Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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BOSS_LIGHT Struct Reference

#include <d_kankyo.h>

+ Collaboration diagram for BOSS_LIGHT:

Public Attributes

cXyz mPos
 
GXColor mColor
 
f32 mRefDistance
 
f32 field_0x14
 
f32 mCutoffAngle
 
f32 mAngleX
 
f32 mAngleY
 
u8 mAngleAttenuation
 
u8 mDistAttenuation
 
u8 field_0x26
 

Member Data Documentation

◆ field_0x14

f32 BOSS_LIGHT::field_0x14

◆ field_0x26

u8 BOSS_LIGHT::field_0x26

◆ mAngleAttenuation

u8 BOSS_LIGHT::mAngleAttenuation

◆ mAngleX

f32 BOSS_LIGHT::mAngleX

◆ mAngleY

f32 BOSS_LIGHT::mAngleY

◆ mColor

GXColor BOSS_LIGHT::mColor

◆ mCutoffAngle

f32 BOSS_LIGHT::mCutoffAngle

◆ mDistAttenuation

u8 BOSS_LIGHT::mDistAttenuation

◆ mPos

cXyz BOSS_LIGHT::mPos

◆ mRefDistance

f32 BOSS_LIGHT::mRefDistance

The documentation for this struct was generated from the following file: