Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_demo.h>
Static Public Member Functions | |
static void | create () |
static void | remove () |
static int | start (u8 const *, cXyz *, f32) |
static void | end () |
static void | branch () |
static int | update () |
static void | setBranchType (u16) |
static void | setBranchId (u16, s16) |
static void | reset () |
static dDemo_actor_c * | getActor (u8 param_0) |
static u32 | getFrameNoMsg () |
static s32 | getMode () |
static u32 | getFrame () |
static JStudio::stb::TControl * | getControl () |
static bool | isStatus (u32 status) |
static void | onStatus (u32 status) |
static void | offStatus (u32 status) |
static void | setBranchData (const u8 *p_data) |
static s16 | getBranchId () |
static jmessage_tControl * | getMesgControl () |
static dDemo_camera_c * | getCamera () |
Static Public Attributes | |
static s16 | m_branchId = -1 |
static dDemo_system_c * | m_system |
static JStudio::TControl * | m_control |
static JStudio_JStage::TCreateObject * | m_stage |
static JStudio_JAudio2::TCreateObject * | m_audio |
static dDemo_particle_c * | m_particle |
static jstudio_tCreateObject_message * | m_message |
static JStudio::TFactory * | m_factory |
static jmessage_tControl * | m_mesgControl |
static dDemo_object_c * | m_object |
static const u8 * | m_data |
static int | m_frame |
static cXyz * | m_translation |
static f32 | m_rotationY |
static u32 | m_frameNoMsg |
static s32 | m_mode |
static u32 | m_status |
static u16 | m_branchType |
static const u8 * | m_branchData |
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