Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Hyrule Castle Painting. More...
#include <d_a_obj_picture.h>
Public Member Functions | |
daObjPicture_c () | |
~daObjPicture_c () | |
void | createHeap () |
void | create () |
void | Delete () |
void | draw () |
void | execute () |
void | init () |
void | setPicModelMtx () |
void | setTmgModelMtx () |
void | getLinePosPic (int, cXyz *) |
void | getPosTmg (cXyz *) |
void | setLinePos () |
void | moveLineFall1 () |
void | moveLineFall2 () |
void | chkHitRope () |
void | chkHitBombTg () |
void | setPicAtCol () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Static Public Attributes | |
static u8 | s_CcDCps [76] |
static u8 | s_CcDCyl_pic_at [68] |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Private Attributes | |
u8 | field_0x568 [0xda0 - 0x568] |
Hyrule Castle Painting.
daObjPicture_c::daObjPicture_c | ( | ) |
daObjPicture_c::~daObjPicture_c | ( | ) |
void daObjPicture_c::chkHitBombTg | ( | ) |
void daObjPicture_c::chkHitRope | ( | ) |
void daObjPicture_c::create | ( | ) |
void daObjPicture_c::createHeap | ( | ) |
void daObjPicture_c::Delete | ( | ) |
void daObjPicture_c::draw | ( | ) |
void daObjPicture_c::execute | ( | ) |
void daObjPicture_c::init | ( | ) |
void daObjPicture_c::moveLineFall1 | ( | ) |
void daObjPicture_c::moveLineFall2 | ( | ) |
void daObjPicture_c::setLinePos | ( | ) |
void daObjPicture_c::setPicAtCol | ( | ) |
void daObjPicture_c::setPicModelMtx | ( | ) |
void daObjPicture_c::setTmgModelMtx | ( | ) |
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