Here is a list of all file members with links to the files they belong to:
- h -
- h_anm_init() : d_a_b_gnd.cpp
- h_attack() : d_a_b_go.cpp
- h_damage_check() : d_a_b_gnd.cpp
- h_nodeCallBack() : d_a_b_gnd.cpp
- h_pos : d_a_e_fm.cpp
- h_power : d_a_e_fm.cpp
- h_range : d_a_e_fm.cpp
- h_unk : d_a_e_fm.cpp
- h_wait() : d_a_b_go.cpp
- h_walk() : d_a_b_go.cpp
- hahen_carry() : d_a_ep.cpp
- hahen_cast() : d_a_ep.cpp
- hahen_draw() : d_a_e_nest.cpp, d_a_ep.cpp
- hahen_move() : d_a_e_nest.cpp, d_a_ep.cpp
- hahen_normal() : d_a_e_nest.cpp, d_a_ep.cpp
- hahen_water() : d_a_ep.cpp
- halF : e_exp.c
- half : k_sin.c
- Halt() : OSFatal.c
- handL_ang : d_a_b_ds.cpp
- HandleCloseFileSupportRequest() : support.c
- HandleOpenFileSupportRequest() : support.c
- HandlePositionFileSupportRequest() : support.c
- HandleReverb() : reverb_hi.c, reverb_std.c
- HandleReverbDpl2() : reverb_hi_4ch.c
- handR_ang : d_a_b_ds.cpp
- handX_ang : d_a_b_ds.cpp
- hane_set() : d_a_ni.cpp
- Hanekaeri() : d_a_b_gg.cpp
- HANG_2_PHASE_2 : d_a_e_st.cpp
- HANG_2_PHASE_HANG : d_a_e_st.cpp
- HANG_2_PHASE_HANG02 : d_a_e_st.cpp
- HANG_2_PHASE_SHOCK : d_a_e_st.cpp
- HANG_2_SHOOT_PHASE_HANGATTACK : d_a_e_st.cpp
- HANG_DROP_PHASE_LANDING : d_a_e_st.cpp
- HANG_DROP_PHASE_WAIT : d_a_e_st.cpp
- hang_end_check() : d_a_npc_ks.cpp
- HANG_PHASE_HANG : d_a_e_st.cpp
- hang_set() : d_a_do.cpp
- HANG_SHOOT_PHASE_HANG : d_a_e_st.cpp
- HANG_SHOOT_PHASE_HANGATTACK : d_a_e_st.cpp
- HankakuToCode : OSFont.c
- HARDWARE_AMC_DDH : trk.h
- HARDWARE_BBA : trk.h
- HARDWARE_GDEV : trk.h
- HardwareType : trk.h
- Harness_Joint : d_a_npc_coach.cpp
- hasira_hahen_hit() : d_a_e_fm.cpp
- hasu_action() : d_a_obj_lp.cpp
- HBIND_CENTER : J2DTextBox.h
- HBIND_LEFT : J2DTextBox.h
- HBIND_RIGHT : J2DTextBox.h
- HBM_ALLOCATOR_APPLI : HBMBase.cpp
- HBM_ALLOCATOR_LOCAL : HBMBase.cpp
- HBM_ALLOCATOR_NW4HBM : HBMBase.cpp
- HBM_SELECT_BTN1 : hbm.h
- HBM_SELECT_BTN2 : hbm.h
- HBM_SELECT_BTN3 : hbm.h
- HBM_SELECT_BTN4 : hbm.h
- HBM_SELECT_HOMEBTN : hbm.h
- HBM_SELECT_MAX : hbm.h
- HBM_SELECT_NULL : hbm.h
- HBM_SEQ_STATE_0 : seq.h
- HBM_SEQ_STATE_1 : seq.h
- HBM_SEQ_STATE_2 : seq.h
- HBM_SEQ_STATE_3 : seq.h
- HBM_SOUND_CANCEL : hbm.h
- HBM_SOUND_CLOSE_CONTROLLER : hbm.h
- HBM_SOUND_CONNECTED1 : hbm.h
- HBM_SOUND_CONNECTED2 : hbm.h
- HBM_SOUND_CONNECTED3 : hbm.h
- HBM_SOUND_CONNECTED4 : hbm.h
- HBM_SOUND_END_CONNECT_WINDOW : hbm.h
- HBM_SOUND_EVENT_0 : hbm.h
- HBM_SOUND_EVENT_1 : hbm.h
- HBM_SOUND_EVENT_2 : hbm.h
- HBM_SOUND_EVENT_3 : hbm.h
- HBM_SOUND_EVENT_4 : hbm.h
- HBM_SOUND_EVENT_PLAY : hbm.h
- HBM_SOUND_FOCUS : hbm.h
- HBM_SOUND_GOTO_MENU : hbm.h
- HBM_SOUND_HOME_BUTTON : hbm.h
- HBM_SOUND_MANUAL_CANCEL : hbm.h
- HBM_SOUND_MANUAL_FOCUS : hbm.h
- HBM_SOUND_MANUAL_OPEN : hbm.h
- HBM_SOUND_MANUAL_RETURN_APP : hbm.h
- HBM_SOUND_MANUAL_SCROLL : hbm.h
- HBM_SOUND_MANUAL_SELECT : hbm.h
- HBM_SOUND_NOTHING_DONE : hbm.h
- HBM_SOUND_OPEN_CONTROLLER : hbm.h
- HBM_SOUND_RESET_APP : hbm.h
- HBM_SOUND_RETURN_APP : hbm.h
- HBM_SOUND_SELECT : hbm.h
- HBM_SOUND_START_CONNECT_WINDOW : hbm.h
- HBM_SOUND_VIBE_OFF : hbm.h
- HBM_SOUND_VIBE_ON : hbm.h
- HBM_SOUND_VOLUME_MINUS : hbm.h
- HBM_SOUND_VOLUME_MINUS_LIMIT : hbm.h
- HBM_SOUND_VOLUME_PLUS : hbm.h
- HBM_SOUND_VOLUME_PLUS_LIMIT : hbm.h
- HBMAllocatorType : HBMBase.cpp
- HBMAllocIndex() : mix.cpp, mix.h
- HBMAllocMem() : HBMBase.cpp, HBMCommon.h
- HBMCalc() : HBMBase.cpp, hbm.h
- HBMControllerData : hbm.h
- HBMCreate() : HBMBase.cpp, hbm.h
- HBMCreateSound() : HBMBase.cpp, hbm.h
- HBMDataInfo : hbm.h
- HBMDelete() : HBMBase.cpp, hbm.h
- HBMDeleteSound() : HBMBase.cpp, hbm.h
- HBMDraw() : HBMBase.cpp, hbm.h
- HBMFreeIndex() : mix.cpp, mix.h
- HBMFreeIndexByKey() : mix.cpp, mix.h
- HBMFreeMem() : HBMBase.cpp, HBMCommon.h
- HBMGetIndex() : mix.cpp, mix.h
- HBMGetSelectBtnNum() : HBMBase.cpp, hbm.h
- HBMInit() : HBMBase.cpp, hbm.h
- HBMIsReassignedControllers() : hbm.h
- HBMKPadData : hbm.h
- HBMMIX_FLAG_28 : mix.cpp
- HBMMIX_FLAG_29 : mix.cpp
- HBMMIX_FLAG_30 : mix.cpp
- HBMMIX_FLAG_31 : mix.cpp
- HBMMIX_SOUND_MODE_DPL2 : mix.h
- HBMMIX_SOUND_MODE_MONO : mix.h
- HBMMIX_SOUND_MODE_STEREO : mix.h
- HBMMIXChannel : mix.cpp
- HBMMIXChannelModeFlags : mix.cpp
- HBMMIXGetSoundMode() : mix.cpp, mix.h
- HBMMIXIndex : mix.h
- HBMMIXInit() : mix.cpp, mix.h
- HBMMIXInitChannel() : mix.cpp, mix.h
- HBMMIXKey : mix.h
- HBMMIXQuit() : mix.cpp, mix.h
- HBMMIXReleaseChannel() : mix.cpp, mix.h
- HBMMIXSetAuxA() : mix.cpp, mix.h
- HBMMIXSetFader() : mix.cpp, mix.h
- HBMMIXSetInput() : mix.cpp, mix.h
- HBMMIXSetPan() : mix.cpp, mix.h
- HBMMIXSetSoundMode() : mix.cpp, mix.h
- HBMMIXSoundMode : mix.h
- HBMMIXSoundMode_et : mix.h
- HBMMIXUpdateSettings() : mix.cpp, mix.h
- HBMPlaySound() : HBMBase.cpp
- HBMSelectBtnNum : hbm.h
- HBMSEQ_TRACK_STATE_0 : seq.cpp
- HBMSEQ_TRACK_STATE_1 : seq.cpp
