Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JAUSeqCollection Class Reference

#include <JAUSeqCollection.h>

+ Inheritance diagram for JAUSeqCollection:
+ Collaboration diagram for JAUSeqCollection:

Public Member Functions

 JAUSeqCollection ()
 
void init (void const *)
 
bool getSeqData (int, int, JAISeqData *)
 
bool getSeqDataRegion (JAISeqDataRegion *)
 
bool isValid ()
 

Public Attributes

u16 field_0x0
 
const u32field_0x4
 
const JAUSeqCollectionDatafield_0x8
 
int field_0xc
 

Constructor & Destructor Documentation

◆ JAUSeqCollection()

JAUSeqCollection::JAUSeqCollection ( )

Member Function Documentation

◆ getSeqData()

bool JAUSeqCollection::getSeqData ( int  param_0,
int  param_1,
JAISeqData param_2 
)

◆ getSeqDataRegion()

bool JAUSeqCollection::getSeqDataRegion ( JAISeqDataRegion param_0)

◆ init()

void JAUSeqCollection::init ( void const param_0)

◆ isValid()

bool JAUSeqCollection::isValid ( )
inline

Member Data Documentation

◆ field_0x0

u16 JAUSeqCollection::field_0x0

◆ field_0x4

const u32* JAUSeqCollection::field_0x4

◆ field_0x8

const JAUSeqCollectionData* JAUSeqCollection::field_0x8

◆ field_0xc

int JAUSeqCollection::field_0xc

The documentation for this class was generated from the following files: