Shadow Beast.
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#include <d_a_e_s1.h>
◆ field_0x3054
f32 e_s1_class::field_0x3054 |
◆ field_0x3058
f32 e_s1_class::field_0x3058 |
◆ field_0x3060
f32 e_s1_class::field_0x3060 |
◆ field_0x3068
f32 e_s1_class::field_0x3068 |
◆ field_0x306c
s8 e_s1_class::field_0x306c |
◆ field_0x306D
u8 e_s1_class::field_0x306D[0x307C - 0x306D] |
◆ field_0x5B8
u8 e_s1_class::field_0x5B8[0x05BC - 0x05B8] |
◆ field_0x5DC
u8 e_s1_class::field_0x5DC[0x05E0 - 0x05DC] |
◆ field_0x6aa
s16 e_s1_class::field_0x6aa |
◆ field_0x6ac
f32 e_s1_class::field_0x6ac |
◆ field_0x6b0
s16 e_s1_class::field_0x6b0 |
◆ field_0x6b2
s16 e_s1_class::field_0x6b2 |
◆ field_0x6B4
u8 e_s1_class::field_0x6B4[0x06B6 - 0x06B4] |
◆ field_0x6b6
s16 e_s1_class::field_0x6b6 |
◆ field_0x6b9
s8 e_s1_class::field_0x6b9 |
◆ field_0x6ba
s8 e_s1_class::field_0x6ba |
◆ field_0x6bb
s8 e_s1_class::field_0x6bb |
◆ mAcch
◆ mAcchCir
◆ mAction
◆ mAnm
◆ mAtInfo
◆ mBodyEffEmtrID
u32 e_s1_class::mBodyEffEmtrID |
◆ mCcAtSph
◆ mCcSph
◆ mCcStts
◆ mCounter
◆ mCurrentPathPointNo
s8 e_s1_class::mCurrentPathPointNo |
◆ mDemoCamBank
f32 e_s1_class::mDemoCamBank |
◆ mDemoCamCenter
cXyz e_s1_class::mDemoCamCenter |
◆ mDemoCamEye
cXyz e_s1_class::mDemoCamEye |
◆ mDemoMode
s16 e_s1_class::mDemoMode |
◆ mDemoTimer
s16 e_s1_class::mDemoTimer |
◆ mDrawShadow
s8 e_s1_class::mDrawShadow |
◆ mGroupID
◆ mHitInvincibilityTimer
s16 e_s1_class::mHitInvincibilityTimer |
◆ mInitHIO
◆ mIsSlowAttack
s8 e_s1_class::mIsSlowAttack |
◆ mJntCol
◆ mKe
◆ mLineMat
◆ mMode
◆ mPathDirection
s8 e_s1_class::mPathDirection |
◆ mPathTargetPos
cXyz e_s1_class::mPathTargetPos |
◆ mPhase
◆ mpMorf
◆ mpPath
dPath* e_s1_class::mpPath |
◆ mPrm1
◆ mRoofSpawn
u8 e_s1_class::mRoofSpawn |
◆ mSearchRange
f32 e_s1_class::mSearchRange |
◆ mShadowKey
u32 e_s1_class::mShadowKey |
◆ mSound
◆ mSwBit
◆ mTargetAngle
s16 e_s1_class::mTargetAngle |
◆ mTimers
s16 e_s1_class::mTimers[4] |
The documentation for this class was generated from the following file: