Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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e_s1_class Class Reference

Shadow Beast. More...

#include <d_a_e_s1.h>

+ Inheritance diagram for e_s1_class:
+ Collaboration diagram for e_s1_class:

Public Attributes

request_of_phase_process_class mPhase
 
u8 mRoofSpawn
 
u8 mPrm1
 
u8 mGroupID
 
u8 mSwBit
 
u8 field_0x5B8 [0x05BC - 0x05B8]
 
dPathmpPath
 
s8 mCurrentPathPointNo
 
s8 mPathDirection
 
cXyz mPathTargetPos
 
s16 mTargetAngle
 
mDoExt_McaMorfSOmpMorf
 
int mAnm
 
u8 field_0x5DC [0x05E0 - 0x05DC]
 
Z2CreatureEnemy mSound
 
dJntCol_c mJntCol
 
s16 mCounter
 
s16 mAction
 
s16 mMode
 
s8 mDrawShadow
 
u32 mShadowKey
 
s16 mTimers [4]
 
s16 mHitInvincibilityTimer
 
s16 field_0x6aa
 
f32 field_0x6ac
 
s16 field_0x6b0
 
s16 field_0x6b2
 
u8 field_0x6B4 [0x06B6 - 0x06B4]
 
s16 field_0x6b6
 
s8 mIsSlowAttack
 
s8 field_0x6b9
 
s8 field_0x6ba
 
s8 field_0x6bb
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mCcStts
 
dCcD_Sph mCcSph [3]
 
dCcD_Sph mCcAtSph
 
dCcU_AtInfo mAtInfo
 
s1_ke_s mKe [22]
 
mDoExt_3DlineMat0_c mLineMat
 
s16 mDemoMode
 
s16 mDemoTimer
 
cXyz mDemoCamEye
 
cXyz mDemoCamCenter
 
f32 field_0x3054
 
f32 field_0x3058
 
f32 mDemoCamBank
 
f32 field_0x3060
 
f32 mSearchRange
 
f32 field_0x3068
 
s8 field_0x306c
 
u8 field_0x306D [0x307C - 0x306D]
 
u32 mBodyEffEmtrID
 
u8 mInitHIO
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 field_0x590
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Additional Inherited Members

- Public Member Functions inherited from fopEn_enemy_c
bool initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
bool checkWolfNoLock () const
 
bool checkHeadLockFlg () const
 
bool checkWolfBiteDamage () const
 
bool checkDownFlg () const
 
bool checkCutDownHitFlg () const
 
bool checkDeadFlg () const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Shadow Beast.

Member Data Documentation

◆ field_0x3054

f32 e_s1_class::field_0x3054

◆ field_0x3058

f32 e_s1_class::field_0x3058

◆ field_0x3060

f32 e_s1_class::field_0x3060

◆ field_0x3068

f32 e_s1_class::field_0x3068

◆ field_0x306c

s8 e_s1_class::field_0x306c

◆ field_0x306D

u8 e_s1_class::field_0x306D[0x307C - 0x306D]

◆ field_0x5B8

u8 e_s1_class::field_0x5B8[0x05BC - 0x05B8]

◆ field_0x5DC

u8 e_s1_class::field_0x5DC[0x05E0 - 0x05DC]

◆ field_0x6aa

s16 e_s1_class::field_0x6aa

◆ field_0x6ac

f32 e_s1_class::field_0x6ac

◆ field_0x6b0

s16 e_s1_class::field_0x6b0

◆ field_0x6b2

s16 e_s1_class::field_0x6b2

◆ field_0x6B4

u8 e_s1_class::field_0x6B4[0x06B6 - 0x06B4]

◆ field_0x6b6

s16 e_s1_class::field_0x6b6

◆ field_0x6b9

s8 e_s1_class::field_0x6b9

◆ field_0x6ba

s8 e_s1_class::field_0x6ba

◆ field_0x6bb

s8 e_s1_class::field_0x6bb

◆ mAcch

dBgS_ObjAcch e_s1_class::mAcch

◆ mAcchCir

dBgS_AcchCir e_s1_class::mAcchCir

◆ mAction

s16 e_s1_class::mAction

◆ mAnm

int e_s1_class::mAnm

◆ mAtInfo

dCcU_AtInfo e_s1_class::mAtInfo

◆ mBodyEffEmtrID

u32 e_s1_class::mBodyEffEmtrID

◆ mCcAtSph

dCcD_Sph e_s1_class::mCcAtSph

◆ mCcSph

dCcD_Sph e_s1_class::mCcSph[3]

◆ mCcStts

dCcD_Stts e_s1_class::mCcStts

◆ mCounter

s16 e_s1_class::mCounter

◆ mCurrentPathPointNo

s8 e_s1_class::mCurrentPathPointNo

◆ mDemoCamBank

f32 e_s1_class::mDemoCamBank

◆ mDemoCamCenter

cXyz e_s1_class::mDemoCamCenter

◆ mDemoCamEye

cXyz e_s1_class::mDemoCamEye

◆ mDemoMode

s16 e_s1_class::mDemoMode

◆ mDemoTimer

s16 e_s1_class::mDemoTimer

◆ mDrawShadow

s8 e_s1_class::mDrawShadow

◆ mGroupID

u8 e_s1_class::mGroupID

◆ mHitInvincibilityTimer

s16 e_s1_class::mHitInvincibilityTimer

◆ mInitHIO

u8 e_s1_class::mInitHIO

◆ mIsSlowAttack

s8 e_s1_class::mIsSlowAttack

◆ mJntCol

dJntCol_c e_s1_class::mJntCol

◆ mKe

s1_ke_s e_s1_class::mKe[22]

◆ mLineMat

mDoExt_3DlineMat0_c e_s1_class::mLineMat

◆ mMode

s16 e_s1_class::mMode

◆ mPathDirection

s8 e_s1_class::mPathDirection

◆ mPathTargetPos

cXyz e_s1_class::mPathTargetPos

◆ mPhase

request_of_phase_process_class e_s1_class::mPhase

◆ mpMorf

mDoExt_McaMorfSO* e_s1_class::mpMorf

◆ mpPath

dPath* e_s1_class::mpPath

◆ mPrm1

u8 e_s1_class::mPrm1

◆ mRoofSpawn

u8 e_s1_class::mRoofSpawn

◆ mSearchRange

f32 e_s1_class::mSearchRange

◆ mShadowKey

u32 e_s1_class::mShadowKey

◆ mSound

Z2CreatureEnemy e_s1_class::mSound

◆ mSwBit

u8 e_s1_class::mSwBit

◆ mTargetAngle

s16 e_s1_class::mTargetAngle

◆ mTimers

s16 e_s1_class::mTimers[4]

The documentation for this class was generated from the following file: