Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Magnetic Lift. More...
#include <d_a_obj_magLift.h>
Public Member Functions | |
void | setBaseMtx () |
void | CreateHeap () |
void | create () |
void | Execute (f32(**)[3][4]) |
void | moveLift () |
void | modeAcc () |
void | init_modeMove () |
void | modeMove () |
void | init_modeBrk () |
void | modeBrk () |
void | init_modeWaitInit () |
void | modeWaitInit () |
void | init_modeWait () |
void | modeWait () |
void | init_modeMoveWait () |
void | modeMoveWait () |
void | modeDead () |
void | setNextPoint () |
void | Draw () |
void | Delete () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Static Public Attributes | |
static u8 const | mSpeed [64] |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Private Attributes | |
u8 | field_0x568 [0x5d4 - 0x568] |
Magnetic Lift.
void daMagLift_c::create | ( | ) |
void daMagLift_c::CreateHeap | ( | ) |
void daMagLift_c::Delete | ( | ) |
void daMagLift_c::Draw | ( | ) |
void daMagLift_c::init_modeBrk | ( | ) |
void daMagLift_c::init_modeMove | ( | ) |
void daMagLift_c::init_modeMoveWait | ( | ) |
void daMagLift_c::init_modeWait | ( | ) |
void daMagLift_c::init_modeWaitInit | ( | ) |
void daMagLift_c::modeAcc | ( | ) |
void daMagLift_c::modeBrk | ( | ) |
void daMagLift_c::modeDead | ( | ) |
void daMagLift_c::modeMove | ( | ) |
void daMagLift_c::modeMoveWait | ( | ) |
void daMagLift_c::modeWait | ( | ) |
void daMagLift_c::modeWaitInit | ( | ) |
void daMagLift_c::moveLift | ( | ) |
void daMagLift_c::setBaseMtx | ( | ) |
void daMagLift_c::setNextPoint | ( | ) |
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private |
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static |