Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
#include <JAISeMgr.h>
Private Attributes | |
JAIAudience * | mAudience |
JAISeqDataMgr * | mSeqDataMgr |
JAISoundStrategyMgr< JAISe > * | mStrategyMgr |
JAISeCategoryMgr | mCategoryMgrs [16] |
JAISoundParamsMove | mParams |
Additional Inherited Members | ||
Static Public Member Functions inherited from JASGlobalInstance< JAISeMgr > | ||
static JAISeMgr * | getInstance () | |
Public Attributes inherited from JAISoundActivity | ||
union { | ||
u8 value | ||
struct { | ||
u8 flag1: 1 | ||
u8 flag2: 1 | ||
u8 flag3: 1 | ||
u8 flag4: 1 | ||
u8 flag5: 1 | ||
u8 flag6: 1 | ||
u8 flag7: 1 | ||
u8 flag8: 1 | ||
} flags | ||
} | field_0x0 | |
Static Public Attributes inherited from JASGlobalInstance< JAISeMgr > | ||
static JAISeMgr * | sInstance | |
JAISeMgr::JAISeMgr | ( | bool | param_0 | ) |
|
inlinevirtual |
void JAISeMgr::calc | ( | ) |
|
inline |
|
inline |
int JAISeMgr::getNumActiveSe | ( | ) | const |
|
inline |
|
inline |
void JAISeMgr::initParams | ( | ) |
|
virtual |
Implements JAISeqDataUser.
void JAISeMgr::mixOut | ( | ) |
|
virtual |
Implements JAISeqDataUser.
void JAISeMgr::resetSeqDataMgr | ( | ) |
void JAISeMgr::setAudience | ( | JAIAudience * | param_0 | ) |
void JAISeMgr::setCategoryArrangement | ( | JAISeCategoryArrangement const & | param_0 | ) |
void JAISeMgr::setSeqDataMgr | ( | JAISeqDataMgr * | param_0 | ) |
bool JAISeMgr::startSound | ( | JAISoundID | param_0, |
JAISoundHandle * | param_1, | ||
JGeometry::TVec3< f32 > const * | param_2 | ||
) |
void JAISeMgr::stop | ( | ) |
void JAISeMgr::stopSoundID | ( | JAISoundID | param_0 | ) |
|
private |
|
private |
|
private |
|
private |
|
private |