Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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J3DJointFactory Struct Reference

#include <J3DJointFactory.h>

+ Collaboration diagram for J3DJointFactory:

Public Member Functions

 J3DJointFactory (J3DJointBlock const &)
 
J3DJointcreate (int)
 
u16 getKind (int no) const
 
u8 getScaleCompensate (int no) const
 
const J3DTransformInfogetTransformInfo (int no) const
 
f32 getRadius (int no) const
 
VecgetMin (int no) const
 
VecgetMax (int no) const
 

Public Attributes

J3DJointInitDatamJointInitData
 
u16mIndexTable
 

Constructor & Destructor Documentation

◆ J3DJointFactory()

J3DJointFactory::J3DJointFactory ( J3DJointBlock const block)

Member Function Documentation

◆ create()

J3DJoint * J3DJointFactory::create ( int  no)

◆ getKind()

u16 J3DJointFactory::getKind ( int  no) const
inline

◆ getMax()

Vec & J3DJointFactory::getMax ( int  no) const
inline

◆ getMin()

Vec & J3DJointFactory::getMin ( int  no) const
inline

◆ getRadius()

f32 J3DJointFactory::getRadius ( int  no) const
inline

◆ getScaleCompensate()

u8 J3DJointFactory::getScaleCompensate ( int  no) const
inline

◆ getTransformInfo()

const J3DTransformInfo & J3DJointFactory::getTransformInfo ( int  no) const
inline

Member Data Documentation

◆ mIndexTable

u16* J3DJointFactory::mIndexTable

◆ mJointInitData

J3DJointInitData* J3DJointFactory::mJointInitData

The documentation for this struct was generated from the following files: