Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_e_ph.h>
Public Member Functions | |
daE_PH_HIO_c () | |
virtual | ~daE_PH_HIO_c () |
Public Attributes | |
s8 | field_0x4 |
f32 | mHangPos |
f32 | mStopTime |
f32 | mSpeed |
f32 | mRotationInterpolation |
f32 | mRotationYInterpolation |
daE_PH_HIO_c::daE_PH_HIO_c | ( | ) |
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inlinevirtual |
s8 daE_PH_HIO_c::field_0x4 |
f32 daE_PH_HIO_c::mHangPos |
f32 daE_PH_HIO_c::mRotationInterpolation |
f32 daE_PH_HIO_c::mRotationYInterpolation |
f32 daE_PH_HIO_c::mSpeed |
f32 daE_PH_HIO_c::mStopTime |