Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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cSPolar Class Reference

#include <c_angle.h>

+ Collaboration diagram for cSPolar:

Public Member Functions

 cSPolar ()
 
 cSPolar (const cXyz &)
 
cSPolarFormal (void)
 
void Val (float, short, short)
 
void Val (const cXyz &)
 
cXyz Xyz (void) const
 
void Globe (class cSGlobe *) const
 
void R (f32 i_radial)
 
void U (cSAngle const &i_angle)
 
void V (cSAngle const &i_angle)
 

Private Attributes

float mRadial
 
cSAngle mAngle1
 
cSAngle mAngle2
 

Constructor & Destructor Documentation

◆ cSPolar() [1/2]

cSPolar::cSPolar ( )
inline

◆ cSPolar() [2/2]

cSPolar::cSPolar ( const cXyz xyz)

Member Function Documentation

◆ Formal()

cSPolar & cSPolar::Formal ( void  )

◆ Globe()

void cSPolar::Globe ( class cSGlobe globe) const

◆ R()

void cSPolar::R ( f32  i_radial)
inline

◆ U()

void cSPolar::U ( cSAngle const i_angle)
inline

◆ V()

void cSPolar::V ( cSAngle const i_angle)
inline

◆ Val() [1/2]

void cSPolar::Val ( const cXyz xyz)

◆ Val() [2/2]

void cSPolar::Val ( float  ,
short  ,
short   
)

◆ Xyz()

cXyz cSPolar::Xyz ( void  ) const

Member Data Documentation

◆ mAngle1

cSAngle cSPolar::mAngle1
private

◆ mAngle2

cSAngle cSPolar::mAngle2
private

◆ mRadial

float cSPolar::mRadial
private

The documentation for this class was generated from the following files: