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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <JPAKeyBlock.h>
Public Member Functions | |
JPAKeyBlock (u8 const *) | |
f32 | calc (f32) |
u8 | getID () |
Public Attributes | |
const u8 * | mDataStart |
const f32 * | field_0x4 |
JPAKeyBlock::JPAKeyBlock | ( | u8 const * | data | ) |
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inline |
const f32* JPAKeyBlock::field_0x4 |
const u8* JPAKeyBlock::mDataStart |