#include <Z2SeqMgr.h>
◆ calc()
void Z2SoundFader::calc |
( |
| ) |
|
|
inline |
◆ fadeIn()
void Z2SoundFader::fadeIn |
( |
u32 |
count | ) |
|
|
inline |
◆ fadeInFromOut()
void Z2SoundFader::fadeInFromOut |
( |
u32 |
count | ) |
|
|
inline |
◆ fadeOut()
void Z2SoundFader::fadeOut |
( |
u32 |
count | ) |
|
|
inline |
◆ forceIn()
void Z2SoundFader::forceIn |
( |
| ) |
|
|
inline |
◆ forceOut()
void Z2SoundFader::forceOut |
( |
| ) |
|
|
inline |
◆ get()
f32 Z2SoundFader::get |
( |
| ) |
|
|
inline |
◆ getCount()
u32 Z2SoundFader::getCount |
( |
| ) |
|
|
inline |
◆ getDest()
f32 Z2SoundFader::getDest |
( |
| ) |
|
|
inline |
◆ getIntensity()
f32 Z2SoundFader::getIntensity |
( |
| ) |
|
|
inline |
◆ move()
◆ mIntensity
float Z2SoundFader::mIntensity |
◆ mTransition
The documentation for this struct was generated from the following file: