#include <d_menu_fmap_map.h>
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| renderingFmap_c () |
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void | init (u8 *, u16, u16, u16, u16) |
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void | entry (dMenu_Fmap_world_data_c *, int, f32, f32, f32) |
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bool | isSwitchSpecialOff (int) |
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bool | isSwitch (group_class const *) |
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int | getPointStagePathInnerNo (dMenu_Fmap_region_data_c *, f32, f32, int, int *, int *) |
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void | preDrawPath () |
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bool | isDrawPath () |
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bool | isDrawRoom () |
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void | postDrawPath () |
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void | postRenderingMap () |
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void | roomSetteing () |
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room_class * | getFirstRoomPointer () |
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void | getFirstRegion () |
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void | getFirstStage () |
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void | getFirstRoom () |
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bool | getNextRoom () |
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bool | getNextStage () |
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bool | getNextRegion () |
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room_class * | getNextRoomPointer () |
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| ~renderingFmap_c () |
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bool | isRenderingFloor (int) |
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void | beforeDrawPath () |
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void | afterDrawPath () |
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int | getNowDrawRegionNo () |
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bool | isDrawEnable () |
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void | preRenderingMap () |
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void | getDecoLineColor (int, int) |
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void | getDecorationLineWidth (int) |
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| dRenderingFDAmap_c () |
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void | setTevSettingNonTextureDirectColor () const |
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void | setTevSettingIntensityTextureToCI () const |
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void | drawBack () const |
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void | renderingDecoration (dDrawPath_c::line_class const *) |
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virtual | ~dRenderingFDAmap_c () |
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virtual void | preRenderingMap () |
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virtual const GXColor * | getBackColor () const =0 |
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virtual const GXColor * | getDecoLineColor (int, int) |
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virtual s32 | getDecorationLineWidth (int) |
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bool | isDrawAreaCheck (const Vec ¶m_0) |
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void | makeResTIMG (ResTIMG *, u16, u16, u8 *, u8 *, u16) const |
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void | makeResTIMG (ResTIMG *, u16, u16, u8 *, u8 *, u16) const |
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void | renderingMap () |
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virtual | ~dRenderingMap_c () |
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virtual | ~dDrawPathWithNormalPattern_c () |
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bool | isDrawType (int) |
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void | getLineColor (int, int) |
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void | rendering (dDrawPath_c::poly_class const *) |
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void | rendering (dDrawPath_c::room_class const *) |
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void | rendering (dDrawPath_c::line_class const *) |
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void | drawPath () |
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void | rendering (dDrawPath_c::group_class const *) |
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void | rendering (dDrawPath_c::floor_class const *) |
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virtual | ~dDrawPath_c () |
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virtual bool | isDrawType (int) |
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virtual const GXColor * | getColor (int)=0 |
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virtual const GXColor * | getLineColor (int param_0, int) |
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virtual int | getLineWidth (int)=0 |
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virtual void | drawPath () |
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virtual void | rendering (dDrawPath_c::line_class const *) |
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virtual void | rendering (dDrawPath_c::poly_class const *) |
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virtual void | rendering (dDrawPath_c::room_class const *) |
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| dDlst_base_c () |
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virtual void | draw () |
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virtual void | draw () |
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◆ palette_e
Enumerator |
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PALETTE_11 | |
PALETTE_12 | |
PALETTE_13 | |
PALETTE_14 | |
PALETTE_15 | |
PALETTE_16 | |
PALETTE_17 | |
PALETTE_18 | |
PALETTE_19 | |
PALETTE_1A | |
◆ renderingFmap_c()
renderingFmap_c::renderingFmap_c |
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inline |
◆ ~renderingFmap_c()
renderingFmap_c::~renderingFmap_c |
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inline |
◆ afterDrawPath()
void renderingFmap_c::afterDrawPath |
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inlinevirtual |
◆ beforeDrawPath()
void renderingFmap_c::beforeDrawPath |
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inlinevirtual |
◆ entry()
◆ getFirstRegion()
void renderingFmap_c::getFirstRegion |
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◆ getFirstRoom()
void renderingFmap_c::getFirstRoom |
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◆ getFirstRoomPointer()
◆ getFirstStage()
void renderingFmap_c::getFirstStage |
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◆ getNextRegion()
bool renderingFmap_c::getNextRegion |
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◆ getNextRoom()
bool renderingFmap_c::getNextRoom |
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◆ getNextRoomPointer()
◆ getNextStage()
bool renderingFmap_c::getNextStage |
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◆ getNowDrawRegionNo()
int renderingFmap_c::getNowDrawRegionNo |
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inline |
◆ getPointStagePathInnerNo()
◆ init()
void renderingFmap_c::init |
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u8 * |
param_0, |
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u16 |
i_texWidth, |
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u16 |
i_texHeight, |
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u16 |
param_3, |
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u16 |
param_4 |
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◆ isDrawEnable()
bool renderingFmap_c::isDrawEnable |
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inline |
◆ isDrawPath()
bool renderingFmap_c::isDrawPath |
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virtual |
◆ isDrawRoom()
bool renderingFmap_c::isDrawRoom |
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◆ isRenderingFloor()
bool renderingFmap_c::isRenderingFloor |
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int |
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inlinevirtual |
◆ isSwitch()
◆ isSwitchSpecialOff()
bool renderingFmap_c::isSwitchSpecialOff |
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int |
i_swbit | ) |
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◆ postDrawPath()
void renderingFmap_c::postDrawPath |
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virtual |
◆ postRenderingMap()
void renderingFmap_c::postRenderingMap |
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virtual |
◆ preDrawPath()
void renderingFmap_c::preDrawPath |
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virtual |
◆ roomSetteing()
void renderingFmap_c::roomSetteing |
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◆ field_0xb8
u8 renderingFmap_c::field_0xb8 |
◆ mCenter
cXyz renderingFmap_c::mCenter |
◆ mDrawEnable
bool renderingFmap_c::mDrawEnable |
◆ mEye
cXyz renderingFmap_c::mEye |
◆ mpFmapData
◆ mpRegionData
◆ mpRoomData
◆ mpStageArc
◆ mpStageData
◆ mpWorldData
◆ mRegionIndex
int renderingFmap_c::mRegionIndex |
◆ mRegionNo
int renderingFmap_c::mRegionNo |
◆ mRegionOffsetX
f32 renderingFmap_c::mRegionOffsetX |
◆ mRegionOffsetZ
f32 renderingFmap_c::mRegionOffsetZ |
◆ mRoomIndex
int renderingFmap_c::mRoomIndex |
◆ mRoomNo
int renderingFmap_c::mRoomNo |
◆ mSaveTableNo
u8 renderingFmap_c::mSaveTableNo |
◆ mStageNo
int renderingFmap_c::mStageNo |
◆ mStageOffsetX
f32 renderingFmap_c::mStageOffsetX |
◆ mStageOffsetZ
f32 renderingFmap_c::mStageOffsetZ |
◆ mStartStageNo
int renderingFmap_c::mStartStageNo |
◆ mUp
cXyz renderingFmap_c::mUp |
◆ mViewMtx
Mtx renderingFmap_c::mViewMtx |
◆ mVisitedRoomSaveTableNo
u8 renderingFmap_c::mVisitedRoomSaveTableNo |
The documentation for this class was generated from the following files: