Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <CircleBuffer.h>
Public Attributes | |
u8 * | read_ptr |
u8 * | write_ptr |
u8 * | start_ptr |
u32 | size |
s32 | mBytesToRead |
u32 | mBytesToWrite |
u32 | mCriticalSection |
s32 CircleBuffer::mBytesToRead |
u32 CircleBuffer::mBytesToWrite |
u32 CircleBuffer::mCriticalSection |
u8* CircleBuffer::read_ptr |
u32 CircleBuffer::size |
u8* CircleBuffer::start_ptr |
u8* CircleBuffer::write_ptr |