- HBMSEQ_TRACK_STATE_2 : seq.cpp
- HBMSEQAddSequence() : seq.cpp, seq.h
- HBMSEQGetState() : seq.cpp, seq.h
- HBMSEQGetVolume() : seq.cpp, seq.h
- HBMSEQInit() : seq.cpp, seq.h
- HBMSEQQuit() : seq.cpp, seq.h
- HBMSEQRemoveSequence() : seq.cpp, seq.h
- HBMSEQRunAudioFrame() : seq.cpp, seq.h
- HBMSEQSEQUENCE : seq.h
- HBMSEQSetState() : seq.cpp, seq.h
- HBMSEQSetVolume() : seq.cpp, seq.h
- HBMSEQSTATE : seq.h
- HBMSEQSTATE_et : seq.h
- HBMSEQTRACK : seq.h
- HBMSEQTRACKSTATE_et : seq.cpp
- HBMSetAdjustFlag() : HBMBase.cpp, hbm.h
- HBMSetSoundVolume() : HBMBase.cpp
- HBMSound_et : hbm.h
- HBMSoundCallback : hbm.h
- HBMSoundEvent_et : hbm.h
- HBMStartBlackOut() : HBMBase.cpp, hbm.h
- HBMStopSound() : HBMBase.cpp
- HBMSYNGetMasterVolume() : syn.cpp, syn.h
- HBMSYNInit() : syn.cpp, syn.h
- HBMSYNInitSynth() : syn.cpp, syn.h
- HBMSYNMidiInput() : syn.cpp, syn.h
- HBMSYNQuit() : syn.cpp, syn.h
- HBMSYNQuitSynth() : syn.cpp, syn.h
- HBMSYNRunAudioFrame() : syn.cpp, syn.h
- HBMSYNSetMasterVolume() : syn.cpp, syn.h
- HBMSYNSYNTH : syn.h
- HBMSYNVOICE : syn.h
- HBMUpdateSound() : HBMBase.cpp, hbm.h
- HBMUpdateSoundArchivePlayer() : HBMBase.cpp
- Head_Action : d_a_e_gb.cpp
- HEAD_ACTION_ATTACK_1 : d_a_e_gb.cpp
- HEAD_ACTION_ATTACK_2 : d_a_e_gb.cpp
- HEAD_ACTION_DAMAGE : d_a_e_gb.cpp
- HEAD_ACTION_END : d_a_e_gb.cpp
- HEAD_ACTION_START : d_a_e_gb.cpp
- HEAD_ACTION_WAIT : d_a_e_gb.cpp
- head_anm_init() : d_a_e_gb.cpp
- HeadCallBack() : d_a_b_ob.cpp
- HeadJointCallBack() : d_a_b_gg.cpp
- heap_header : alloc.c
- HeapArray : OSAlloc.c
- heapBar() : JUTProcBar.cpp
- heapCallbackFunc : f_op_actor_mng.h
- HeapCheckTable : m_Do_main.cpp
- HeapCheckTableNum : m_Do_main.h
- HeapDesc : OSAlloc.c
- heapErrors : m_Do_machine.cpp
- heapSize : d_a_npc_ykw.cpp
- heart_action() : d_a_mg_rod.cpp
- HEIGHT() : perfdraw.c
- helda_joint : d_a_e_hzelda.cpp
- henna : d_a_mg_rod.cpp
- henna_ride() : d_a_npc_henna.cpp
- henna_shop() : d_a_npc_henna.cpp
- hex_exp_digit_loop : strtold.c
- hex_exp_start : strtold.c
- hex_frac_digit_loop : strtold.c
- hex_int_digit_loop : strtold.c
- hex_leading_exp_digit : strtold.c
- hex_leading_exp_zeroes : strtold.c
- hex_leading_sig_zeroes : strtold.c
- hex_scan_states : strtold.c
- hex_sig_end : strtold.c
- hex_start : strtold.c
- hex_state : strtold.c
- hi : usb.c
- hId : fs.c, usb.c
- hid : ipcclt.c
- hikiyose() : d_a_tag_qs.cpp
- himo_control1() : d_a_b_gnd.cpp, d_a_e_wb.cpp
- himo_control2() : d_a_b_gnd.cpp, d_a_e_wb.cpp
- himo_cut_control1() : d_a_obj_brg.cpp
- HIO2_DEVICE_INVALID : hio2.h
- HIO2_DEVICE_UNK_0 : hio2.h
- HIO2_DEVICE_UNK_1 : hio2.h
- HIO2_DEVICE_UNK_2 : hio2.h
- HIO2Close() : hio2.c, hio2.h
- HIO2Control : hio2.h
- HIO2DeviceType : hio2.h
- HIO2DisconnectCallback : hio2.h
- HIO2EnumCallback : hio2.h
- HIO2EnumDevices() : hio2.c, hio2.h
- HIO2Exit() : hio2.c, hio2.h
- HIO2Init() : hio2.c, hio2.h
- HIO2Open() : hio2.c, hio2.h
- HIO2Read() : hio2.c, hio2.h
- HIO2UnkCallback : hio2.h
- HIO2Write() : hio2.c, hio2.h
- HIO_anmPlaySpeed() : d_a_npc_cd.h
- HIO_atnOfs() : d_a_npc_cd.h
- HIO_chkWallH() : d_a_npc_cd.h
- HIO_chkWallR() : d_a_npc_cd.h
- HIO_cylH() : d_a_npc_cd.h
- HIO_cylR() : d_a_npc_cd.h
- HIO_jntRX() : d_a_npc_cd.h
- HIO_jntRY() : d_a_npc_cd.h
- HIO_jntRZ() : d_a_npc_cd.h
- HIO_jntTX() : d_a_npc_cd.h
- HIO_jntTY() : d_a_npc_cd.h
- HIO_jntTZ() : d_a_npc_cd.h
- HIO_maxSpeed() : d_a_npc_cd.h
- HIO_objScale() : d_a_npc_cd.h
- hio_set : d_a_b_bh.cpp, d_a_b_dr.cpp, d_a_b_ds.cpp, d_a_b_gg.cpp, d_a_b_gm.cpp, d_a_b_gnd.cpp, d_a_b_mgn.cpp, d_a_b_tn.cpp, d_a_b_yo.cpp, d_a_b_yo_ice.cpp, d_a_b_zant.cpp, d_a_b_zant_mobile.cpp, d_a_bd.cpp, d_a_do.cpp, d_a_e_ai.cpp, d_a_e_ba.cpp, d_a_e_bee.cpp, d_a_e_bg.cpp, d_a_e_bi.cpp, d_a_e_bs.cpp, d_a_e_bu.cpp, d_a_e_bug.cpp, d_a_e_cr.cpp, d_a_e_db.cpp, d_a_e_dd.cpp, d_a_e_df.cpp, d_a_e_dn.cpp, d_a_e_dt.cpp, d_a_e_fb.cpp, d_a_e_fk.cpp, d_a_e_fm.cpp, d_a_e_fs.cpp, d_a_e_ga.cpp, d_a_e_ge.cpp, d_a_e_gi.cpp, d_a_e_gm.cpp, d_a_e_gob.cpp, d_a_e_gs.cpp, d_a_e_hb.cpp, d_a_e_hm.cpp, d_a_e_hp.cpp, d_a_e_hz.cpp, d_a_e_hzelda.cpp, d_a_e_is.cpp, d_a_e_kk.cpp, d_a_e_mb.cpp, d_a_e_mf.cpp, d_a_e_mk.cpp, d_a_e_mm.cpp, d_a_e_ms.cpp, d_a_e_nest.cpp, d_a_e_nz.cpp, d_a_e_ot.cpp, d_a_e_pm.cpp, d_a_e_po.cpp, d_a_e_pz.cpp, d_a_e_rb.cpp, d_a_e_rd.cpp, d_a_e_rdb.cpp, d_a_e_rdy.cpp, d_a_e_s1.cpp, d_a_e_sb.cpp, d_a_e_sf.cpp, d_a_e_sg.cpp, d_a_e_sh.cpp, d_a_e_sm.cpp, d_a_e_st.cpp, d_a_e_sw.cpp, d_a_e_th.cpp, d_a_e_tk.cpp, d_a_e_tk2.cpp, d_a_e_tt.cpp, d_a_e_vt.cpp, d_a_e_wb.cpp, d_a_e_ws.cpp, d_a_e_ww.cpp, d_a_e_yc.cpp, d_a_e_yd.cpp, d_a_e_yg.cpp, d_a_e_yh.cpp, d_a_e_yk.cpp, d_a_e_ymb.cpp, d_a_e_zh.cpp, d_a_e_zm.cpp, d_a_fr.cpp, d_a_kago.cpp, d_a_mg_rod.cpp, d_a_npc_du.cpp, d_a_npc_henna.cpp, d_a_npc_ks.cpp, d_a_npc_lf.cpp, d_a_npc_ne.cpp, d_a_npc_sq.cpp, d_a_npc_tk.cpp, d_a_npc_tkj2.cpp, d_a_npc_tr.cpp, d_a_obj_ari.cpp, d_a_obj_balloon.cpp, d_a_obj_batta.cpp, d_a_obj_cb.cpp, d_a_obj_cho.cpp, d_a_obj_dan.cpp, d_a_obj_food.cpp, d_a_obj_fw.cpp, d_a_obj_gm.cpp, d_a_obj_gomikabe.cpp, d_a_obj_ice_s.cpp, d_a_obj_ito.cpp, d_a_obj_kabuto.cpp, d_a_obj_kag.cpp, d_a_obj_kamakiri.cpp, d_a_obj_kanban2.cpp, d_a_obj_katatsumuri.cpp, d_a_obj_kbox.cpp, d_a_obj_key.cpp, d_a_obj_keyhole.cpp, d_a_obj_ki.cpp, d_a_obj_kita.cpp, d_a_obj_kuwagata.cpp, d_a_obj_lbox.cpp, d_a_obj_msima.cpp, d_a_obj_myogan.cpp, d_a_obj_nan.cpp, d_a_obj_riverrock.cpp, d_a_obj_rw.cpp, d_a_obj_so.cpp, d_a_obj_ten.cpp, d_a_obj_toby.cpp, d_a_obj_tombo.cpp, d_a_obj_web0.cpp, d_a_obj_web1.cpp, d_a_sq.cpp
- HIO_walkAnmPlaySpeed() : d_a_npc_cd.h
- HIO_walkMaxSpeed() : d_a_npc_cd.h
- HIOCallback : hio.h
- HIOEnumCallback : hio.h
- HIOEnumDevices() : hio.c, hio.h
- HIOInit() : hio.c, hio.h
- HIOInitEx() : hio.c, hio.h
- HIORead() : hio.c, hio.h
- HIOReadAsync() : hio.c, hio.h
- HIOReadMailbox() : hio.c, hio.h
- HIOReadStatus() : hio.c, hio.h
- HIOWrite() : hio.c, hio.h
- HIOWriteAsync() : hio.c, hio.h
- HIOWriteMailbox() : hio.c, hio.h
- hit_check() : d_a_e_arrow.cpp, d_a_e_mk_bo.cpp, d_a_obj_lp.cpp
- HIT_TYPE_ARROW : d_cc_uty.h
- HIT_TYPE_BOMB : d_cc_uty.h
- HIT_TYPE_BOOMERANG : d_cc_uty.h
- HIT_TYPE_LINK_HEAVY_ATTACK : d_cc_uty.h
- HIT_TYPE_LINK_NORMAL_ATTACK : d_cc_uty.h
- HIT_TYPE_STUN : d_cc_uty.h
- hit_vib_set() : d_a_mg_fish.cpp
- HitCache() : dvdlow.c
- hitCheck() : d_a_swc00.cpp
- hiton_off : d_a_mg_rod.cpp
- HoldDown : OSResetSW.c
- HoldUp : OSResetSW.c
- home_path : d_a_npc_ne.cpp
- home_path_search() : d_a_npc_ne.cpp
- hook_1_offy : d_a_mg_fshop.cpp, d_a_mg_rod.cpp
- hook_2_offy : d_a_mg_fshop.cpp, d_a_mg_rod.cpp
- hook_2_offz : d_a_mg_fshop.cpp, d_a_mg_rod.cpp
- hook_set() : d_a_mg_rod.cpp
- horn_anm_init() : d_a_e_rd.cpp
- Horse_Joint : d_a_npc_coach.cpp
- HORSE_PTR : d_com_inf_game.h
- HorVer : vi.c
- hostio_init() : d_kankyo.cpp
- HostIOHeap : m_Do_ext.cpp
- HostioHeapCheck : m_Do_main.cpp
- Hu_IsStub() : odemustubs.c, odenotstub.c
- huge : e_asin.c, e_exp.c, s_ceil.c, s_floor.c
- HW2GXFiltConv : GXTexture.c
- hx : e_acos.c, e_asin.c, e_atan2.c, e_exp.c, e_fmod.c, e_log.c, e_log10.c, e_pow.c, s_frexp.c
- hy : e_atan2.c, e_fmod.c, e_pow.c
- hz : e_fmod.c
- hz_check_pos_x : d_a_obj_toby.cpp
- hz_check_pos_z : d_a_obj_toby.cpp
- hzelda_action : d_a_e_hzelda.cpp
- hzelda_timer : d_a_e_hzelda.cpp