Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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J3DAnmVtxColorKey Class Reference

#include <J3DAnimation.h>

+ Inheritance diagram for J3DAnmVtxColorKey:
+ Collaboration diagram for J3DAnmVtxColorKey:

Public Member Functions

 J3DAnmVtxColorKey ()
 
virtual ~J3DAnmVtxColorKey ()
 
virtual s32 getKind () const
 
virtual void getColor (u8, u16, GXColor *) const
 
- Public Member Functions inherited from J3DAnmVtxColor
 J3DAnmVtxColor ()
 
virtual ~J3DAnmVtxColor ()
 
- Public Member Functions inherited from J3DAnmBase
 J3DAnmBase ()
 
 J3DAnmBase (s16 i_frameMax)
 
virtual ~J3DAnmBase ()
 
u8 getAttribute () const
 
s16 getFrameMax () const
 
f32 getFrame () const
 
void setFrame (f32 frame)
 

Public Attributes

J3DAnmColorKeyTablempTable [2]
 
s16mColorR
 
s16mColorG
 
s16mColorB
 
s16mColorA
 
- Public Attributes inherited from J3DAnmVtxColor
u16 mAnmTableNum [2]
 
J3DAnmVtxColorIndexDatamAnmVtxColorIndexData [2]
 
- Public Attributes inherited from J3DAnmBase
u8 mAttribute
 
u8 field_0x5
 
s16 mFrameMax
 
f32 mFrame
 

Constructor & Destructor Documentation

◆ J3DAnmVtxColorKey()

J3DAnmVtxColorKey::J3DAnmVtxColorKey ( )

◆ ~J3DAnmVtxColorKey()

virtual J3DAnmVtxColorKey::~J3DAnmVtxColorKey ( )
inlinevirtual

Member Function Documentation

◆ getColor()

void J3DAnmVtxColorKey::getColor ( u8  i_table,
u16  i_index,
GXColor o_color 
) const
virtual

Reimplemented from J3DAnmVtxColor.

◆ getKind()

virtual s32 J3DAnmVtxColorKey::getKind ( ) const
inlinevirtual

Reimplemented from J3DAnmVtxColor.

Member Data Documentation

◆ mColorA

s16* J3DAnmVtxColorKey::mColorA

◆ mColorB

s16* J3DAnmVtxColorKey::mColorB

◆ mColorG

s16* J3DAnmVtxColorKey::mColorG

◆ mColorR

s16* J3DAnmVtxColorKey::mColorR

◆ mpTable

J3DAnmColorKeyTable* J3DAnmVtxColorKey::mpTable[2]

The documentation for this class was generated from the following files: