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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
struct | base_process_class |
Typedefs | |
typedef unsigned int | fpc_ProcID |
typedef struct create_request | create_request |
typedef struct process_method_class | process_method_class |
typedef struct process_profile_definition | process_profile_definition |
typedef struct profile_method_class | profile_method_class |
typedef struct base_process_class | base_process_class |
Functions | |
BOOL | fpcBs_Is_JustOfType (int i_typeA, int i_typeB) |
int | fpcBs_MakeOfType (int *i_type) |
int | fpcBs_MakeOfId () |
int | fpcBs_Execute (base_process_class *i_proc) |
void | fpcBs_DeleteAppend (base_process_class *i_proc) |
int | fpcBs_IsDelete (base_process_class *i_proc) |
int | fpcBs_Delete (base_process_class *i_proc) |
base_process_class * | fpcBs_Create (s16 i_profname, fpc_ProcID i_procID, void *i_append) |
int | fpcBs_SubCreate (base_process_class *i_proc) |
Variables | |
int | g_fpcBs_type |
typedef struct base_process_class base_process_class |
typedef struct create_request create_request |
typedef unsigned int fpc_ProcID |
typedef struct process_method_class process_method_class |
typedef struct process_profile_definition process_profile_definition |
typedef struct profile_method_class profile_method_class |
base_process_class * fpcBs_Create | ( | s16 | i_profname, |
fpc_ProcID | i_procID, | ||
void * | i_append ) |
int fpcBs_Delete | ( | base_process_class * | i_proc | ) |
void fpcBs_DeleteAppend | ( | base_process_class * | i_proc | ) |
int fpcBs_Execute | ( | base_process_class * | i_proc | ) |
BOOL fpcBs_Is_JustOfType | ( | int | i_typeA, |
int | i_typeB ) |
f_pc_base.cpp Framework - Process Base
int fpcBs_IsDelete | ( | base_process_class * | i_proc | ) |
int fpcBs_MakeOfId | ( | ) |
int fpcBs_MakeOfType | ( | int * | i_type | ) |
int fpcBs_SubCreate | ( | base_process_class * | i_proc | ) |
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extern |