Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_particle.h>
Public Member Functions | |
dPa_simpleEcallBack () | |
JPABaseEmitter * | create (JPAEmitterManager *, u16, u8) |
JPABaseEmitter * | createEmitter (JPAEmitterManager *) |
u32 | set (cXyz const *, dKy_tevstr_c const *, u8, _GXColor const &, _GXColor const &, int, f32) |
virtual | ~dPa_simpleEcallBack () |
virtual void | executeAfter (JPABaseEmitter *) |
virtual void | draw (JPABaseEmitter *) |
void | removeEmitter () |
u16 | getID () const |
Public Member Functions inherited from JPAEmitterCallBack | |
virtual | ~JPAEmitterCallBack ()=0 |
virtual void | execute (JPABaseEmitter *) |
virtual void | drawAfter (JPABaseEmitter *) |
Public Attributes | |
JPABaseEmitter * | mEmitter |
u16 | mID |
u8 | field_0xa |
s16 | field_0xc |
u16 | field_0xe |
dPa_simpleData_c * | mData |
dPa_simpleEcallBack::dPa_simpleEcallBack | ( | ) |
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inlinevirtual |
JPABaseEmitter * dPa_simpleEcallBack::create | ( | JPAEmitterManager * | param_0, |
u16 | id, | ||
u8 | param_2 | ||
) |
JPABaseEmitter * dPa_simpleEcallBack::createEmitter | ( | JPAEmitterManager * | param_0 | ) |
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virtual |
Reimplemented from JPAEmitterCallBack.
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virtual |
Reimplemented from JPAEmitterCallBack.
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inline |
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inline |
u32 dPa_simpleEcallBack::set | ( | cXyz const * | param_1, |
dKy_tevstr_c const * | param_2, | ||
u8 | param_3, | ||
_GXColor const & | param_4, | ||
_GXColor const & | param_5, | ||
int | param_6, | ||
f32 | param_7 | ||
) |
u8 dPa_simpleEcallBack::field_0xa |
s16 dPa_simpleEcallBack::field_0xc |
u16 dPa_simpleEcallBack::field_0xe |
dPa_simpleData_c* dPa_simpleEcallBack::mData |
JPABaseEmitter* dPa_simpleEcallBack::mEmitter |
u16 dPa_simpleEcallBack::mID |