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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Here is a list of all file members with links to the files they belong to:
- y -
y :
e_atan2.c
,
e_fmod.c
,
e_pow.c
,
k_cos.c
,
k_sin.c
,
s_copysign.c
y1 :
e_pow.c
y_ad :
d_a_e_sm2.cpp
ya :
d_a_e_dd.cpp
,
d_a_e_st.cpp
ya_d :
d_a_e_sm2.cpp
yaa :
d_a_e_wb.cpp
Yachuff :
d_a_movie_player.cpp
yami_disappear() :
d_a_disappear.cpp
yariAnmData :
d_a_obj_sekizoa.cpp
Yazirushi__8daB_GG_cFv() :
d_a_b_gg.cpp
Yazirushi__8daE_DF_cFv() :
d_a_e_df.cpp
Yazirushi__8daE_FK_cFv() :
d_a_e_fk.cpp
Yazirushi__8daE_HM_cFv() :
d_a_e_hm.cpp
Yazirushi__8daE_SB_cFv() :
d_a_e_sb.cpp
yd_disappear() :
d_a_e_yd.cpp
yd_disappear__FP10e_yd_class() :
d_a_e_yd.cpp
Ydchuff :
d_a_movie_player.cpp
YearDays :
OSTime.c
,
JORHostInfo.cpp
yh_disappear() :
d_a_e_yh.cpp
yh_disappear__FP10e_yh_class() :
d_a_e_yh.cpp
yisint :
e_pow.c
yk_disappear() :
d_a_e_yk.cpp
YkgrCB :
d_a_ykgr.cpp
ylinen_tag :
d_msg_scrn_howl.cpp
YM_DIG_POS_Y :
d_a_e_ym.cpp
ymb_chance_time :
d_a_e_ymb.cpp
YnSelEndFrameTbl :
d_file_select.cpp
,
d_menu_save.cpp
YnSelStartFrameTbl :
d_file_select.cpp
,
d_menu_save.cpp
yo_att_pos_y :
d_a_b_yo.cpp
yo_chase_speed :
d_a_b_yo.cpp
yo_damage_speed :
d_a_b_yo.cpp
yo_damage_timer :
d_a_b_yo.cpp
yo_demo_bck_idx :
d_a_b_yo.cpp
yo_demo_btk_idx :
d_a_b_yo.cpp
yo_demo_btp_idx :
d_a_b_yo.cpp
yo_material_draw :
d_a_b_yo.cpp
yo_max_bound_speed :
d_a_b_yo.cpp
yoi_fall_timer :
d_a_b_yo_ice.cpp
yoko_table :
d_a_door_shutter.cpp
yoko_w_table :
d_a_door_shutter.cpp
yr_disappear() :
d_a_e_yr.cpp
yr_disappear__FP10e_yr_class() :
d_a_e_yr.cpp
YrotS__14mDoMtx_stack_cFs() :
d_a_e_wb.cpp
yuka_control() :
d_a_obj_toby.cpp
yuka_control__FP14obj_toby_class() :
d_a_obj_toby.cpp
yuka_fly() :
d_a_obj_toby.cpp
yuka_fly__FP14obj_toby_classP6yuka_s() :
d_a_obj_toby.cpp
yuka_ground() :
d_a_obj_toby.cpp
yuka_ground__FP14obj_toby_classP6yuka_s() :
d_a_obj_toby.cpp
yuka_jump_x :
d_a_npc_ks.cpp
yuka_mtxset() :
d_a_obj_toby.cpp
yuka_mtxset__FP14obj_toby_classP6yuka_s() :
d_a_obj_toby.cpp
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