Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dMeter2Info_c Class Reference

#include <d_meter2_info.h>

+ Collaboration diagram for dMeter2Info_c:

Classes

class  WarpInfo_c
 

Public Member Functions

 dMeter2Info_c ()
 
virtual ~dMeter2Info_c ()
 
void init ()
 
int setFloatingMessage (u16 i_msgID, s16 i_msgTimer, bool i_wakuVisible)
 
int setFloatingFlow (u16 i_flowID, s16 i_msgTimer, bool i_wakuVisible)
 
bool isFloatingMessageVisible ()
 
s16 decFloatingMessageTimer ()
 
void resetFloatingMessage ()
 
void decMsgKeyWaitTimer ()
 
void getString (u32 i_stringID, char *o_string, JMSMesgEntry_c *i_msgEntry)
 
void getStringKana (u32 i_stringID, char *o_string, JMSMesgEntry_c *i_msgEntry)
 
void getStringKanji (u32 i_stringID, char *o_string, JMSMesgEntry_c *i_msgEntry)
 
f32 getStringLength (J2DTextBox *i_textbox, char *i_string)
 
f32 getStringLength (JUTFont *i_font, f32 param_2, f32 param_3, char *i_string)
 
void onDirectUseItem (int)
 
BOOL isDirectUseItem (int)
 
int setMeterString (s32 i_string)
 
void resetWarpStatus ()
 
void warpInProc ()
 
void warpOutProc ()
 
void resetMeterString ()
 
void setWarpInfo (const char *i_stageName, const cXyz &i_position, s16 i_angle, u8 i_roomNo, u8 param_4, u8 i_warpPlayerNo)
 
u8 getItemType (u8 i_itemNo)
 
int readItemTexture (u8 i_itemNo, void *i_texBuf1, J2DPicture *i_pic1, void *i_texBuf2, J2DPicture *i_pic2, void *i_texBuf3, J2DPicture *i_pic3, void *i_texBuf4, J2DPicture *i_pic4, int param_9)
 
void setItemColor (u8 i_itemNo, J2DPicture *i_pic1, J2DPicture *i_pic2, J2DPicture *i_pic3, J2DPicture *i_pic4)
 
s16 get2ndTexture (u8 i_itemType)
 
s16 get3rdTexture (u8 i_itemType)
 
s16 get4thTexture (u8 i_itemType)
 
void set1stColor (u8 i_itemType, J2DPicture *i_pic)
 
void set2ndColor (u8 i_itemType, J2DPicture *i_pic)
 
void set3rdColor (u8 i_itemType, J2DPicture *i_pic)
 
void set4thColor (u8 i_itemType, J2DPicture *i_pic)
 
void setHotSpringTimer (u8 i_slotNo)
 
void decHotSpringTimer ()
 
void changeWater (u8 i_slotNo)
 
void setMiniGameItem (u8 i_minigameFlag)
 
void resetMiniGameItem (bool i_saveItem)
 
void setMiniGameCount (s8 i_count)
 
void setSaveStageName (const char *i_stageName)
 
void setWindowStatus (u8 i_status)
 
u8getDirectUseItem ()
 
dMeterMap_cgetMeterMapClass ()
 
void setMenuWindowClass (dMw_c *i_menu)
 
dMw_cgetMenuWindowClass ()
 
CPaneMgrgetMeterItemPanePtr (s32 i_idx)
 
void offUseButton (int i_buttonBit)
 
u16 getOilGaugeBackUp ()
 
void setOilGaugeBackUp (u16 arg0)
 
u8 getInsectSelectType ()
 
void setInsectSelectType (u8 i_type)
 
u8 getWarpStatus ()
 
void setWarpStatus (u8 i_status)
 
u8 getWarpRoomNo ()
 
u8 getWarpPlayerNo ()
 
cXyzgetWarpPos ()
 
const char * getWarpStageName ()
 
void setNowCount (u8 i_count)
 
void setMaxCount (u8 i_count)
 
void allUseButton ()
 
bool isUseButton (int i_buttonBit)
 
void setMeterMapClass (dMeterMap_c *i_map)
 
void resetGameStatus ()
 
void onGameStatus (int i_status)
 
void setMapStatus (u8 i_status)
 
u8 getMapStatus ()
 
void setPauseStatus (u8 i_status)
 
void resetPauseStatus ()
 
u8 getPauseStatus ()
 
