Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpcTks_c Class Reference

Ooccoo. More...

#include <d_a_npc_tks.h>

+ Inheritance diagram for daNpcTks_c:
+ Collaboration diagram for daNpcTks_c:

Public Types

typedef void(daNpcTks_c::*) actionFunc()
 
- Public Types inherited from daNpcF_c
enum  AnmFlags {
  ANM_PAUSE_MORF = 0x0001 , ANM_PAUSE_BTK = 0x0002 , ANM_PAUSE_BRK = 0x0004 , ANM_PLAY_MORF = 0x0008 ,
  ANM_PLAY_BTK = 0x0010 , ANM_PLAY_BRK = 0x0020 , ANM_PAUSE_BCK = 0x0040 , ANM_PAUSE_BTP = 0x0080 ,
  ANM_PLAY_BCK = 0x0100 , ANM_PLAY_BTP = 0x0200 , ANM_FLAG_400 = 0x0400 , ANM_FLAG_800 = 0x0800 ,
  ANM_PAUSE_EXPRESSION = 0x1000 , ANM_PAUSE_BPK = 0x2000 , ANM_PLAY_BPK = 0x4000 , ANM_MOTION_FLAGS ,
  ANM_EXPRESSION_FLAGS , ANM_PAUSE_ALL
}
 
enum  LookMode {
  LOOK_NONE , LOOK_RESET , LOOK_PLAYER , LOOK_PLAYER_TALK ,
  LOOK_ACTOR , LOOK_ATTN
}
 

Public Member Functions

 daNpcTks_c ()
 
 ~daNpcTks_c ()
 
cPhs__Step Create ()
 
int CreateHeap ()
 
int Delete ()
 
int Execute ()
 
int Draw ()
 
int ctrlJoint (J3DJoint *, J3DModel *)
 
void setMtx ()
 
bool setExpressionAnm (int, bool)
 
bool setExpressionBtp (int)
 
void setMotion (int, f32, int)
 
void reset ()
 
BOOL setAction (actionFunc)
 
void wait ()
 
void setMotionAnm (int, f32)
 
void waitNude ()
 
void waitLv6 ()
 
void talk ()
 
void setExpression (int, f32)
 
void hide ()
 
void shake ()
 
void showUp ()
 
void showUpWait ()
 
void lookAroundA ()
 
void lookAroundB ()
 
void in ()
 
void damage ()
 
void broken ()
 
void demo_appear ()
 
void demo_scannon ()
 
void demo_Lv6Gate ()
 
void demo_farewell ()
 
void demo_warpBack ()
 
void demo_walkBack ()
 
void demo_Lv7Start ()
 
void demo_Lv3PickUp ()
 
void demo_Lv6PickUp ()
 
void setParam ()
 
BOOL main ()
 
BOOL ctrlBtk ()
 
void setAttnPos ()
 
void lookat ()
 
BOOL drawDbgInfo ()
 
void drawOtherMdls ()
 
u8 getType ()
 
u8 getSwitchNo ()
 
u8 getTsuboType ()
 
int getMessageNo ()
 
u8 getTBoxNo ()
 
BOOL checkFindPlayer ()
 
void setLookMode (int, fopAc_ac_c *)
 
void setTsuboMotionAnm (int, f32)
 
void setExpressionTalkAfter ()
 
BOOL step (s16, int)
 
void playExpression ()
 
void playMotion ()
 
void playTsuboAnm ()
 
int getPlayerArea ()
 
- Public Member Functions inherited from daNpcF_c
 daNpcF_c ()
 
BOOL execute ()
 
int draw (BOOL, BOOL, f32, _GXColorS10 *, BOOL)
 
void initialize ()
 
J3DAnmTransformKeygetTrnsfrmKeyAnmP (char *, int)
 
J3DAnmTexPatterngetTexPtrnAnmP (char *, int)
 
J3DAnmTextureSRTKeygetTexSRTKeyAnmP (char *, int)
 
J3DAnmTevRegKeygetTevRegKeyAnmP (char *, int)
 
BOOL setMcaMorfAnm (J3DAnmTransformKey *i_anm, f32 i_rate, f32 i_morf, int i_attr, int i_start, int i_end)
 
BOOL setBckAnm (J3DAnmTransform *i_bck, f32 i_rate, int i_attr, int i_start, int i_end, bool i_modify)
 
BOOL setBtpAnm (J3DAnmTexPattern *i_btp, J3DModelData *i_modelData, f32 i_rate, int i_attr)
 
BOOL setBtkAnm (J3DAnmTextureSRTKey *i_btk, J3DModelData *i_modelData, f32 i_rate, int i_attr)
 
BOOL setBrkAnm (J3DAnmTevRegKey *i_brk, J3DModelData *i_modelData, f32 i_rate, int i_attr)
 
void setEnvTevColor ()
 
void setRoomNo ()
 
BOOL chkEndAnm (f32)
 
BOOL chkEndAnm (J3DFrameCtrl *, f32)
 
BOOL playAllAnm ()
 
void playExpressionAnm (daNpcF_c::daNpcF_anmPlayData ***)
 
void playMotionAnm (daNpcF_c::daNpcF_anmPlayData ***)
 
void setLookatMtx (int, int *, f32)
 
BOOL hitChk2 (dCcD_Cyl *, BOOL, BOOL)
 
void setDamage (int, int, int)
 
int ctrlMsgAnm (int &, int &, fopAc_ac_c *, BOOL)
 
void orderEvent (int, char *, u16, u16, u8, u16)
 
void changeEvent (char *, char *, u16, u16)
 
BOOL chkActorInSight (fopAc_ac_c *, f32)
 
BOOL chkActorInArea (fopAc_ac_c *, cXyz, cXyz, s16)
 
BOOL chkActorInAttnArea (fopAc_ac_c *, fopAc_ac_c *, int)
 
BOOL initTalk (int, fopAc_ac_c **)
 
BOOL talkProc (int *, BOOL, fopAc_ac_c **)
 
BOOL turn (s16, f32, int)
 
BOOL step (s16, int, int, int)
 
void setAngle (s16)
 
u8 getDistTableIdx (int, int)
 
fopAc_ac_cgetEvtAreaTagP (int, int)
 
fopAc_ac_cgetAttnActorP (BOOL, fpcLyIt_JudgeFunc, f32, f32, f32, f32, s16, int, BOOL)
 
BOOL chkActorInSight2 (fopAc_ac_c *, f32, s16)
 
BOOL chkPointInArea (cXyz, cXyz, f32, f32, f32, s16)
 
BOOL chkPointInArea (cXyz, cXyz, cXyz, s16)
 
cXyz getAttentionPos (fopAc_ac_c *)
 
BOOL chkFindPlayer2 (BOOL, s16)
 
void setHitodamaPrtcl ()
 
virtual ~daNpcF_c ()
 
virtual void adjustShapeAngle ()
 
virtual void setMtx2 ()
 
virtual void setCollisions ()
 
BOOL chkActorInSpeakArea (fopAc_ac_c *i_actorCheck, fopAc_ac_c *i_actorArea)
 
BOOL chkPlayerInSpeakArea (fopAc_ac_c *i_actor)
 
BOOL chkActorInTalkArea (fopAc_ac_c *i_actorCheck, fopAc_ac_c *i_actorArea)
 
BOOL chkPlayerInTalkArea (fopAc_ac_c *i_actor)
 
BOOL checkHide ()
 
void setIntDemander (fopAc_ac_c *i_actor)
 
void setIntFlowNodeNo (int i_flowNodeNo)
 
void setCutType (int i_cutType)
 
void onInterrupt (u8 param_0)
 
void onHide ()
 
void offHide ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Member Functions

static int createHeapCallBack (fopAc_ac_c *)
 
static int ctrlJointCallBack (J3DJoint *, int)
 
- Static Public Member Functions inherited from daNpcF_c
static void tgHitCallBack (fopAc_ac_c *, dCcD_GObjInf *, fopAc_ac_c *, dCcD_GObjInf *)
 
static void * srchAttnActor1 (void *, void *)
 
static void * srchActor (void *, void *)
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 

Private Attributes

Z2Creature mSound
 
daNpcTksTsubo_c mTksTsubo
 
daNpcF_MatAnm_cmpMatAnm
 
daNpcF_Lookat_c mLookat
 
daNpcF_ActorMngr_c mActorMngr [1]
 
fopAc_ac_cfield_0x1208
 
daNpcTks_HIO_cmHIO
 
dCcD_Cyl mCyl
 
actionFunc mAction
 
request_of_phase_process_class mPhases [2]
 
fpc_ProcID mItemID
 
f32 field_0x136c
 
int field_0x1370
 
int field_0x1374
 
int mPlayerArea
 
u32 field_0x137c [2]
 
s16 mMessageNo
 
s16 mLookMode
 
u16 mMode
 
bool field_0x138a
 
bool field_0x138b
 

Additional Inherited Members

- Public Attributes inherited from fopAc_ac_c
leafdraw_class base
 
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 argument
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 
- Static Public Attributes inherited from daNpcF_c
static dCcD_SrcGObjInf const mCcDObjInfo
 
static dCcD_SrcCyl mCcDCyl
 
static dCcD_SrcSph mCcDSph
 
static fopAc_ac_cmFindActorPList [100]
 
static s32 mFindCount
 
static s16 mSrchActorName
 
static char mFileNameBuf [0x15]
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 
- Protected Attributes inherited from daNpcF_c
mDoExt_McaMorfSOmAnm_p
 
mDoExt_bckAnm mBckAnm
 
mDoExt_btpAnm mBtpAnm
 
mDoExt_btkAnm mBtkAnm
 
mDoExt_brkAnm mBrkAnm
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mCcStts
 
dBgS_AcchCir mAcchCir
 
daNpcF_ActorMngr_c field_0x824
 
daNpcF_ActorMngr_c mAttnActor [5]
 
cXyz mLookatPos [3]
 
cXyz mLookPos
 
cXyz field_0x884
 
cXyz field_0x890
 
cXyz field_0x89c
 
cXyz field_0x8a8
 
cXyz field_0x8b4
 
cXyz field_0x8c0
 
cXyz field_0x8cc
 
cXyz field_0x8d8
 
cXyz mHeadPos
 
csXyz mCurAngle
 
csXyz mOldAngle
 
csXyz mEyeAngle
 
csXyz mHeadAngle
 
csXyz field_0x908 [3]
 
csXyz mLookatAngle [3]
 
int mStaffID
 
int mCutType
 
int mAttnIdx
 
int mAttnChangeTimer
 
int mAttnActorTimer [5]
 
int mMsgTimer
 
int mDamageTimer
 
int mTotalDamageTimer
 
int field_0x95c
 
int mEventTimer
 
int mBtpTimer
 
int mTurnAmount
 
int mTurnMode
 
f32 mTurnStepNum
 
f32 mExpressionMorfOverride
 
f32 mExpressionMorf
 
f32 mMotionMorfOverride
 
f32 mGroundH
 
f32 field_0x984 [3]
 
s16 field_0x990
 
s16 field_0x992
 
s16 mTurnStartAngle
 
s16 mTurnTargetAngle
 
s16 field_0x998
 
u32 mAnmFlags
 
u32 mShadowKey
 
u32 field_0x9a4
 
u32 mHitodamaParticleKey [2]
 
u32 mPolySound
 
int mFlowNodeNo
 
cXyz field_0x9b8
 
cXyz field_0x9c4
 
s16 field_0x9d0
 
s16 field_0x9d2
 
s16 mEventIdx
 
s16 mExpressionPhase
 
s16 mExpressionPrevPhase
 
s16 mMotionPhase
 
s16 mMotionPrevPhase
 
s16 mExpression
 
s16 mMotion
 
u16 mMotionLoops
 
u16 mExpressionLoops
 
u16 mOrderEvtNo
 
s8 mReverb
 
bool mOrderSpeakEvt
 
bool field_0x9ea
 
bool field_0x9eb
 
bool field_0x9ec
 
bool mOrderNewEvt
 
bool field_0x9ee
 
u8 field_0x9ef
 
bool mIsDamaged
 
u8 field_0x9f1
 
bool mHide
 
u8 field_0x9f3
 
u8 mTwilight
 
u8 field_0x9f5
 
u8 field_0x9f6
 
dMsgFlow_c mFlow
 
cBgS_GndChk mGndChk
 
dBgS_GndChk field_0xa80
 
dBgS_LinChk field_0xad4
 

Detailed Description

Ooccoo.

Member Typedef Documentation

◆ actionFunc

void(daNpcTks_c::*) daNpcTks_c::actionFunc()

Constructor & Destructor Documentation

◆ daNpcTks_c()

daNpcTks_c::daNpcTks_c ( )

◆ ~daNpcTks_c()

daNpcTks_c::~daNpcTks_c ( )

Member Function Documentation

◆ broken()

void daNpcTks_c::broken ( )

◆ checkFindPlayer()

BOOL daNpcTks_c::checkFindPlayer ( )
inline

◆ Create()

cPhs__Step daNpcTks_c::Create ( )

◆ CreateHeap()

int daNpcTks_c::CreateHeap ( )

◆ createHeapCallBack()

int daNpcTks_c::createHeapCallBack ( fopAc_ac_c * a_this)
static

◆ ctrlBtk()

BOOL daNpcTks_c::ctrlBtk ( )
inlinevirtual

Reimplemented from daNpcF_c.

◆ ctrlJoint()

int daNpcTks_c::ctrlJoint ( J3DJoint * i_joint,
J3DModel * i_model )

◆ ctrlJointCallBack()

int daNpcTks_c::ctrlJointCallBack ( J3DJoint * i_joint,
int param_2 )
static

◆ damage()

void daNpcTks_c::damage ( )

◆ Delete()

int daNpcTks_c::Delete ( )

◆ demo_appear()

void daNpcTks_c::demo_appear ( )

◆ demo_farewell()

void daNpcTks_c::demo_farewell ( )

◆ demo_Lv3PickUp()

void daNpcTks_c::demo_Lv3PickUp ( )

◆ demo_Lv6Gate()

void daNpcTks_c::demo_Lv6Gate ( )

◆ demo_Lv6PickUp()

void daNpcTks_c::demo_Lv6PickUp ( )

◆ demo_Lv7Start()

void daNpcTks_c::demo_Lv7Start ( )

◆ demo_scannon()

void daNpcTks_c::demo_scannon ( )

◆ demo_walkBack()

void daNpcTks_c::demo_walkBack ( )

◆ demo_warpBack()

void daNpcTks_c::demo_warpBack ( )

◆ Draw()

int daNpcTks_c::Draw ( )

◆ drawDbgInfo()

BOOL daNpcTks_c::drawDbgInfo ( )
inlinevirtual

Reimplemented from daNpcF_c.

◆ drawOtherMdls()

void daNpcTks_c::drawOtherMdls ( )
inlinevirtual

Reimplemented from daNpcF_c.

◆ Execute()

int daNpcTks_c::Execute ( )

◆ getMessageNo()

int daNpcTks_c::getMessageNo ( )
inline

◆ getPlayerArea()

int daNpcTks_c::getPlayerArea ( )
inline

◆ getSwitchNo()

u8 daNpcTks_c::getSwitchNo ( )
inline

◆ getTBoxNo()

u8 daNpcTks_c::getTBoxNo ( )
inline

◆ getTsuboType()

u8 daNpcTks_c::getTsuboType ( )
inline

◆ getType()

u8 daNpcTks_c::getType ( )
inline

◆ hide()

void daNpcTks_c::hide ( )

◆ in()

void daNpcTks_c::in ( )

◆ lookAroundA()

void daNpcTks_c::lookAroundA ( )

◆ lookAroundB()

void daNpcTks_c::lookAroundB ( )

◆ lookat()

void daNpcTks_c::lookat ( )
inline

◆ main()

BOOL daNpcTks_c::main ( )
inlinevirtual

Reimplemented from daNpcF_c.

◆ playExpression()

void daNpcTks_c::playExpression ( )
inline

◆ playMotion()

void daNpcTks_c::playMotion ( )
inline

◆ playTsuboAnm()

void daNpcTks_c::playTsuboAnm ( )
inline

◆ reset()

void daNpcTks_c::reset ( )

◆ setAction()

BOOL daNpcTks_c::setAction ( actionFunc action)
inline

◆ setAttnPos()

void daNpcTks_c::setAttnPos ( )
inlinevirtual

Reimplemented from daNpcF_c.

◆ setExpression()

void daNpcTks_c::setExpression ( int i_expression,
f32 i_morf )
virtual

Reimplemented from daNpcF_c.

◆ setExpressionAnm()

bool daNpcTks_c::setExpressionAnm ( int i_index,
bool i_modify )
virtual

Reimplemented from daNpcF_c.

◆ setExpressionBtp()

bool daNpcTks_c::setExpressionBtp ( int i_index)
virtual

Reimplemented from daNpcF_c.

◆ setExpressionTalkAfter()

void daNpcTks_c::setExpressionTalkAfter ( )
inline

◆ setLookMode()

void daNpcTks_c::setLookMode ( int i_lookMode,
fopAc_ac_c * actor_p )
inline

◆ setMotion()

void daNpcTks_c::setMotion ( int i_motion,
f32 i_morf,
int param_3 )
virtual

Reimplemented from daNpcF_c.

◆ setMotionAnm()

void daNpcTks_c::setMotionAnm ( int i_index,
f32 i_morf )
virtual

Reimplemented from daNpcF_c.

◆ setMtx()

void daNpcTks_c::setMtx ( )
virtual

Reimplemented from daNpcF_c.

◆ setParam()

void daNpcTks_c::setParam ( )
inlinevirtual

Reimplemented from daNpcF_c.

◆ setTsuboMotionAnm()

void daNpcTks_c::setTsuboMotionAnm ( int i_index,
f32 i_morf )
inline

◆ shake()

void daNpcTks_c::shake ( )

◆ showUp()

void daNpcTks_c::showUp ( )

◆ showUpWait()

void daNpcTks_c::showUpWait ( )

◆ step()

BOOL daNpcTks_c::step ( s16 i_turnTargetAngle,
int param_2 )
inline

◆ talk()

void daNpcTks_c::talk ( )

◆ wait()

void daNpcTks_c::wait ( )

◆ waitLv6()

void daNpcTks_c::waitLv6 ( )

◆ waitNude()

void daNpcTks_c::waitNude ( )

Member Data Documentation

◆ field_0x1208

fopAc_ac_c* daNpcTks_c::field_0x1208
private

◆ field_0x136c

f32 daNpcTks_c::field_0x136c
private

◆ field_0x1370

int daNpcTks_c::field_0x1370
private

◆ field_0x1374

int daNpcTks_c::field_0x1374
private

◆ field_0x137c

u32 daNpcTks_c::field_0x137c[2]
private

◆ field_0x138a

bool daNpcTks_c::field_0x138a
private

◆ field_0x138b

bool daNpcTks_c::field_0x138b
private

◆ mAction

actionFunc daNpcTks_c::mAction
private

◆ mActorMngr

daNpcF_ActorMngr_c daNpcTks_c::mActorMngr[1]
private

◆ mCyl

dCcD_Cyl daNpcTks_c::mCyl
private

◆ mHIO

daNpcTks_HIO_c* daNpcTks_c::mHIO
private

◆ mItemID

fpc_ProcID daNpcTks_c::mItemID
private

◆ mLookat

daNpcF_Lookat_c daNpcTks_c::mLookat
private

◆ mLookMode

s16 daNpcTks_c::mLookMode
private

◆ mMessageNo

s16 daNpcTks_c::mMessageNo
private

◆ mMode

u16 daNpcTks_c::mMode
private

◆ mPhases

request_of_phase_process_class daNpcTks_c::mPhases[2]
private

◆ mPlayerArea

int daNpcTks_c::mPlayerArea
private

◆ mpMatAnm

daNpcF_MatAnm_c* daNpcTks_c::mpMatAnm
private

◆ mSound

Z2Creature daNpcTks_c::mSound
private

◆ mTksTsubo

daNpcTksTsubo_c daNpcTks_c::mTksTsubo
private

The documentation for this class was generated from the following files: