Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daCoachFire_c Class Reference

Coach Fire. More...

#include <d_a_coach_fire.h>

+ Inheritance diagram for daCoachFire_c:
+ Collaboration diagram for daCoachFire_c:

Public Member Functions

void create_init ()
 
void initBaseMtx ()
 
void setBaseMtx ()
 
void initCcSphere ()
 
const CoachFireAttrattr ()
 
 ~daCoachFire_c ()
 
int draw ()
 
void setCcSphere ()
 
void setNoHitTimer ()
 
int execute ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Attributes

static CoachFireAttr const M_attr
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Private Attributes

LIGHT_INFLUENCE mLightInfluence
 
dCcD_Stts mStts
 
dCcD_Sph mSph
 
MtxmpMtx
 
cXyz mPos
 
u32 mParticleKey
 
int noHitTimer
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class base
 
leafdraw_method_classleaf_methods
 
s8 unk_0xBC
 
u8 unk_0xBD
 
draw_priority_class draw_priority
 

Detailed Description

Coach Fire.

Constructor & Destructor Documentation

◆ ~daCoachFire_c()

daCoachFire_c::~daCoachFire_c ( )
inline

Member Function Documentation

◆ attr()

const CoachFireAttr & daCoachFire_c::attr ( )
inline

◆ create_init()

void daCoachFire_c::create_init ( )

◆ draw()

int daCoachFire_c::draw ( )
inline

◆ execute()

int daCoachFire_c::execute ( )
inline

◆ initBaseMtx()

void daCoachFire_c::initBaseMtx ( )

◆ initCcSphere()

void daCoachFire_c::initCcSphere ( )

◆ setBaseMtx()

void daCoachFire_c::setBaseMtx ( )

◆ setCcSphere()

void daCoachFire_c::setCcSphere ( )
inline

◆ setNoHitTimer()

void daCoachFire_c::setNoHitTimer ( )
inline

Member Data Documentation

◆ M_attr

CoachFireAttr const daCoachFire_c::M_attr
static
Initial value:
= {
50.0f,
4.0f,
36,
255,
100,
0,
700.0f,
}

◆ mLightInfluence

LIGHT_INFLUENCE daCoachFire_c::mLightInfluence
private

◆ mParticleKey

u32 daCoachFire_c::mParticleKey
private

◆ mpMtx

Mtx* daCoachFire_c::mpMtx
private

◆ mPos

cXyz daCoachFire_c::mPos
private

◆ mSph

dCcD_Sph daCoachFire_c::mSph
private

◆ mStts

dCcD_Stts daCoachFire_c::mStts
private

◆ noHitTimer

int daCoachFire_c::noHitTimer
private

The documentation for this class was generated from the following files: