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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <J3DAnimation.h>
Inheritance diagram for J3DAnmVtxColorKey:
Collaboration diagram for J3DAnmVtxColorKey:Public Member Functions | |
| J3DAnmVtxColorKey () | |
| virtual | ~J3DAnmVtxColorKey () |
| virtual s32 | getKind () const |
| virtual void | getColor (u8, u16, GXColor *) const |
Public Member Functions inherited from J3DAnmVtxColor | |
| J3DAnmVtxColor () | |
| virtual | ~J3DAnmVtxColor () |
Public Member Functions inherited from J3DAnmBase | |
| J3DAnmBase () | |
| J3DAnmBase (s16 frameMax) | |
| virtual | ~J3DAnmBase () |
| u8 | getAttribute () const |
| s16 | getFrameMax () const |
| f32 | getFrame () const |
| void | setFrame (f32 frame) |
Public Attributes | |
| J3DAnmColorKeyTable * | mpTable [2] |
| s16 * | mColorR |
| s16 * | mColorG |
| s16 * | mColorB |
| s16 * | mColorA |
Public Attributes inherited from J3DAnmVtxColor | |
| u16 | mAnmTableNum [2] |
| J3DAnmVtxColorIndexData * | mAnmVtxColorIndexData [2] |
Public Attributes inherited from J3DAnmBase | |
| u8 | mAttribute |
| u8 | field_0x5 |
| s16 | mFrameMax |
| f32 | mFrame |
| J3DAnmVtxColorKey::J3DAnmVtxColorKey | ( | ) |
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inlinevirtual |
Reimplemented from J3DAnmVtxColor.
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inlinevirtual |
Reimplemented from J3DAnmVtxColor.
| s16* J3DAnmVtxColorKey::mColorA |
| s16* J3DAnmVtxColorKey::mColorB |
| s16* J3DAnmVtxColorKey::mColorG |
| s16* J3DAnmVtxColorKey::mColorR |
| J3DAnmColorKeyTable* J3DAnmVtxColorKey::mpTable[2] |