Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpc_Fairy_c Class Reference

Great Fairy. More...

#include <d_a_npc_fairy.h>

+ Inheritance diagram for daNpc_Fairy_c:
+ Collaboration diagram for daNpc_Fairy_c:

Public Member Functions

 ~daNpc_Fairy_c ()
 
void Create ()
 
void CreateHeap ()
 
void setAnmData ()
 
bool setMotionAnm (int, f32, int)
 
void afterSetMotionAnm (int, int, f32, int)
 
void Delete ()
 
void Execute ()
 
void Draw ()
 
void drawOtherMdl ()
 
void createHeapCallBack (fopAc_ac_c *)
 
void ctrlJointCallBack (J3DJoint *, int)
 
bool isDelete ()
 
void reset ()
 
void initStatus ()
 
void afterJntAnm (int)
 
void setParam ()
 
bool checkChangeEvt ()
 
void setAfterTalkMotion ()
 
void srchActors ()
 
void evtTalk ()
 
void evtCutProc ()
 
void evtEndProc ()
 
void action ()
 
void ptcl_water ()
 
void ptcl_sprit ()
 
void _to_FairyField ()
 
void chk_tempbit ()
 
void beforeMove ()
 
void afterMoved ()
 
void setAttnPos ()
 
void setCollision ()
 
bool drawDbgInfo ()
 
void setAction (int(daNpc_Fairy_c::*)(int), int)
 
void wait (int)
 
void talk (int)
 
void AppearDemoCall ()
 
void ReturnDemoCall ()
 
void PresentDemoCall ()
 
void cutAppear_10F_01 (int)
 
void _cutAppear_10F_01_Init (int const &)
 
void _cutAppear_10F_01_Main (int const &)
 
void cutAppear_10F_02 (int)
 
void _cutAppear_10F_02_Init (int const &)
 
void _cutAppear_10F_02_Main (int const &)
 
void cutAppear_20F_01 (int)
 
void _cutAppear_20F_01_Init (int const &)
 
void _cutAppear_20F_01_Main (int const &)
 
void cutAppear_20F_02 (int)
 
void _cutAppear_20F_02_Init (int const &)
 
void _cutAppear_20F_02_Main (int const &)
 
void cutAppear_30F_01 (int)
 
void _cutAppear_30F_01_Init (int const &)
 
void _cutAppear_30F_01_Main (int const &)
 
void cutAppear_30F_02 (int)
 
void _cutAppear_30F_02_Init (int const &)
 
void _cutAppear_30F_02_Main (int const &)
 
void cutAppear_40F_01 (int)
 
void _cutAppear_40F_01_Init (int const &)
 
void _cutAppear_40F_01_Main (int const &)
 
void cutAppear_40F_02 (int)
 
void _cutAppear_40F_02_Init (int const &)
 
void _cutAppear_40F_02_Main (int const &)
 
void cutAppear_50F_01 (int)
 
void _cutAppear_50F_01_Init (int const &, int const &)
 
void _cutAppear_50F_01_Main (int const &, int const &)
 
void cutAppear_50F_02 (int)
 
void _cutAppear_50F_02_Init (int const &, int const &)
 
void _cutAppear_50F_02_Main (int const &, int const &)
 
void cutAppear_50F_03 (int)
 
void _cutAppear_50F_03_Init (int const &, int const &)
 
void _cutAppear_50F_03_Main (int const &, int const &)
 
void cutAppear_50F_04 (int)
 
void _cutAppear_50F_04_Init (int const &, int const &)
 
void _cutAppear_50F_04_Main (int const &, int const &)
 
void cutAppear_50F_05 (int)
 
void _cutAppear_50F_05_Init (int const &, int const &)
 
void _cutAppear_50F_05_Main (int const &, int const &)
 
void cutSelect_Return1 (int)
 
void _cutSelect_Return1_Init (int const &)
 
void _cutSelect_Return1_Main (int const &)
 
void cutSelect_Return2 (int)
 
void _cutSelect_Return2_Init (int const &)
 
void _cutSelect_Return2_Main (int const &)
 
void cutSelect_Return3 (int)
 
void _cutSelect_Return3_Init (int const &)
 
void _cutSelect_Return3_Main (int const &)
 
void cutReturnCancel (int)
 
bool _cutReturnCancel_Init (int const &)
 
bool _cutReturnCancel_Main (int const &)
 
 daNpc_Fairy_c (daNpcT_faceMotionAnmData_c const *, daNpcT_motionAnmData_c const *, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_evtData_c const *, char **)
 
s32 getEyeballMaterialNo ()
 
s32 getHeadJointNo ()
 
s32 getNeckJointNo ()
 
bool getBackboneJointNo ()
 
void checkChangeJoint (int)
 
void checkRemoveJoint (int)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Attributes

static voidmCutNameList [18]
 
static u8 mCutList [216]
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Private Attributes

u8 field_0x568 [0x10c8 - 0x568]
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Detailed Description

Great Fairy.

Constructor & Destructor Documentation

◆ ~daNpc_Fairy_c()

daNpc_Fairy_c::~daNpc_Fairy_c ( )

◆ daNpc_Fairy_c()

daNpc_Fairy_c::daNpc_Fairy_c ( daNpcT_faceMotionAnmData_c const param_0,
daNpcT_motionAnmData_c const param_1,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const param_2,
int  param_3,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const param_4,
int  param_5,
daNpcT_evtData_c const param_6,
char **  param_7 
)

Member Function Documentation

◆ _cutAppear_10F_01_Init()

void daNpc_Fairy_c::_cutAppear_10F_01_Init ( int const param_0)

◆ _cutAppear_10F_01_Main()

void daNpc_Fairy_c::_cutAppear_10F_01_Main ( int const param_0)

◆ _cutAppear_10F_02_Init()

void daNpc_Fairy_c::_cutAppear_10F_02_Init ( int const param_0)

◆ _cutAppear_10F_02_Main()

void daNpc_Fairy_c::_cutAppear_10F_02_Main ( int const param_0)

◆ _cutAppear_20F_01_Init()

void daNpc_Fairy_c::_cutAppear_20F_01_Init ( int const param_0)

◆ _cutAppear_20F_01_Main()

void daNpc_Fairy_c::_cutAppear_20F_01_Main ( int const param_0)

◆ _cutAppear_20F_02_Init()

void daNpc_Fairy_c::_cutAppear_20F_02_Init ( int const param_0)

◆ _cutAppear_20F_02_Main()

void daNpc_Fairy_c::_cutAppear_20F_02_Main ( int const param_0)

◆ _cutAppear_30F_01_Init()

void daNpc_Fairy_c::_cutAppear_30F_01_Init ( int const param_0)

◆ _cutAppear_30F_01_Main()

void daNpc_Fairy_c::_cutAppear_30F_01_Main ( int const param_0)

◆ _cutAppear_30F_02_Init()

void daNpc_Fairy_c::_cutAppear_30F_02_Init ( int const param_0)

◆ _cutAppear_30F_02_Main()

void daNpc_Fairy_c::_cutAppear_30F_02_Main ( int const param_0)

◆ _cutAppear_40F_01_Init()

void daNpc_Fairy_c::_cutAppear_40F_01_Init ( int const param_0)

◆ _cutAppear_40F_01_Main()

void daNpc_Fairy_c::_cutAppear_40F_01_Main ( int const param_0)

◆ _cutAppear_40F_02_Init()

void daNpc_Fairy_c::_cutAppear_40F_02_Init ( int const param_0)

◆ _cutAppear_40F_02_Main()

void daNpc_Fairy_c::_cutAppear_40F_02_Main ( int const param_0)

◆ _cutAppear_50F_01_Init()

void daNpc_Fairy_c::_cutAppear_50F_01_Init ( int const param_0,
int const param_1 
)

◆ _cutAppear_50F_01_Main()

void daNpc_Fairy_c::_cutAppear_50F_01_Main ( int const param_0,
int const param_1 
)

◆ _cutAppear_50F_02_Init()

void daNpc_Fairy_c::_cutAppear_50F_02_Init ( int const param_0,
int const param_1 
)

◆ _cutAppear_50F_02_Main()

void daNpc_Fairy_c::_cutAppear_50F_02_Main ( int const param_0,
int const param_1 
)

◆ _cutAppear_50F_03_Init()

void daNpc_Fairy_c::_cutAppear_50F_03_Init ( int const param_0,
int const param_1 
)

◆ _cutAppear_50F_03_Main()

void daNpc_Fairy_c::_cutAppear_50F_03_Main ( int const param_0,
int const param_1 
)

◆ _cutAppear_50F_04_Init()

void daNpc_Fairy_c::_cutAppear_50F_04_Init ( int const param_0,
int const param_1 
)

◆ _cutAppear_50F_04_Main()

void daNpc_Fairy_c::_cutAppear_50F_04_Main ( int const param_0,
int const param_1 
)

◆ _cutAppear_50F_05_Init()

void daNpc_Fairy_c::_cutAppear_50F_05_Init ( int const param_0,
int const param_1 
)

◆ _cutAppear_50F_05_Main()

void daNpc_Fairy_c::_cutAppear_50F_05_Main ( int const param_0,
int const param_1 
)

◆ _cutReturnCancel_Init()

bool daNpc_Fairy_c::_cutReturnCancel_Init ( int const param_0)

◆ _cutReturnCancel_Main()

bool daNpc_Fairy_c::_cutReturnCancel_Main ( int const param_0)

◆ _cutSelect_Return1_Init()

void daNpc_Fairy_c::_cutSelect_Return1_Init ( int const param_0)

◆ _cutSelect_Return1_Main()

void daNpc_Fairy_c::_cutSelect_Return1_Main ( int const param_0)

◆ _cutSelect_Return2_Init()

void daNpc_Fairy_c::_cutSelect_Return2_Init ( int const param_0)

◆ _cutSelect_Return2_Main()

void daNpc_Fairy_c::_cutSelect_Return2_Main ( int const param_0)

◆ _cutSelect_Return3_Init()

void daNpc_Fairy_c::_cutSelect_Return3_Init ( int const param_0)

◆ _cutSelect_Return3_Main()

void daNpc_Fairy_c::_cutSelect_Return3_Main ( int const param_0)

◆ _to_FairyField()

void daNpc_Fairy_c::_to_FairyField ( )

◆ action()

void daNpc_Fairy_c::action ( )

◆ afterJntAnm()

void daNpc_Fairy_c::afterJntAnm ( int  param_0)

◆ afterMoved()

void daNpc_Fairy_c::afterMoved ( )

◆ afterSetMotionAnm()

void daNpc_Fairy_c::afterSetMotionAnm ( int  param_0,
int  param_1,
f32  param_2,
int  param_3 
)

◆ AppearDemoCall()

void daNpc_Fairy_c::AppearDemoCall ( )

◆ beforeMove()

void daNpc_Fairy_c::beforeMove ( )

◆ checkChangeEvt()

bool daNpc_Fairy_c::checkChangeEvt ( )

◆ checkChangeJoint()

void daNpc_Fairy_c::checkChangeJoint ( int  param_0)

◆ checkRemoveJoint()

void daNpc_Fairy_c::checkRemoveJoint ( int  param_0)

◆ chk_tempbit()

void daNpc_Fairy_c::chk_tempbit ( )

◆ Create()

void daNpc_Fairy_c::Create ( )

◆ CreateHeap()

void daNpc_Fairy_c::CreateHeap ( )

◆ createHeapCallBack()

void daNpc_Fairy_c::createHeapCallBack ( fopAc_ac_c param_0)

◆ ctrlJointCallBack()

void daNpc_Fairy_c::ctrlJointCallBack ( J3DJoint param_0,
int  param_1 
)

◆ cutAppear_10F_01()

void daNpc_Fairy_c::cutAppear_10F_01 ( int  param_0)

◆ cutAppear_10F_02()

void daNpc_Fairy_c::cutAppear_10F_02 ( int  param_0)

◆ cutAppear_20F_01()

void daNpc_Fairy_c::cutAppear_20F_01 ( int  param_0)

◆ cutAppear_20F_02()

void daNpc_Fairy_c::cutAppear_20F_02 ( int  param_0)

◆ cutAppear_30F_01()

void daNpc_Fairy_c::cutAppear_30F_01 ( int  param_0)

◆ cutAppear_30F_02()

void daNpc_Fairy_c::cutAppear_30F_02 ( int  param_0)

◆ cutAppear_40F_01()

void daNpc_Fairy_c::cutAppear_40F_01 ( int  param_0)

◆ cutAppear_40F_02()

void daNpc_Fairy_c::cutAppear_40F_02 ( int  param_0)

◆ cutAppear_50F_01()

void daNpc_Fairy_c::cutAppear_50F_01 ( int  param_0)

◆ cutAppear_50F_02()

void daNpc_Fairy_c::cutAppear_50F_02 ( int  param_0)

◆ cutAppear_50F_03()

void daNpc_Fairy_c::cutAppear_50F_03 ( int  param_0)

◆ cutAppear_50F_04()

void daNpc_Fairy_c::cutAppear_50F_04 ( int  param_0)

◆ cutAppear_50F_05()

void daNpc_Fairy_c::cutAppear_50F_05 ( int  param_0)

◆ cutReturnCancel()

void daNpc_Fairy_c::cutReturnCancel ( int  param_0)

◆ cutSelect_Return1()

void daNpc_Fairy_c::cutSelect_Return1 ( int  param_0)

◆ cutSelect_Return2()

void daNpc_Fairy_c::cutSelect_Return2 ( int  param_0)

◆ cutSelect_Return3()

void daNpc_Fairy_c::cutSelect_Return3 ( int  param_0)

◆ Delete()

void daNpc_Fairy_c::Delete ( )

◆ Draw()

void daNpc_Fairy_c::Draw ( )

◆ drawDbgInfo()

bool daNpc_Fairy_c::drawDbgInfo ( )

◆ drawOtherMdl()

void daNpc_Fairy_c::drawOtherMdl ( )

◆ evtCutProc()

void daNpc_Fairy_c::evtCutProc ( )

◆ evtEndProc()

void daNpc_Fairy_c::evtEndProc ( )

◆ evtTalk()

void daNpc_Fairy_c::evtTalk ( )

◆ Execute()

void daNpc_Fairy_c::Execute ( )

◆ getBackboneJointNo()

bool daNpc_Fairy_c::getBackboneJointNo ( )

◆ getEyeballMaterialNo()

s32 daNpc_Fairy_c::getEyeballMaterialNo ( )

◆ getHeadJointNo()

s32 daNpc_Fairy_c::getHeadJointNo ( )

◆ getNeckJointNo()

s32 daNpc_Fairy_c::getNeckJointNo ( )

◆ initStatus()

void daNpc_Fairy_c::initStatus ( )

◆ isDelete()

bool daNpc_Fairy_c::isDelete ( )

◆ PresentDemoCall()

void daNpc_Fairy_c::PresentDemoCall ( )

◆ ptcl_sprit()

void daNpc_Fairy_c::ptcl_sprit ( )

◆ ptcl_water()

void daNpc_Fairy_c::ptcl_water ( )

◆ reset()

void daNpc_Fairy_c::reset ( )

◆ ReturnDemoCall()

void daNpc_Fairy_c::ReturnDemoCall ( )

◆ setAction()

void daNpc_Fairy_c::setAction ( int(daNpc_Fairy_c::*)(int param_0,
int  param_1 
)

◆ setAfterTalkMotion()

void daNpc_Fairy_c::setAfterTalkMotion ( )

◆ setAnmData()

void daNpc_Fairy_c::setAnmData ( )

◆ setAttnPos()

void daNpc_Fairy_c::setAttnPos ( )

◆ setCollision()

void daNpc_Fairy_c::setCollision ( )

◆ setMotionAnm()

bool daNpc_Fairy_c::setMotionAnm ( int  param_0,
f32  param_1,
int  param_2 
)

◆ setParam()

void daNpc_Fairy_c::setParam ( )

◆ srchActors()

void daNpc_Fairy_c::srchActors ( )

◆ talk()

void daNpc_Fairy_c::talk ( int  param_0)

◆ wait()

void daNpc_Fairy_c::wait ( int  param_0)

Member Data Documentation

◆ field_0x568

u8 daNpc_Fairy_c::field_0x568[0x10c8 - 0x568]
private

◆ mCutList

SECTION_DATA u8 daNpc_Fairy_c::mCutList
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ mCutNameList

SECTION_DATA void * daNpc_Fairy_c::mCutNameList
static
Initial value:
= {
(void*)(((char*)&d_a_npc_fairy__stringBase0) + 0x7),
(void*)(((char*)&d_a_npc_fairy__stringBase0) + 0x15),
(void*)(((char*)&d_a_npc_fairy__stringBase0) + 0x23),
(void*)(((char*)&d_a_npc_fairy__stringBase0) + 0x31),
(void*)(((char*)&d_a_npc_fairy__stringBase0) + 0x3F),
(void*)(((char*)&d_a_npc_fairy__stringBase0) + 0x4D),
(void*)(((char*)&d_a_npc_fairy__stringBase0) + 0x5B),
(void*)(((char*)&d_a_npc_fairy__stringBase0) + 0x69),
(void*)(((char*)&d_a_npc_fairy__stringBase0) + 0x77),
(void*)(((char*)&d_a_npc_fairy__stringBase0) + 0x85),
(void*)(((char*)&d_a_npc_fairy__stringBase0) + 0x93),
(void*)(((char*)&d_a_npc_fairy__stringBase0) + 0xA1),
(void*)(((char*)&d_a_npc_fairy__stringBase0) + 0xAF),
(void*)(((char*)&d_a_npc_fairy__stringBase0) + 0xBD),
(void*)(((char*)&d_a_npc_fairy__stringBase0) + 0xCC),
(void*)(((char*)&d_a_npc_fairy__stringBase0) + 0xDB),
(void*)(((char*)&d_a_npc_fairy__stringBase0) + 0xEA),
}
char const *const d_a_npc_fairy__stringBase0

The documentation for this class was generated from the following files: