Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <f_op_msg_mng.h>
Public Attributes | |
int | timer_mode |
u32 | limit_ms |
u8 | type |
u8 | field_0x25 |
f32 | field_0x28 |
f32 | field_0x2c |
f32 | field_0x30 |
f32 | field_0x34 |
Public Attributes inherited from fopMsg_prm_class | |
fopAc_ac_c * | mpActor |
cXyz | mPos |
u32 | mMsgID |
u32 | field_0x14 |
int | field_0x18 |
u8 fopMsg_prm_timer::field_0x25 |
f32 fopMsg_prm_timer::field_0x28 |
f32 fopMsg_prm_timer::field_0x2c |
f32 fopMsg_prm_timer::field_0x30 |
f32 fopMsg_prm_timer::field_0x34 |
u32 fopMsg_prm_timer::limit_ms |
int fopMsg_prm_timer::timer_mode |
u8 fopMsg_prm_timer::type |