Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <Z2SoundMgr.h>
Public Member Functions | |
Z2SoundMgr () | |
void | calc () |
void | setIIR (JAISound *, s16 const *) |
void | setFilterOff (JAISound *) |
void | resetFilterAll () |
void | mixOut () |
void | framework () |
void | pauseAllGameSound (bool) |
void | stopSoundID (JAISoundID) |
void | stopSync () |
void | stop () |
void | initParams () |
void | multiVolumeSoundID (JAISoundID, f32) |
bool | isPlayingSoundID (JAISoundID) |
virtual bool | startSound (JAISoundID, JAISoundHandle *, JGeometry::TVec3< f32 > const *) |
JAISeMgr * | getSeMgr () |
const JAISeMgr * | getSeMgr () const |
JAISeqMgr * | getSeqMgr () |
const JAISeqMgr * | getSeqMgr () const |
JAIStreamMgr * | getStreamMgr () |
Public Member Functions inherited from JASGlobalInstance< Z2SoundMgr > | |
JASGlobalInstance (Z2SoundMgr *inst) | |
JASGlobalInstance (bool param_1) | |
~JASGlobalInstance () | |
Private Attributes | |
JAISeMgr | mSeMgr |
JAISeqMgr | mSeqMgr |
JAIStreamMgr | mStreamMgr |
JAISoundID | mSoundID |
Additional Inherited Members | |
Static Public Member Functions inherited from JASGlobalInstance< Z2SoundMgr > | |
static Z2SoundMgr * | getInstance () |
Static Public Attributes inherited from JASGlobalInstance< Z2SoundMgr > | |
static Z2SoundMgr * | sInstance |
Z2SoundMgr::Z2SoundMgr | ( | ) |
void Z2SoundMgr::calc | ( | ) |
void Z2SoundMgr::framework | ( | ) |
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inline |
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inline |
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inline |
void Z2SoundMgr::initParams | ( | ) |
bool Z2SoundMgr::isPlayingSoundID | ( | JAISoundID | i_soundID | ) |
void Z2SoundMgr::mixOut | ( | ) |
void Z2SoundMgr::multiVolumeSoundID | ( | JAISoundID | i_soundID, |
f32 | i_multi | ||
) |
void Z2SoundMgr::resetFilterAll | ( | ) |
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virtual |
void Z2SoundMgr::stop | ( | ) |
void Z2SoundMgr::stopSoundID | ( | JAISoundID | i_soundID | ) |
void Z2SoundMgr::stopSync | ( | ) |
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private |
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private |
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private |
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private |