bool isGameStatus (int i_status)
 
bool isTouchKeyCheck (int i_status)
 
bool isTouchKeyCheck_alt (int i_status)
 
void setMapKeyDirection (u16 i_direction)
 
bool isSub2DStatus (int i_flag)
 
void offMenuInForce (int i_flag)
 
bool isMenuInForce (int i_flag)
 
u16 getMapKeyDirection ()
 
u8 getWindowStatus ()
 
void setMsgResource (void *i_res)
 
void setStageMsgResource (void *i_res)
 
void setMsgUnitResource (void *i_res)
 
void * getMsgResource ()
 
void * getStageMsgResource ()
 
void * getMsgUnitResource ()
 
u8 getLightDropGetFlag (int i_no)
 
u32 getMeterStringType ()
 
void setMeterClass (dMeter2_c *i_meter)
 
void onLifeGaugeSE ()
 
void offLifeGaugeSE ()
 
u8 getLifeGaugeSE ()
 
const char * getSaveStageName ()
 
void onShopTalkFlag ()
 
void offShopTalkFlag ()
 
void setLightDropGetFlag (int i_no, u8 i_flag)
 
u8 getRentalBombBag ()
 
void setTableMapRegionNo (u8 i_regionNo)
 
void setGoldWolfMapType (u8 i_mapType)
 
dMeter2_cgetMeterClass ()
 
u8 getMiniGameItemSetFlag ()
 
s16 getMsgKeyWaitTimer ()
 
u8 getGameOverType ()
 
void setGameOverType (u8 i_gameoverType)
 
void setMsgKeyWaitTimer (s16 i_waitTimer)
 
s32 getMsgTimeMs ()
 
void setMsgTimeMs (s32 i_msgTime)
 
void setTimeMs (s32 i_time)
 
s32 getTimeMs ()
 
u8 getNowCount ()
 
int getMaxCount ()
 
void setScopeZoomPointer (u8 param_0)
 
u8 getItemExplainWindowStatus ()
 
void setItemExplainWindowStatus (u8 i_value)
 
void resetDirectUseItem ()
 
u16 getFloatingFlowID ()
 
bool isFloatingMessageWakuVisible ()
 
void onBlinkButton (int i_flag)
 
bool isBlinkButton (int i_flag)
 
void resetBlinkButton ()
 
s16 getFloatingMessageTimer ()
 
u16 getFloatingMessageID ()
 
s16 getHorseLifeCount ()
 
void setMeterItemPanePtr (int i_no, CPaneMgr *i_pane)
 
bool isShopTalkFlag ()
 
u8 getCollectCursorPosX ()
 
u8 getCollectCursorPosY ()
 
void setCollectCursorPosXY (u8 x, u8 y)
 
void setMapDrugFlag (bool i_flag)
 
void offTempBit (int i_bit)
 
void onTempBit (int i_bit)
 
bool isTempBit (int i_bit)
 
void offSub2DStatus (int i_bit)
 
void onSub2DStatus (int i_bit)
 
void set2DWidth (f32 i_width)
 
void set2DHeight (f32 i_height)
 
void set2DPosH (f32 i_posH)
 
void set2DPosV (f32 i_posV)
 
void onUseButton (int i_button)
 
f32 get2DWidth ()
 
f32 get2DHeight ()
 
u8 getTableMapRegionNo ()
 
u8 getGoldWolfMapType ()
 
bool isWindowAccept (int param_0)
 
void setHorseLifeCount (s16 i_count)
 
void resetTouchKeyCheck ()
 
void resetWindowAccept ()
 
void onWindowAccept (int param_0)
 
void offWindowAccept (int param_0)
 
void onMenuInForce (int param_0)
 

Public Attributes

u8 unk_0x4 [4]
 
u64 unk_0x8
 
void * mMsgResource
 
void * mStageMsgResource
 
void * mMsgUnitResource
 
dMeter2_cmMeterClass
 
dMeterMap_cmMeterMap
 
dMw_cmMenuWindowClass
 
CPaneMgrmMeterItemPanePtr [4]
 
WarpInfo_c mWarpInfo
 
f32 unk_0x54
 
f32 unk_0x58
 
f32 unk_0x5c
 
f32 unk_0x60
 
f32 unk_0x64
 
f32 unk_0x68
 
f32 unk_0x6c
 
f32 m2DWidth
 
f32 m2DHeight
 
f32 m2DPosH
 
f32 m2DPosV
 
f32 unk_0x80
 
s32 mTimeMs
 
s32 mMsgTimeMs
 
s32 mMeterString
 
u32 mTempBits
 
s16 mMsgKeyWaitTimer
 
s16 mHorseLifeCount
 
u16 unk_0x98
 
u16 mHotSpringTimer [4]
 
u16 mSub2DStatus
 
u16 mFloatingFlowID
 
u16 mFloatingMessageID
 
s16 mFloatingMessageTimer
 
u16 mMapKeyDirection
 
u16 mBlinkButton
 
u16 mUseButton
 
u16 mGameStatus
 
u16 mTouchKeyCheck
 
u16 mWindowAccept
 
u16 mOilGaugeBackUp
 
u8 mDirectUseItem
 
u8 mWindowStatus
 
u8 unk_0xba
 
u8 mMaxCount
 
u8 mNowCount
 
bool mShopTalkFlag
 
u8 unk_0xbe
 
u8 mMapStatus
 
u8 mWarpStatus
 
u8 mPauseStatus
 
u8 mGameOverType
 
u8 mInsectSelectType
 
u8 mSaveSelItemIdx [4]
 
u8 mSaveMixItemIdx [4]
 
u8 mSaveBombNum
 
u8 mSaveArrowNum
 
u8 mSaveBowItem
 
u8 mSaveBombItem
 
u8 mSaveSelItemIdxMG [4]
 
u8 mSaveMixItemIdxMG [4]
 
u8 mSaveBombNumMG
 
u8 mSaveArrowNumMG
 
u8 mSaveBowItemMG
 
u8 mSaveBombItemMG
 
u8 mRentalBombBagIdx
 
u8 mMiniGameItemSetFlag
 
s8 mMiniGameCount
 
u8 mCollectCursorPosX
 
u8 mCollectCursorPosY
 
u8 mTableMapRegionNo
 
u8 mGoldWolfMapType
 
u8 mLightDropGetFlag [3]
 
u8 mLifeGaugeSE
 
u8 mScopeZoomPointer
 
u8 mItemExplainWindowStatus
 
char mSaveStageName [8]
 
bool mFloatingMessageWakuVisible
 
bool mMapDrugFlag
 
u8 unk_0xf3 [5]
 

Constructor & Destructor Documentation

◆ dMeter2Info_c()

dMeter2Info_c::dMeter2Info_c ( )

◆ ~dMeter2Info_c()

dMeter2Info_c::~dMeter2Info_c ( )
virtual

Member Function Documentation

◆ allUseButton()

void dMeter2Info_c::allUseButton ( )
inline

◆ changeWater()

void dMeter2Info_c::changeWater ( u8 i_slotNo)

◆ decFloatingMessageTimer()

s16 dMeter2Info_c::decFloatingMessageTimer ( )

◆ decHotSpringTimer()

void dMeter2Info_c::decHotSpringTimer ( )

◆ decMsgKeyWaitTimer()

void dMeter2Info_c::decMsgKeyWaitTimer ( )

◆ get2DHeight()

f32 dMeter2Info_c::get2DHeight ( )
inline

◆ get2DWidth()

f32 dMeter2Info_c::get2DWidth ( )
inline

◆ get2ndTexture()

s16 dMeter2Info_c::get2ndTexture ( u8 i_itemType)

◆ get3rdTexture()

s16 dMeter2Info_c::get3rdTexture ( u8 i_itemType)

◆ get4thTexture()

s16 dMeter2Info_c::get4thTexture ( u8 i_itemType)

◆ getCollectCursorPosX()

u8 dMeter2Info_c::getCollectCursorPosX ( )
inline

◆ getCollectCursorPosY()

u8 dMeter2Info_c::getCollectCursorPosY ( )
inline

◆ getDirectUseItem()

u8 & dMeter2Info_c::getDirectUseItem ( )
inline

◆ getFloatingFlowID()

u16 dMeter2Info_c::getFloatingFlowID ( )
inline

◆ getFloatingMessageID()

u16 dMeter2Info_c::getFloatingMessageID ( )
inline

◆ getFloatingMessageTimer()

s16 dMeter2Info_c::getFloatingMessageTimer ( )
inline

◆ getGameOverType()

u8 dMeter2Info_c::getGameOverType ( )
inline

◆ getGoldWolfMapType()

u8 dMeter2Info_c::getGoldWolfMapType ( )
inline

◆ getHorseLifeCount()

s16 dMeter2Info_c::getHorseLifeCount ( )
inline

◆ getInsectSelectType()

u8 dMeter2Info_c::getInsectSelectType ( )
inline

◆ getItemExplainWindowStatus()

u8 dMeter2Info_c::getItemExplainWindowStatus ( )
inline

◆ getItemType()

u8 dMeter2Info_c::getItemType ( u8 i_itemNo)

◆ getLifeGaugeSE()

u8 dMeter2Info_c::getLifeGaugeSE ( )
inline

◆ getLightDropGetFlag()

u8 dMeter2Info_c::getLightDropGetFlag ( int i_no)
inline

◆ getMapKeyDirection()

u16 dMeter2Info_c::getMapKeyDirection ( )
inline

◆ getMapStatus()

u8 dMeter2Info_c::getMapStatus ( )
inline

◆ getMaxCount()

int dMeter2Info_c::getMaxCount ( )
inline

◆ getMenuWindowClass()

dMw_c * dMeter2Info_c::getMenuWindowClass ( )
inline

◆ getMeterClass()

dMeter2_c * dMeter2Info_c::getMeterClass ( )
inline

◆ getMeterItemPanePtr()

CPaneMgr * dMeter2Info_c::getMeterItemPanePtr ( s32 i_idx)
inline

◆ getMeterMapClass()

dMeterMap_c * dMeter2Info_c::getMeterMapClass ( )
inline

◆ getMeterStringType()

u32 dMeter2Info_c::getMeterStringType ( )
inline

◆ getMiniGameItemSetFlag()

u8 dMeter2Info_c::getMiniGameItemSetFlag ( )
inline

◆ getMsgKeyWaitTimer()

s16 dMeter2Info_c::getMsgKeyWaitTimer ( )
inline

◆ getMsgResource()

void * dMeter2Info_c::getMsgResource ( )
inline

◆ getMsgTimeMs()

s32 dMeter2Info_c::getMsgTimeMs ( )
inline

◆ getMsgUnitResource()

void * dMeter2Info_c::getMsgUnitResource ( )
inline

◆ getNowCount()

u8 dMeter2Info_c::getNowCount ( )
inline

◆ getOilGaugeBackUp()

u16 dMeter2Info_c::getOilGaugeBackUp ( )
inline

◆ getPauseStatus()

u8 dMeter2Info_c::getPauseStatus ( )
inline

◆ getRentalBombBag()

u8 dMeter2Info_c::getRentalBombBag ( )
inline

◆ getSaveStageName()

const char * dMeter2Info_c::getSaveStageName ( )
inline

◆ getStageMsgResource()

void * dMeter2Info_c::getStageMsgResource ( )
inline

◆ getString()

void dMeter2Info_c::getString ( u32 i_stringID,
char * o_string,
JMSMesgEntry_c * i_msgEntry )

◆ getStringKana()

void dMeter2Info_c::getStringKana ( u32 i_stringID,
char * o_string,
JMSMesgEntry_c * i_msgEntry )

◆ getStringKanji()

void dMeter2Info_c::getStringKanji ( u32 i_stringID,
char * o_string,
JMSMesgEntry_c * i_msgEntry )

◆ getStringLength() [1/2]

f32 dMeter2Info_c::getStringLength ( J2DTextBox * i_textbox,
char * i_string )

◆ getStringLength() [2/2]

f32 dMeter2Info_c::getStringLength ( JUTFont * i_font,
f32 param_2,
f32 param_3,
char * i_string )

◆ getTableMapRegionNo()

u8 dMeter2Info_c::getTableMapRegionNo ( )
inline

◆ getTimeMs()

s32 dMeter2Info_c::getTimeMs ( )
inline

◆ getWarpPlayerNo()

u8 dMeter2Info_c::getWarpPlayerNo ( )
inline

◆ getWarpPos()

cXyz & dMeter2Info_c::getWarpPos ( )
inline

◆ getWarpRoomNo()

u8 dMeter2Info_c::getWarpRoomNo ( )
inline

◆ getWarpStageName()

const char * dMeter2Info_c::getWarpStageName ( )
inline

◆ getWarpStatus()

u8 dMeter2Info_c::getWarpStatus ( )
inline

◆ getWindowStatus()

u8 dMeter2Info_c::getWindowStatus ( )
inline

◆ init()

void dMeter2Info_c::init ( )

◆ isBlinkButton()

bool dMeter2Info_c::isBlinkButton ( int i_flag)
inline

◆ isDirectUseItem()

BOOL dMeter2Info_c::isDirectUseItem ( int param_0)

◆ isFloatingMessageVisible()

bool dMeter2Info_c::isFloatingMessageVisible ( )

◆ isFloatingMessageWakuVisible()

bool dMeter2Info_c::isFloatingMessageWakuVisible ( )
inline

◆ isGameStatus()

bool dMeter2Info_c::isGameStatus ( int i_status)
inline

◆ isMenuInForce()

bool dMeter2Info_c::isMenuInForce ( int i_flag)
inline

◆ isShopTalkFlag()

bool dMeter2Info_c::isShopTalkFlag ( )
inline

◆ isSub2DStatus()

bool dMeter2Info_c::isSub2DStatus ( int i_flag)
inline

◆ isTempBit()

bool dMeter2Info_c::isTempBit ( int i_bit)
inline

◆ isTouchKeyCheck()

bool dMeter2Info_c::isTouchKeyCheck ( int i_status)
inline

◆ isTouchKeyCheck_alt()

bool dMeter2Info_c::isTouchKeyCheck_alt ( int i_status)
inline

◆ isUseButton()

bool dMeter2Info_c::isUseButton ( int i_buttonBit)
inline

◆ isWindowAccept()

bool dMeter2Info_c::isWindowAccept ( int param_0)
inline

◆ offLifeGaugeSE()

void dMeter2Info_c::offLifeGaugeSE ( )
inline

◆ offMenuInForce()

void dMeter2Info_c::offMenuInForce ( int i_flag)
inline

◆ offShopTalkFlag()

void dMeter2Info_c::offShopTalkFlag ( )
inline

◆ offSub2DStatus()

void dMeter2Info_c::offSub2DStatus ( int i_bit)
inline

◆ offTempBit()

void dMeter2Info_c::offTempBit ( int i_bit)
inline

◆ offUseButton()

void dMeter2Info_c::offUseButton ( int i_buttonBit)
inline

◆ offWindowAccept()

void dMeter2Info_c::offWindowAccept ( int param_0)
inline

◆ onBlinkButton()

void dMeter2Info_c::onBlinkButton ( int i_flag)
inline

◆ onDirectUseItem()

void dMeter2Info_c::onDirectUseItem ( int param_0)

◆ onGameStatus()

void dMeter2Info_c::onGameStatus ( int i_status)
inline

◆ onLifeGaugeSE()

void dMeter2Info_c::onLifeGaugeSE ( )
inline

◆ onMenuInForce()

void dMeter2Info_c::onMenuInForce ( int param_0)
inline

◆ onShopTalkFlag()

void dMeter2Info_c::onShopTalkFlag ( )
inline

◆ onSub2DStatus()

void dMeter2Info_c::onSub2DStatus ( int i_bit)
inline

◆ onTempBit()

void dMeter2Info_c::onTempBit ( int i_bit)
inline

◆ onUseButton()

void dMeter2Info_c::onUseButton ( int i_button)
inline

◆ onWindowAccept()

void dMeter2Info_c::onWindowAccept ( int param_0)
inline

◆ readItemTexture()

int dMeter2Info_c::readItemTexture ( u8 i_itemNo,
void * i_texBuf1,
J2DPicture * i_pic1,
void * i_texBuf2,
J2DPicture * i_pic2,
void * i_texBuf3,
J2DPicture * i_pic3,
void * i_texBuf4,
J2DPicture * i_pic4,
int param_9 )

◆ resetBlinkButton()

void dMeter2Info_c::resetBlinkButton ( )
inline

◆ resetDirectUseItem()

void dMeter2Info_c::resetDirectUseItem ( )
inline

◆ resetFloatingMessage()

void dMeter2Info_c::resetFloatingMessage ( )

◆ resetGameStatus()

void dMeter2Info_c::resetGameStatus ( )
inline

◆ resetMeterString()

void dMeter2Info_c::resetMeterString ( )

◆ resetMiniGameItem()

void dMeter2Info_c::resetMiniGameItem ( bool i_saveItem)

◆ resetPauseStatus()

void dMeter2Info_c::resetPauseStatus ( )
inline

◆ resetTouchKeyCheck()

void dMeter2Info_c::resetTouchKeyCheck ( )
inline

◆ resetWarpStatus()

void dMeter2Info_c::resetWarpStatus ( )

◆ resetWindowAccept()

void dMeter2Info_c::resetWindowAccept ( )
inline

◆ set1stColor()

void dMeter2Info_c::set1stColor ( u8 i_itemType,
J2DPicture * i_pic )

◆ set2DHeight()

void dMeter2Info_c::set2DHeight ( f32 i_height)
inline

◆ set2DPosH()

void dMeter2Info_c::set2DPosH ( f32 i_posH)
inline

◆ set2DPosV()

void dMeter2Info_c::set2DPosV ( f32 i_posV)
inline

◆ set2DWidth()

void dMeter2Info_c::set2DWidth ( f32 i_width)
inline

◆ set2ndColor()

void dMeter2Info_c::set2ndColor ( u8 i_itemType,
J2DPicture * i_pic )

◆ set3rdColor()

void dMeter2Info_c::set3rdColor ( u8 i_itemType,
J2DPicture * i_pic )

◆ set4thColor()

void dMeter2Info_c::set4thColor ( u8 i_itemType,
J2DPicture * i_pic )

◆ setCollectCursorPosXY()

void dMeter2Info_c::setCollectCursorPosXY ( u8 x,
u8 y )
inline

◆ setFloatingFlow()

int dMeter2Info_c::setFloatingFlow ( u16 i_flowID,
s16 i_msgTimer,
bool i_wakuVisible )

◆ setFloatingMessage()

int dMeter2Info_c::setFloatingMessage ( u16 i_msgID,
s16 i_msgTimer,
bool i_wakuVisible )

◆ setGameOverType()

void dMeter2Info_c::setGameOverType ( u8 i_gameoverType)
inline

◆ setGoldWolfMapType()

void dMeter2Info_c::setGoldWolfMapType ( u8 i_mapType)
inline

◆ setHorseLifeCount()

void dMeter2Info_c::setHorseLifeCount ( s16 i_count)
inline

◆ setHotSpringTimer()

void dMeter2Info_c::setHotSpringTimer ( u8 i_slotNo)

◆ setInsectSelectType()

void dMeter2Info_c::setInsectSelectType ( u8 i_type)
inline

◆ setItemColor()

void dMeter2Info_c::setItemColor ( u8 i_itemNo,
J2DPicture * i_pic1,
J2DPicture * i_pic2,
J2DPicture * i_pic3,
J2DPicture * i_pic4 )

◆ setItemExplainWindowStatus()

void dMeter2Info_c::setItemExplainWindowStatus ( u8 i_value)
inline

◆ setLightDropGetFlag()

void dMeter2Info_c::setLightDropGetFlag ( int i_no,
u8 i_flag )
inline

◆ setMapDrugFlag()

void dMeter2Info_c::setMapDrugFlag ( bool i_flag)
inline

◆ setMapKeyDirection()

void dMeter2Info_c::setMapKeyDirection ( u16 i_direction)
inline

◆ setMapStatus()

void dMeter2Info_c::setMapStatus ( u8 i_status)
inline

◆ setMaxCount()

void dMeter2Info_c::setMaxCount ( u8 i_count)
inline

◆ setMenuWindowClass()

void dMeter2Info_c::setMenuWindowClass ( dMw_c * i_menu)
inline

◆ setMeterClass()

void dMeter2Info_c::setMeterClass ( dMeter2_c * i_meter)
inline

◆ setMeterItemPanePtr()

void dMeter2Info_c::setMeterItemPanePtr ( int i_no,
CPaneMgr * i_pane )
inline

◆ setMeterMapClass()

void dMeter2Info_c::setMeterMapClass ( dMeterMap_c * i_map)
inline

◆ setMeterString()

int dMeter2Info_c::setMeterString ( s32 i_string)

◆ setMiniGameCount()

void dMeter2Info_c::setMiniGameCount ( s8 i_count)

◆ setMiniGameItem()

void dMeter2Info_c::setMiniGameItem ( u8 i_minigameFlag)

◆ setMsgKeyWaitTimer()

void dMeter2Info_c::setMsgKeyWaitTimer ( s16 i_waitTimer)
inline

◆ setMsgResource()

void dMeter2Info_c::setMsgResource ( void * i_res)
inline

◆ setMsgTimeMs()

void dMeter2Info_c::setMsgTimeMs ( s32 i_msgTime)
inline

◆ setMsgUnitResource()

void dMeter2Info_c::setMsgUnitResource ( void * i_res)
inline

◆ setNowCount()

void dMeter2Info_c::setNowCount ( u8 i_count)
inline

◆ setOilGaugeBackUp()

void dMeter2Info_c::setOilGaugeBackUp ( u16 arg0)
inline

◆ setPauseStatus()

void dMeter2Info_c::setPauseStatus ( u8 i_status)
inline

◆ setSaveStageName()

void dMeter2Info_c::setSaveStageName ( const char * i_stageName)

◆ setScopeZoomPointer()

void dMeter2Info_c::setScopeZoomPointer ( u8 param_0)
inline

◆ setStageMsgResource()

void dMeter2Info_c::setStageMsgResource ( void * i_res)
inline

◆ setTableMapRegionNo()

void dMeter2Info_c::setTableMapRegionNo ( u8 i_regionNo)
inline

◆ setTimeMs()

void dMeter2Info_c::setTimeMs ( s32 i_time)
inline

◆ setWarpInfo()

void dMeter2Info_c::setWarpInfo ( const char * i_stageName,
const cXyz & i_position,
s16 i_angle,
u8 i_roomNo,
u8 param_4,
u8 i_warpPlayerNo )

◆ setWarpStatus()

void dMeter2Info_c::setWarpStatus ( u8 i_status)
inline

◆ setWindowStatus()

void dMeter2Info_c::setWindowStatus ( u8 i_status)
inline

◆ warpInProc()

void dMeter2Info_c::warpInProc ( )

◆ warpOutProc()

void dMeter2Info_c::warpOutProc ( )

Member Data Documentation

◆ m2DHeight

f32 dMeter2Info_c::m2DHeight

◆ m2DPosH

f32 dMeter2Info_c::m2DPosH

◆ m2DPosV

f32 dMeter2Info_c::m2DPosV

◆ m2DWidth

f32 dMeter2Info_c::m2DWidth

◆ mBlinkButton

u16 dMeter2Info_c::mBlinkButton

◆ mCollectCursorPosX

u8 dMeter2Info_c::mCollectCursorPosX

◆ mCollectCursorPosY

u8 dMeter2Info_c::mCollectCursorPosY

◆ mDirectUseItem

u8 dMeter2Info_c::mDirectUseItem

◆ mFloatingFlowID

u16 dMeter2Info_c::mFloatingFlowID

◆ mFloatingMessageID

u16 dMeter2Info_c::mFloatingMessageID

◆ mFloatingMessageTimer

s16 dMeter2Info_c::mFloatingMessageTimer

◆ mFloatingMessageWakuVisible

bool dMeter2Info_c::mFloatingMessageWakuVisible

◆ mGameOverType

u8 dMeter2Info_c::mGameOverType

◆ mGameStatus

u16 dMeter2Info_c::mGameStatus

◆ mGoldWolfMapType

u8 dMeter2Info_c::mGoldWolfMapType

◆ mHorseLifeCount

s16 dMeter2Info_c::mHorseLifeCount

◆ mHotSpringTimer

u16 dMeter2Info_c::mHotSpringTimer[4]

◆ mInsectSelectType

u8 dMeter2Info_c::mInsectSelectType

◆ mItemExplainWindowStatus

u8 dMeter2Info_c::mItemExplainWindowStatus

◆ mLifeGaugeSE

u8 dMeter2Info_c::mLifeGaugeSE

◆ mLightDropGetFlag

u8 dMeter2Info_c::mLightDropGetFlag[3]

◆ mMapDrugFlag

bool dMeter2Info_c::mMapDrugFlag

◆ mMapKeyDirection

u16 dMeter2Info_c::mMapKeyDirection

◆ mMapStatus

u8 dMeter2Info_c::mMapStatus

◆ mMaxCount

u8 dMeter2Info_c::mMaxCount

◆ mMenuWindowClass

dMw_c* dMeter2Info_c::mMenuWindowClass

◆ mMeterClass

dMeter2_c* dMeter2Info_c::mMeterClass

◆ mMeterItemPanePtr

CPaneMgr* dMeter2Info_c::mMeterItemPanePtr[4]

◆ mMeterMap

dMeterMap_c* dMeter2Info_c::mMeterMap

◆ mMeterString

s32 dMeter2Info_c::mMeterString

◆ mMiniGameCount

s8 dMeter2Info_c::mMiniGameCount

◆ mMiniGameItemSetFlag

u8 dMeter2Info_c::mMiniGameItemSetFlag

◆ mMsgKeyWaitTimer

s16 dMeter2Info_c::mMsgKeyWaitTimer

◆ mMsgResource

void* dMeter2Info_c::mMsgResource

◆ mMsgTimeMs

s32 dMeter2Info_c::mMsgTimeMs

◆ mMsgUnitResource

void* dMeter2Info_c::mMsgUnitResource

◆ mNowCount

u8 dMeter2Info_c::mNowCount

◆ mOilGaugeBackUp

u16 dMeter2Info_c::mOilGaugeBackUp

◆ mPauseStatus

u8 dMeter2Info_c::mPauseStatus

◆ mRentalBombBagIdx

u8 dMeter2Info_c::mRentalBombBagIdx

◆ mSaveArrowNum

u8 dMeter2Info_c::mSaveArrowNum

◆ mSaveArrowNumMG

u8 dMeter2Info_c::mSaveArrowNumMG

◆ mSaveBombItem

u8 dMeter2Info_c::mSaveBombItem

◆ mSaveBombItemMG

u8 dMeter2Info_c::mSaveBombItemMG

◆ mSaveBombNum

u8 dMeter2Info_c::mSaveBombNum

◆ mSaveBombNumMG

u8 dMeter2Info_c::mSaveBombNumMG

◆ mSaveBowItem

u8 dMeter2Info_c::mSaveBowItem

◆ mSaveBowItemMG

u8 dMeter2Info_c::mSaveBowItemMG

◆ mSaveMixItemIdx

u8 dMeter2Info_c::mSaveMixItemIdx[4]

◆ mSaveMixItemIdxMG

u8 dMeter2Info_c::mSaveMixItemIdxMG[4]

◆ mSaveSelItemIdx

u8 dMeter2Info_c::mSaveSelItemIdx[4]

◆ mSaveSelItemIdxMG

u8 dMeter2Info_c::mSaveSelItemIdxMG[4]

◆ mSaveStageName

char dMeter2Info_c::mSaveStageName[8]

◆ mScopeZoomPointer

u8 dMeter2Info_c::mScopeZoomPointer

◆ mShopTalkFlag

bool dMeter2Info_c::mShopTalkFlag

◆ mStageMsgResource

void* dMeter2Info_c::mStageMsgResource

◆ mSub2DStatus

u16 dMeter2Info_c::mSub2DStatus

◆ mTableMapRegionNo

u8 dMeter2Info_c::mTableMapRegionNo

◆ mTempBits

u32 dMeter2Info_c::mTempBits

◆ mTimeMs

s32 dMeter2Info_c::mTimeMs

◆ mTouchKeyCheck

u16 dMeter2Info_c::mTouchKeyCheck

◆ mUseButton

u16 dMeter2Info_c::mUseButton

◆ mWarpInfo

WarpInfo_c dMeter2Info_c::mWarpInfo

◆ mWarpStatus

u8 dMeter2Info_c::mWarpStatus

◆ mWindowAccept

u16 dMeter2Info_c::mWindowAccept

◆ mWindowStatus

u8 dMeter2Info_c::mWindowStatus

◆ unk_0x4

u8 dMeter2Info_c::unk_0x4[4]

◆ unk_0x54

f32 dMeter2Info_c::unk_0x54

◆ unk_0x58

f32 dMeter2Info_c::unk_0x58

◆ unk_0x5c

f32 dMeter2Info_c::unk_0x5c

◆ unk_0x60

f32 dMeter2Info_c::unk_0x60

◆ unk_0x64

f32 dMeter2Info_c::unk_0x64

◆ unk_0x68

f32 dMeter2Info_c::unk_0x68

◆ unk_0x6c

f32 dMeter2Info_c::unk_0x6c

◆ unk_0x8

u64 dMeter2Info_c::unk_0x8

◆ unk_0x80

f32 dMeter2Info_c::unk_0x80

◆ unk_0x98

u16 dMeter2Info_c::unk_0x98

◆ unk_0xba

u8 dMeter2Info_c::unk_0xba

◆ unk_0xbe

u8 dMeter2Info_c::unk_0xbe

◆ unk_0xf3

u8 dMeter2Info_c::unk_0xf3[5]

The documentation for this class was generated from the following files: