#include <m_Do_ext.h>
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void | init (J3DMaterialTable *, J3DAnmTexPattern *, int, int, f32, s16, s16) |
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void | entry (J3DMaterialTable *, s16) |
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| mDoExt_btpAnm () |
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int | init (J3DMaterialTable *i_matTable, J3DAnmTexPattern *i_btk, int i_anmPlay, int i_attribute, f32 i_rate, s16 i_start, s16 param_6) |
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void | entry (J3DMaterialTable *i_matTable, s16 i_frame) |
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void | entry (J3DModelData *i_modelData) |
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void | entry (J3DModelData *i_modelData, s16 i_frame) |
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int | init (J3DModelData *i_modelData, J3DAnmTexPattern *i_btk, int i_anmPlay, int i_attribute, f32 i_rate, s16 i_start, s16 param_6) |
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int | remove (J3DModelData *i_modelData) |
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void | play () |
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| mDoExt_baseAnm () |
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int | initPlay (s16 i_frameMax, int i_attribute, f32 i_rate, s16 i_startF, s16 i_endF) |
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int | play () |
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J3DFrameCtrl * | getFrameCtrl () |
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f32 | getPlaySpeed () |
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void | setPlaySpeed (f32 speed) |
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f32 | getFrame () |
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f32 | getEndFrame () |
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f32 | getStartFrame () |
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void | setEndFrame (f32 frame) |
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void | setFrame (f32 frame) |
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void | setPlayMode (int i_mode) |
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void | setLoopFrame (f32 i_frame) |
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bool | isStop () |
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void | reset () |
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BOOL | checkFrame (f32 frame) |
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◆ mDoExt_btpAnm()
mDoExt_btpAnm::mDoExt_btpAnm |
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inline |
◆ entry() [1/4]
◆ entry() [2/4]
◆ entry() [3/4]
◆ entry() [4/4]
◆ init() [1/3]
◆ init() [2/3]
◆ init() [3/3]
◆ remove()
◆ mpAnm
The documentation for this class was generated from the following files: