Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <JAIAudience.h>
Public Member Functions | |
virtual | ~JAIAudience () |
virtual JAIAudible * | newAudible (JGeometry::TVec3< f32 > const &, JAISoundID, JGeometry::TVec3< f32 > const *, u32)=0 |
virtual int | getMaxChannels ()=0 |
virtual void | deleteAudible (JAIAudible *)=0 |
virtual u32 | calcPriority (JAIAudible *)=0 |
virtual void | mixChannelOut (JASSoundParams const &, JAIAudible *, int)=0 |
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virtual |
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pure virtual |
Implemented in Z2Audience.
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pure virtual |
Implemented in Z2Audience.
Implemented in Z2Audience.
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pure virtual |
Implemented in Z2Audience.
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pure virtual |
Implemented in Z2Audience.