#include <d_cc_d.h>
◆ ~dCcD_GObjTg()
virtual dCcD_GObjTg::~dCcD_GObjTg |
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◆ GetHitMark()
u8 dCcD_GObjTg::GetHitMark |
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◆ GetHitPosP()
cXyz * dCcD_GObjTg::GetHitPosP |
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◆ GetMtrl()
u8 dCcD_GObjTg::GetMtrl |
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◆ GetRVecP()
cXyz * dCcD_GObjTg::GetRVecP |
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◆ GetShieldFrontRangeYAngle()
s16 * dCcD_GObjTg::GetShieldFrontRangeYAngle |
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◆ GetShieldRange()
s16 dCcD_GObjTg::GetShieldRange |
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◆ GetSpl()
u8 dCcD_GObjTg::GetSpl |
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◆ GetVec()
cXyz & dCcD_GObjTg::GetVec |
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◆ GetVecP()
cXyz * dCcD_GObjTg::GetVecP |
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◆ Set()
◆ SetHitMark()
◆ SetHitPos()
void dCcD_GObjTg::SetHitPos |
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cXyz & |
pos | ) |
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inline |
◆ SetMtrl()
void dCcD_GObjTg::SetMtrl |
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u8 |
mtrl | ) |
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◆ SetRVec()
◆ SetSe()
void dCcD_GObjTg::SetSe |
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u8 |
se | ) |
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◆ SetShieldFrontRangeYAngle()
void dCcD_GObjTg::SetShieldFrontRangeYAngle |
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s16 * |
angle | ) |
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inline |
◆ SetVec()
◆ field_0x4a
s16 dCcD_GObjTg::field_0x4a |
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private |
◆ mHitMark
◆ mHitPos
cXyz dCcD_GObjTg::mHitPos |
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private |
◆ mMtrl
◆ mRVec
◆ mSe
◆ mShieldFrontRangeYAngle
s16* dCcD_GObjTg::mShieldFrontRangeYAngle |
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◆ mShieldRange
s16 dCcD_GObjTg::mShieldRange |
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◆ mSpl
◆ mVec
The documentation for this class was generated from the following files: