Switch L Ball.
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#include <d_a_swLBall.h>
◆ actionFunc
typedef void(daSwLBall_c::* daSwLBall_c::actionFunc) () |
◆ Action
Enumerator |
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ACTION_INIT | |
ACTION_RUN | |
ACTION_STOP | |
◆ _delete()
int daSwLBall_c::_delete |
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◆ actionInit()
void daSwLBall_c::actionInit |
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◆ actionRun()
void daSwLBall_c::actionRun |
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◆ actionStop()
void daSwLBall_c::actionStop |
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◆ checkArea()
int daSwLBall_c::checkArea |
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◆ checkArea_sub()
◆ checkPullLBall()
int daSwLBall_c::checkPullLBall |
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inline |
◆ Create()
int daSwLBall_c::Create |
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◆ create()
int daSwLBall_c::create |
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◆ execute()
int daSwLBall_c::execute |
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◆ getArg0()
u8 daSwLBall_c::getArg0 |
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inline |
◆ getArg1()
u8 daSwLBall_c::getArg1 |
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inline |
◆ getSwbit()
u8 daSwLBall_c::getSwbit |
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inline |
◆ getType()
u8 daSwLBall_c::getType |
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inline |
◆ PutCrrPos()
void daSwLBall_c::PutCrrPos |
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◆ search_lb()
void daSwLBall_c::search_lb |
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◆ setAction()
◆ field_0x572
u8 daSwLBall_c::field_0x572 |
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private |
◆ mAction
◆ mIsActorCarrying
u8 daSwLBall_c::mIsActorCarrying[2] |
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private |
◆ mIsPulled
u8 daSwLBall_c::mIsPulled[2] |
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private |
◆ mProcIds
◆ mRunTimer
u8 daSwLBall_c::mRunTimer |
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private |
The documentation for this class was generated from the following files: