#include <Z2SeqMgr.h>
◆ calc()
| void Z2SoundFader::calc |
( |
| ) |
|
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inline |
◆ fadeIn()
| void Z2SoundFader::fadeIn |
( |
u32 | fadeTime | ) |
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|
inline |
◆ fadeInFromOut()
| void Z2SoundFader::fadeInFromOut |
( |
u32 | fadeTime | ) |
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|
inline |
◆ fadeOut()
| void Z2SoundFader::fadeOut |
( |
u32 | fadeTime | ) |
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|
inline |
◆ forceIn()
| void Z2SoundFader::forceIn |
( |
| ) |
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|
inline |
◆ forceOut()
| void Z2SoundFader::forceOut |
( |
| ) |
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|
inline |
◆ get()
| f32 Z2SoundFader::get |
( |
| ) |
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inline |
◆ getCount()
| u32 Z2SoundFader::getCount |
( |
| ) |
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|
inline |
◆ getDest()
| f32 Z2SoundFader::getDest |
( |
| ) |
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|
inline |
◆ getIntensity()
| f32 Z2SoundFader::getIntensity |
( |
| ) |
const |
|
inline |
◆ move()
| void Z2SoundFader::move |
( |
f32 | value, |
|
|
u32 | moveTime ) |
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inline |
◆ intensity_
| f32 Z2SoundFader::intensity_ |
◆ transition_
The documentation for this struct was generated from the following file: