Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daE_FK_c Class Reference

Phantom Rider. More...

#include <d_a_e_fk.h>

+ Inheritance diagram for daE_FK_c:
+ Collaboration diagram for daE_FK_c:

Public Member Functions

int CreateHeap ()
 
void initBodySph ()
 
void initSwordSph ()
 
void SetBodySph ()
 
void SetSwordSph ()
 
int ctrlJoint (J3DJoint *, J3DModel *)
 
void SetAnm (int, int, f32, f32)
 
void Yazirushi ()
 
void SpeedSet ()
 
void TnNeckSet (s16)
 
void HsAngleSet ()
 
void SpeedChk ()
 
void SetAnmSpeed ()
 
void TgChk ()
 
void AtChk ()
 
void OnAt ()
 
void R_MoveAction ()
 
void StartAction ()
 
void RunAction ()
 
void Action ()
 
void DeathAction ()
 
void DamageChk ()
 
void DamageAction ()
 
bool checkViewArea ()
 
void AttackAction ()
 
void UpDown ()
 
int Execute ()
 
void At_Check (int)
 
int Draw ()
 
int Delete ()
 
void setBaseMtx ()
 
void setEfMtx ()
 
void CreateChk ()
 
int Create ()
 
- Public Member Functions inherited from fopEn_enemy_c
BOOL initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
BOOL checkWolfNoLock () const
 
BOOL checkHeadLockFlg () const
 
BOOL checkWolfBiteDamage () const
 
BOOL checkWolfDownPullFlg () const
 
BOOL checkDownFlg ()
 
BOOL checkCutDownHitFlg () const
 
BOOL checkWolfDownStartFlg () const
 
BOOL checkDeadFlg () const
 
BOOL checkThrowMode (u8 param_1) const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Private Attributes

u8 field_0x5AC [0x5B1 - 0x5AC]
 
u8 mUpDownMode
 
u8 field_0x5B2 [0x5B6 - 0x5B2]
 
s16 mCcTimer [2]
 
u8 field_0x5BA [0x5C0 - 0x5BA]
 
int mAnm
 
s16 mTimers [4]
 
f32 mMaxSpeed
 
s16 field_0x5d0
 
s16 field_0x5d2
 
s16 mHNeckRot
 
u8 field_0x5D6 [0x5D8 - 0x5D6]
 
s16 mKNeckRot
 
f32 field_0x5dc
 
u8 field_0x5E0 [0x5E4 - 0x5E0]
 
f32 mSize
 
f32 field_0x5e8
 
u8 field_0x5EC [0x604 - 0x5EC]
 
f32 mAlpha
 
u8 field_0x608 [0x60C - 0x608]
 
f32 field_0x60c
 
u8 field_0x610 [0x615 - 0x610]
 
u8 mAction
 
u8 mMode
 
dCcD_Sph mCcBodySph [2]
 
dCcD_Sph mCcSwordSph [3]
 
mDoExt_McaMorfSOmpModelMorf
 
mDoExt_invisibleModel mInvisibleModel
 
J3DModelmpEffModel
 
request_of_phase_process_class mPhase
 
u8 field_0xC48 [0xC4C - 0xC48]
 
Z2CreatureEnemy mSound
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mCcStts
 
dCcU_AtInfo mAtInfo
 
u8 mHIOInit
 

Additional Inherited Members

- Public Types inherited from fopEn_enemy_c
enum  fopEn_flag {
  fopEn_flag_Down = 0x1 , fopEn_flag_CutDownHit = 0x2 , fopEn_flag_WolfDownStart = 0x4 , fopEn_flag_Dead = 0x8 ,
  fopEn_flag_WolfDownPull = 0x10 , fopEn_flag_WolfDownPullEnd = 0x20 , fopEn_flag_WolfBiteDamage = 0x40 , fopEn_flag_HeadLock = 0x80 ,
  fopEn_flag_WolfNoLock = 0x200
}
 
enum  fopEn_throwMode { fopEn_throwMode_Catch = 0x2 , fopEn_throwMode_Dash = 0x4 , fopEn_throwMode_ThrowLeft = 0x8 , fopEn_throwMode_ThrowRight = 0x10 }
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 mAnmFrame
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
leafdraw_class base
 
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 argument
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Phantom Rider.

Member Function Documentation

◆ Action()

void daE_FK_c::Action ( )

◆ At_Check()

void daE_FK_c::At_Check ( int i_sphIdx)

◆ AtChk()

void daE_FK_c::AtChk ( )

◆ AttackAction()

void daE_FK_c::AttackAction ( )

◆ checkViewArea()

bool daE_FK_c::checkViewArea ( )

◆ Create()

int daE_FK_c::Create ( )

◆ CreateChk()

void daE_FK_c::CreateChk ( )

◆ CreateHeap()

int daE_FK_c::CreateHeap ( )

◆ ctrlJoint()

int daE_FK_c::ctrlJoint ( J3DJoint * i_joint,
J3DModel * i_model )

◆ DamageAction()

void daE_FK_c::DamageAction ( )

◆ DamageChk()

void daE_FK_c::DamageChk ( )

◆ DeathAction()

void daE_FK_c::DeathAction ( )

◆ Delete()

int daE_FK_c::Delete ( )

◆ Draw()

int daE_FK_c::Draw ( )

◆ Execute()

int daE_FK_c::Execute ( )

◆ HsAngleSet()

void daE_FK_c::HsAngleSet ( )

◆ initBodySph()

void daE_FK_c::initBodySph ( )

◆ initSwordSph()

void daE_FK_c::initSwordSph ( )

◆ OnAt()

void daE_FK_c::OnAt ( )

◆ R_MoveAction()

void daE_FK_c::R_MoveAction ( )

◆ RunAction()

void daE_FK_c::RunAction ( )

◆ SetAnm()

void daE_FK_c::SetAnm ( int i_anm,
int i_mode,
f32 i_morf,
f32 i_speed )

◆ SetAnmSpeed()

void daE_FK_c::SetAnmSpeed ( )

◆ setBaseMtx()

void daE_FK_c::setBaseMtx ( )

◆ SetBodySph()

void daE_FK_c::SetBodySph ( )

◆ setEfMtx()

void daE_FK_c::setEfMtx ( )

◆ SetSwordSph()

void daE_FK_c::SetSwordSph ( )

◆ SpeedChk()

void daE_FK_c::SpeedChk ( )

◆ SpeedSet()

void daE_FK_c::SpeedSet ( )

◆ StartAction()

void daE_FK_c::StartAction ( )

◆ TgChk()

void daE_FK_c::TgChk ( )

◆ TnNeckSet()

void daE_FK_c::TnNeckSet ( s16 i_rot)

◆ UpDown()

void daE_FK_c::UpDown ( )

◆ Yazirushi()

void daE_FK_c::Yazirushi ( )

Member Data Documentation

◆ field_0x5AC

u8 daE_FK_c::field_0x5AC[0x5B1 - 0x5AC]
private

◆ field_0x5B2

u8 daE_FK_c::field_0x5B2[0x5B6 - 0x5B2]
private

◆ field_0x5BA

u8 daE_FK_c::field_0x5BA[0x5C0 - 0x5BA]
private

◆ field_0x5d0

s16 daE_FK_c::field_0x5d0
private

◆ field_0x5d2

s16 daE_FK_c::field_0x5d2
private

◆ field_0x5D6

u8 daE_FK_c::field_0x5D6[0x5D8 - 0x5D6]
private

◆ field_0x5dc

f32 daE_FK_c::field_0x5dc
private

◆ field_0x5E0

u8 daE_FK_c::field_0x5E0[0x5E4 - 0x5E0]
private

◆ field_0x5e8

f32 daE_FK_c::field_0x5e8
private

◆ field_0x5EC

u8 daE_FK_c::field_0x5EC[0x604 - 0x5EC]
private

◆ field_0x608

u8 daE_FK_c::field_0x608[0x60C - 0x608]
private

◆ field_0x60c

f32 daE_FK_c::field_0x60c
private

◆ field_0x610

u8 daE_FK_c::field_0x610[0x615 - 0x610]
private

◆ field_0xC48

u8 daE_FK_c::field_0xC48[0xC4C - 0xC48]
private

◆ mAcch

dBgS_ObjAcch daE_FK_c::mAcch
private

◆ mAcchCir

dBgS_AcchCir daE_FK_c::mAcchCir
private

◆ mAction

u8 daE_FK_c::mAction
private

◆ mAlpha

f32 daE_FK_c::mAlpha
private

◆ mAnm

int daE_FK_c::mAnm
private

◆ mAtInfo

dCcU_AtInfo daE_FK_c::mAtInfo
private

◆ mCcBodySph

dCcD_Sph daE_FK_c::mCcBodySph[2]
private

◆ mCcStts

dCcD_Stts daE_FK_c::mCcStts
private

◆ mCcSwordSph

dCcD_Sph daE_FK_c::mCcSwordSph[3]
private

◆ mCcTimer

s16 daE_FK_c::mCcTimer[2]
private

◆ mHIOInit

u8 daE_FK_c::mHIOInit
private

◆ mHNeckRot

s16 daE_FK_c::mHNeckRot
private

◆ mInvisibleModel

mDoExt_invisibleModel daE_FK_c::mInvisibleModel
private

◆ mKNeckRot

s16 daE_FK_c::mKNeckRot
private

◆ mMaxSpeed

f32 daE_FK_c::mMaxSpeed
private

◆ mMode

u8 daE_FK_c::mMode
private

◆ mpEffModel

J3DModel* daE_FK_c::mpEffModel
private

◆ mPhase

request_of_phase_process_class daE_FK_c::mPhase
private

◆ mpModelMorf

mDoExt_McaMorfSO* daE_FK_c::mpModelMorf
private

◆ mSize

f32 daE_FK_c::mSize
private

◆ mSound

Z2CreatureEnemy daE_FK_c::mSound
private

◆ mTimers

s16 daE_FK_c::mTimers[4]
private

◆ mUpDownMode

u8 daE_FK_c::mUpDownMode
private

The documentation for this class was generated from the following files: