#include <Z2SeMgr.h>
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| | Z2SeMgr () |
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| void | initSe () |
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| void | resetModY () |
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| void | modHeightAtCamera (const Vec **) |
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| void | incrCrowdSize () |
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| void | decrCrowdSize () |
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| bool | seStart (JAISoundID soundID, const Vec *posPtr, u32, s8 reverb, f32 pitch, f32 volume, f32 pan, f32 dolby, u8) |
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| bool | seStartLevel (JAISoundID soundID, const Vec *posPtr, u32, s8 reverb, f32 pitch, f32 volume, f32 pan, f32 dolby, u8) |
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| void | seStop (JAISoundID soundID, u32 fadeTime) |
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| void | seStopAll (u32 fadeTime) |
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| void | seMoveVolumeAll (f32 volume, u32 moveTime) |
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| void | messageSePlay (u16, Vec *, s8) |
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| void | talkInSe () |
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| void | talkOutSe () |
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| void | menuInSe () |
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| void | setLevObjSE (u32 soundID, Vec *posPtr, s8 reverb) |
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| void | setMultiTriggerSE (u32 soundID, Vec *posPtr, s8 reverb) |
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| void | processSeFramework () |
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| void | playNaviFlySound (f32, f32) |
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| bool | isLevelSe (JAISoundID soundID) |
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| bool | isSoundCulling (JAISoundID soundID) |
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| void | resetCrowdSize () |
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| void | homeMenuSeCallback (s32) |
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◆ Z2SeMgr()
◆ decrCrowdSize()
| void Z2SeMgr::decrCrowdSize |
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| ) |
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◆ homeMenuSeCallback()
| void Z2SeMgr::homeMenuSeCallback |
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s32 | | ) |
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◆ incrCrowdSize()
| void Z2SeMgr::incrCrowdSize |
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| ) |
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◆ initSe()
◆ isLevelSe()
| bool Z2SeMgr::isLevelSe |
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JAISoundID | soundID | ) |
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◆ isSoundCulling()
| bool Z2SeMgr::isSoundCulling |
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JAISoundID | soundID | ) |
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◆ menuInSe()
| void Z2SeMgr::menuInSe |
( |
| ) |
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◆ messageSePlay()
| void Z2SeMgr::messageSePlay |
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u16 | param_0, |
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Vec * | param_1, |
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s8 | param_2 ) |
◆ modHeightAtCamera()
| void Z2SeMgr::modHeightAtCamera |
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const Vec ** | param_0 | ) |
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◆ playNaviFlySound()
| void Z2SeMgr::playNaviFlySound |
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f32 | param_1, |
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f32 | param_2 ) |
◆ processSeFramework()
| void Z2SeMgr::processSeFramework |
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| ) |
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◆ resetCrowdSize()
| void Z2SeMgr::resetCrowdSize |
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| ) |
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inline |
◆ resetModY()
| void Z2SeMgr::resetModY |
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| ) |
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◆ seMoveVolumeAll()
| void Z2SeMgr::seMoveVolumeAll |
( |
f32 | volume, |
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u32 | moveTime ) |
◆ seStart()
| bool Z2SeMgr::seStart |
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JAISoundID | soundID, |
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const Vec * | posPtr, |
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u32 | param_2, |
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s8 | reverb, |
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f32 | pitch, |
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f32 | volume, |
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f32 | pan, |
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f32 | dolby, |
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u8 | param_8 ) |
◆ seStartLevel()
| bool Z2SeMgr::seStartLevel |
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JAISoundID | soundID, |
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const Vec * | posPtr, |
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u32 | param_2, |
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s8 | reverb, |
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f32 | pitch, |
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f32 | volume, |
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f32 | pan, |
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f32 | dolby, |
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u8 | param_8 ) |
◆ seStop()
| void Z2SeMgr::seStop |
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JAISoundID | soundID, |
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u32 | fadeTime ) |
◆ seStopAll()
| void Z2SeMgr::seStopAll |
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u32 | fadeTime | ) |
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◆ setLevObjSE()
| void Z2SeMgr::setLevObjSE |
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u32 | soundID, |
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Vec * | posPtr, |
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s8 | reverb ) |
◆ setMultiTriggerSE()
| void Z2SeMgr::setMultiTriggerSE |
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u32 | soundID, |
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Vec * | posPtr, |
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s8 | reverb ) |
◆ talkInSe()
| void Z2SeMgr::talkInSe |
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| ) |
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◆ talkOutSe()
| void Z2SeMgr::talkOutSe |
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| ) |
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◆ field_0x340
| Vec Z2SeMgr::field_0x340[8] |
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private |
◆ field_0x3c0
◆ field_0x3c1
◆ field_0x3c2
◆ field_0x3c3
◆ field_0x3c4
◆ field_0x3c5
◆ field_0x3c6
◆ field_0x3c7
◆ field_0x3c8
◆ field_0x3c9
◆ field_0x3ca
◆ field_0x3cb
◆ mCrowdSize
◆ mLevelObjectSeCount
| u8 Z2SeMgr::mLevelObjectSeCount |
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private |
◆ mLevelObjSe
◆ mModY
| const Vec* Z2SeMgr::mModY[8] |
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private |
◆ mMultiTriggerSe
◆ mMultiTriggerSeCount
| u8 Z2SeMgr::mMultiTriggerSeCount |
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private |
◆ mSoundHandle
| JAISoundHandle Z2SeMgr::mSoundHandle[24] |
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private |
◆ mSoundHandles
| JAISoundHandles Z2SeMgr::mSoundHandles |
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private |
◆ wii_field_0x68
| JAISoundHandle Z2SeMgr::wii_field_0x68 |
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private |
◆ wii_field_0x6c
| f32 Z2SeMgr::wii_field_0x6c |
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private |
◆ wii_field_0x70
| f32 Z2SeMgr::wii_field_0x70 |
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private |
◆ wii_field_0x74
| f32 Z2SeMgr::wii_field_0x74 |
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private |
◆ wii_field_0x78
| f32 Z2SeMgr::wii_field_0x78 |
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private |
The documentation for this class was generated from the following files: