Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_spline_path.h>
Public Member Functions | |
void | Init (dPath *) |
cXyz | bSpline2 (f32) |
Public Attributes | |
int | field_0x00 |
int | field_0x04 |
dPath * | mpPath |
int dPathCurve::field_0x00 |
int dPathCurve::field_0x04 |
dPath* dPathCurve::mpPath |