Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_tag_myna2.h>
Public Member Functions | |
s32 | create () |
s32 | execute () |
u8 | getSwBit () |
u8 | getMode () |
f32 | getExtent () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Private Attributes | |
u32 | mSwitchNo |
u32 | mMode |
s16 | mTimer |
s32 daTagMyna2_c::create | ( | ) |
s32 daTagMyna2_c::execute | ( | ) |
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inline |
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inline |
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inline |
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private |
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private |
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private |