Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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J3DAnmTransformKey Class Reference

#include <J3DAnimation.h>

+ Inheritance diagram for J3DAnmTransformKey:
+ Collaboration diagram for J3DAnmTransformKey:

Public Member Functions

 J3DAnmTransformKey ()
 
void calcTransform (f32, u16, J3DTransformInfo *) const
 
virtual ~J3DAnmTransformKey ()
 
virtual s32 getKind () const
 
virtual void getTransform (u16 param_0, J3DTransformInfo *param_1) const
 
- Public Member Functions inherited from J3DAnmTransform
 J3DAnmTransform (s16, f32 *, s16 *, f32 *)
 
virtual ~J3DAnmTransform ()
 
- Public Member Functions inherited from J3DAnmBase
 J3DAnmBase ()
 
 J3DAnmBase (s16 i_frameMax)
 
virtual ~J3DAnmBase ()
 
u8 getAttribute () const
 
s16 getFrameMax () const
 
f32 getFrame () const
 
void setFrame (f32 frame)
 

Public Attributes

int mDecShift
 
J3DAnmTransformKeyTablemAnmTable
 
- Public Attributes inherited from J3DAnmTransform
f32mScaleData
 
s16mRotData
 
f32mTransData
 
s16 field_0x18
 
s16 field_0x1a
 
u16 field_0x1c
 
s16 field_0x1e
 
- Public Attributes inherited from J3DAnmBase
u8 mAttribute
 
u8 field_0x5
 
s16 mFrameMax
 
f32 mFrame
 

Constructor & Destructor Documentation

◆ J3DAnmTransformKey()

J3DAnmTransformKey::J3DAnmTransformKey ( )
inline

◆ ~J3DAnmTransformKey()

virtual J3DAnmTransformKey::~J3DAnmTransformKey ( )
inlinevirtual

Member Function Documentation

◆ calcTransform()

void J3DAnmTransformKey::calcTransform ( f32  i_frame,
u16  i_index,
J3DTransformInfo o_transform 
) const

◆ getKind()

virtual s32 J3DAnmTransformKey::getKind ( ) const
inlinevirtual

Reimplemented from J3DAnmTransform.

◆ getTransform()

virtual void J3DAnmTransformKey::getTransform ( u16  param_0,
J3DTransformInfo param_1 
) const
inlinevirtual

Implements J3DAnmTransform.

Member Data Documentation

◆ mAnmTable

J3DAnmTransformKeyTable* J3DAnmTransformKey::mAnmTable

◆ mDecShift

int J3DAnmTransformKey::mDecShift

The documentation for this class was generated from the following files: