Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
#include <J3DShapeFactory.h>
Public Attributes | |
u8 | mShapeMtxType |
u16 | mMtxGroupNum |
u16 | mVtxDescListIndex |
u16 | mMtxInitDataIndex |
u16 | mDrawInitDataIndex |
f32 | mRadius |
Vec | mMin |
Vec | mMax |
u16 J3DShapeInitData::mDrawInitDataIndex |
Vec J3DShapeInitData::mMax |
Vec J3DShapeInitData::mMin |
u16 J3DShapeInitData::mMtxGroupNum |
u16 J3DShapeInitData::mMtxInitDataIndex |
f32 J3DShapeInitData::mRadius |
u8 J3DShapeInitData::mShapeMtxType |
u16 J3DShapeInitData::mVtxDescListIndex |