodTopOffset : d_a_alink.cpp
- Roll_Set__7Hahen_cFP4cXyzfs() : d_a_obj_bhashi.cpp
- rollAttack__11daObj_GrA_cFPv() : d_a_obj_gra2.cpp
- rollAttacked__11daObj_GrA_cFPv() : d_a_obj_gra2.cpp
- rollAttackedDemo__11daObj_GrA_cFv() : d_a_obj_gra2.cpp
- rollDemo__11daObj_GrA_cFPv() : d_a_obj_gra2.cpp
- rollEscape__11daObj_GrA_cFPv() : d_a_obj_gra2.cpp
- Rolling__13daObjBHASHI_cFP4cXyzff() : d_a_obj_bhashi.cpp
- Rolling__13daObjHHASHI_cFP4cXyzffSc() : d_a_e_fm.cpp
- rollingEvCamera__9dCamera_cFv() : d_ev_camera.cpp, d_camera.cpp
- rollLanding__11daObj_GrA_cFv() : d_a_obj_gra2.cpp
- rollReturn__11daObj_GrA_cFPv() : d_a_obj_gra2.cpp
- roof() : d_a_e_sm2.cpp
- roof__FP11e_sm2_class() : d_a_e_sm2.cpp
- roof_initial_pos_set() : d_a_e_st.cpp
- roof_initial_pos_set__FP10e_st_class() : d_a_e_st.cpp
- roof_line_calc() : d_a_e_st.cpp
- roof_line_calc2() : d_a_e_st.cpp
- roof_line_calc2__FP10e_st_class() : d_a_e_st.cpp
- roof_line_calc__FP10e_st_class() : d_a_e_st.cpp
- roofCheck__11fopAcM_rc_cFPC4cXyz() : d_a_e_zh.cpp, d_a_boomerang.cpp
- roofchk() : d_a_b_gg.cpp
- RoofChk__4dBgSFP12dBgS_RoofChk() : d_a_kago.cpp, d_camera.cpp
- roofchk__FP8daB_GG_c() : d_a_b_gg.cpp
- roomSetteing__15renderingFmap_cFv() : d_menu_fmap_map.cpp
- RootHeapCheck : m_Do_main.cpp
- rootPath : JKRFileLoader.cpp
- rope_pt : d_a_bd.cpp
- ROTATE_X : J2DPane.h
- ROTATE_Y : J2DPane.h
- ROTATE_Z : J2DPane.h
- rotateCheck__14daObjYtaihou_cFv() : d_a_obj_Y_taihou.cpp
- RotateYBase__12daItemBase_cFv() : d_a_obj_smallkey.cpp, d_a_obj_sword.cpp, d_a_obj_wood_statue.cpp
- rotTypeFunc : JPABaseShape.cpp
- rotTypeX() : JPABaseShape.cpp
- rotTypeXYZ() : JPABaseShape.cpp
- rotTypeY() : JPABaseShape.cpp
- rotTypeZ() : JPABaseShape.cpp
- round_decimal() : printf.c
- Run() : OSExec.c
- Run__9dCamera_cFv() : d_camera.cpp
- run_se : d_a_npc_du.cpp
- runa__11daNpcCdn3_cFPv() : d_a_npc_cdn3.cpp
- runa__13daNpcPasser_cFPv() : d_a_npc_passer.cpp
- RunAction__8daE_FK_cFv() : d_a_e_fk.cpp
- runb__11daNpcCdn3_cFPv() : d_a_npc_cdn3.cpp
- runb__13daNpcPasser_cFPv() : d_a_npc_passer.cpp
- runEventRecoveryTrans__9dCamera_cFv() : d_camera.cpp
- RunQueue : OSThread.c
- RunQueueBits : OSThread.c
- RunQueueHint : OSThread.c
- runScale : d_a_cow.cpp
- rupeeCount : d_a_alink.cpp