Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObjYIblltray_c Class Reference

Snowpeak Ruins Cannonball Transporter. More...

#include <d_a_obj_lv5yiblltray.h>

+ Inheritance diagram for daObjYIblltray_c:
+ Collaboration diagram for daObjYIblltray_c:

Public Types

enum  daObjYIblltray_MODE {
  MODE_FRONT_WAIT , MODE_FRONT_RIDE , MODE_INIT_ROT , MODE_SEND_BALL ,
  MODE_BACK_RIDE
}
 

Public Member Functions

int create1st ()
 
void setMtx ()
 
void rideActor (fopAc_ac_c *)
 
void sendBall (fpc_ProcID)
 
void onAttention ()
 
void offAttention ()
 
void initRotTo ()
 
virtual int CreateHeap ()
 
virtual int Create ()
 
virtual int Execute (Mtx **)
 
virtual int Draw ()
 
virtual int Delete ()
 
virtual ~daObjYIblltray_c ()
 
int getType ()
 
int getSwNo ()
 
int getNoSameRoom ()
 
cXyzgetHandlePos ()
 
void onHang ()
 
- Public Member Functions inherited from dBgS_MoveBgActor
 dBgS_MoveBgActor ()
 
int MoveBGCreateHeap ()
 
int MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx)
 
int MoveBGDelete ()
 
int MoveBGExecute ()
 
int MoveBGDraw ()
 
int MoveBGIsDelete ()
 
virtual int IsDelete ()
 
virtual int ToFore ()
 
virtual int ToBack ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Public Attributes

cXyz mInBallPos
 
cXyz mBackPos
 
Mtx field_0x5c0
 
Mtx mTrayMtx
 
J3DModelmpTrayModel
 
s16 mRotAmount
 
cXyz mBasePos
 
fpc_ProcID mBallID
 
fpc_ProcID mTrayID
 
f32 field_0x63c
 
int mMode
 
dCcD_Cyl mCcCyl [3]
 
dCcD_Stts mCcStts
 
J3DModelmpHandleModel
 
mDoExt_bckAnm mBck
 
Mtx mHandleMtx
 
u8 mIsHang
 
cXyz mHandlePos
 
- Public Attributes inherited from dBgS_MoveBgActor
dBgWmpBgW
 
Mtx mBgMtx
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Public Attributes inherited from request_of_phase_process_class
cPhs__HandlermpHandlerTable
 
int id
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from dBgS_MoveBgActor
static const charm_name
 
static int m_dzb_id
 
static MoveBGActor_SetFunc m_set_func
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Snowpeak Ruins Cannonball Transporter.

Member Enumeration Documentation

◆ daObjYIblltray_MODE

Enumerator
MODE_FRONT_WAIT 
MODE_FRONT_RIDE 
MODE_INIT_ROT 
MODE_SEND_BALL 
MODE_BACK_RIDE 

Constructor & Destructor Documentation

◆ ~daObjYIblltray_c()

virtual daObjYIblltray_c::~daObjYIblltray_c ( )
inlinevirtual

Member Function Documentation

◆ Create()

int daObjYIblltray_c::Create ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ create1st()

int daObjYIblltray_c::create1st ( )

◆ CreateHeap()

int daObjYIblltray_c::CreateHeap ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Delete()

int daObjYIblltray_c::Delete ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Draw()

int daObjYIblltray_c::Draw ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Execute()

int daObjYIblltray_c::Execute ( Mtx **  param_0)
virtual

Reimplemented from dBgS_MoveBgActor.

◆ getHandlePos()

cXyz & daObjYIblltray_c::getHandlePos ( )
inline

◆ getNoSameRoom()

int daObjYIblltray_c::getNoSameRoom ( )
inline

◆ getSwNo()

int daObjYIblltray_c::getSwNo ( )
inline

◆ getType()

int daObjYIblltray_c::getType ( )
inline

◆ initRotTo()

void daObjYIblltray_c::initRotTo ( )

◆ offAttention()

void daObjYIblltray_c::offAttention ( )

◆ onAttention()

void daObjYIblltray_c::onAttention ( )

◆ onHang()

void daObjYIblltray_c::onHang ( )
inline

◆ rideActor()

void daObjYIblltray_c::rideActor ( fopAc_ac_c i_actor)

◆ sendBall()

void daObjYIblltray_c::sendBall ( fpc_ProcID  i_ID)

◆ setMtx()

void daObjYIblltray_c::setMtx ( )

Member Data Documentation

◆ field_0x5c0

Mtx daObjYIblltray_c::field_0x5c0

◆ field_0x63c

f32 daObjYIblltray_c::field_0x63c

◆ mBackPos

cXyz daObjYIblltray_c::mBackPos

◆ mBallID

fpc_ProcID daObjYIblltray_c::mBallID

◆ mBasePos

cXyz daObjYIblltray_c::mBasePos

◆ mBck

mDoExt_bckAnm daObjYIblltray_c::mBck

◆ mCcCyl

dCcD_Cyl daObjYIblltray_c::mCcCyl[3]

◆ mCcStts

dCcD_Stts daObjYIblltray_c::mCcStts

◆ mHandleMtx

Mtx daObjYIblltray_c::mHandleMtx

◆ mHandlePos

cXyz daObjYIblltray_c::mHandlePos

◆ mInBallPos

cXyz daObjYIblltray_c::mInBallPos

◆ mIsHang

u8 daObjYIblltray_c::mIsHang

◆ mMode

int daObjYIblltray_c::mMode

◆ mpHandleModel

J3DModel* daObjYIblltray_c::mpHandleModel

◆ mpTrayModel

J3DModel* daObjYIblltray_c::mpTrayModel

◆ mRotAmount

s16 daObjYIblltray_c::mRotAmount

◆ mTrayID

fpc_ProcID daObjYIblltray_c::mTrayID

◆ mTrayMtx

Mtx daObjYIblltray_c::mTrayMtx

The documentation for this class was generated from the following files: