Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Public Member Functions | |
int | getType () |
int | Create () |
void | init () |
void | actorPosCheck () |
int | readyStartTimer () |
BOOL | isStartCheck () |
BOOL | isReadyCheck () |
int | Execute () |
int | Draw () |
int | Delete () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Public Attributes | ||
daStartAndGoal_Path_c | mPath | |
u8 | field_0xb98 | |
u8 | mType | |
int | mAction | |
bool | mStarted | |
Public Attributes inherited from fopAc_ac_c | ||
int | actor_type | |
create_tag_class | actor_tag | |
create_tag_class | draw_tag | |
profile_method_class * | sub_method | |
JKRSolidHeap * | heap | |
dEvt_info_c | eventInfo | |
dKy_tevstr_c | tevStr | |
u16 | setID | |
u8 | group | |
u8 | cullType | |
u8 | demoActorID | |
s8 | subtype | |
u8 | carryType | |
u32 | actor_status | |
u32 | actor_condition | |
fpc_ProcID | parentActorID | |
actor_place | home | |
actor_place | old | |
actor_place | current | |
csXyz | shape_angle | |
cXyz | scale | |
cXyz | speed | |
MtxP | cullMtx | |
union { | ||
cull_box box | ||
cull_sphere sphere | ||
} | cull | |
f32 | cullSizeFar | |
J3DModel * | model | |
dJntCol_c * | jntCol | |
f32 | speedF | |
f32 | gravity | |
f32 | maxFallSpeed | |
cXyz | eyePos | |
actor_attention_types | attention_info | |
s16 | field_0x560 | |
s16 | health | |
u8 | field_0x564 | |
u8 | field_0x565 | |
u8 | field_0x566 | |
s8 | field_0x567 | |
Public Attributes inherited from leafdraw_class | ||
base_process_class | mBase | |
leafdraw_method_class * | mpDrawMtd | |
s8 | mbUnk0 | |
u8 | mbUnk1 | |
draw_priority_class | mDwPi | |
Additional Inherited Members | |
Static Public Member Functions inherited from fopAc_ac_c | |
static void | setStopStatus (u32 status) |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
void daStartAndGoal_c::actorPosCheck | ( | ) |
int daStartAndGoal_c::Create | ( | ) |
int daStartAndGoal_c::Delete | ( | ) |
int daStartAndGoal_c::Draw | ( | ) |
int daStartAndGoal_c::Execute | ( | ) |
int daStartAndGoal_c::getType | ( | ) |
void daStartAndGoal_c::init | ( | ) |
BOOL daStartAndGoal_c::isReadyCheck | ( | ) |
BOOL daStartAndGoal_c::isStartCheck | ( | ) |
int daStartAndGoal_c::readyStartTimer | ( | ) |
u8 daStartAndGoal_c::field_0xb98 |
int daStartAndGoal_c::mAction |
daStartAndGoal_Path_c daStartAndGoal_c::mPath |
bool daStartAndGoal_c::mStarted |
u8 daStartAndGoal_c::mType |